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21
Help & Support / Re: DXTory Not recognizing games anymore
« Last post by JDMasterClan on June 03, 2017, 03:12:05 am »
I did a complete re install of DXTory and it still hasn't recognized any blizzard games
22
Help & Support / Re: DXTory Not recognizing games anymore
« Last post by JDMasterClan on June 03, 2017, 03:11:04 am »
[Dxtory]
Version: 2.0.141
UID: 2486ad69-263a-43d4-ab18-d8b8a2c7a116

[Dxtory Files]
InstallPath: C:\Program Files (x86)\ExKode\Dxtory2.0
amd_ags_x86.dll Size: 94,208 bytes Ver:  SHA1: 07e93edac24c58e411430d61a2f7207d8a7bf078
AppNames.txt Size: 1,091 bytes SHA1: 04c76d2a467c788ad74de95a6d693222601eb82b
AudioStreamSplitter.exe Size: 38,432 bytes Ver: 2.0.0.2 SHA1: 5195bb906a508f9e7175f3c9c7d62c6c76f8217c
AudioStreamSplitter_ja.txt Size: 134 bytes SHA1: 489a5264d73a47edcce7c92edb131cf63e5e5709
AVIFix.exe Size: 72,192 bytes Ver: 2.0.0.131 SHA1: 8743067b975002d014008cfb0db363dfb606c375
AVIFix_ja.txt Size: 288 bytes SHA1: 9cab20780686687b84f604c77c73aaae3fd8126d
AVIMux.exe Size: 166,432 bytes Ver: 2.0.0.131 SHA1: 434d85edc5d4bb77c64ca703f9790062cc87a117
AVIMuxCore.dll Size: 199,200 bytes Ver: 2.0.0.130 SHA1: 53661b27f6f6f9f3e8316dca872fd4b01da93e49
AVIMux_ja.txt Size: 1,701 bytes SHA1: fa240715d701f450bb95377aa8517a252329b619
CryptData.pup Size: 84 bytes SHA1: cf9d724807f965d372da4d168bebd78c5258d6ae
Dxtory.exe Size: 609,488 bytes Ver: 2.0.0.141 SHA1: cde1b91f800a7c4907aaa7cad8b70f258270a23e
Dxtory64.exe Size: 130,112 bytes Ver: 2.0.0.132 SHA1: 4cce60b896a04515767435c7fd29feefed3c1aac
DxtoryCore.dll Size: 8,311,464 bytes Ver: 2.0.0.141 SHA1: 295771f9d56adc31bcdc1bada13f3ce1b7c4555d
DxtoryCore64.dll Size: 8,032,976 bytes Ver: 2.0.0.141 SHA1: 2b708f3263a52f20ad4e60bf0b4fc89ba2bcd7b6
DxtoryHK.dll Size: 199,888 bytes Ver: 2.0.0.137 SHA1: 3120931ccc52fbbc15c79e3c992dbe99d69f8536
DxtoryHK64.dll Size: 230,608 bytes Ver: 2.0.0.137 SHA1: 59aaa313d46f273c2c89d6e07e67753c720bf432
DxtoryMM.dll Size: 1,125,952 bytes Ver: 2.0.0.132 SHA1: b0b6fcc47b6b3f326de582975b269d57c2dd0594
DxtoryMM64.dll Size: 1,139,776 bytes Ver: 2.0.0.132 SHA1: 4cc91746487d863e2eea7a572c498c7eddf83817
DxtoryVideo.dll Size: 435,408 bytes Ver: 2.0.0.136 SHA1: 1aadce1a111f7ef840057129a673d6075c1f0edf
DxtoryVideo64.dll Size: 480,464 bytes Ver: 2.0.0.136 SHA1: 36bc4cc08f82a5a605a77f2d58fbfcea1699e18e
DxtoryVideo64_Install.bat Size: 57 bytes SHA1: 5c00dcbc4b631932e7920e7e1bf69e1daf8e26fe
DxtoryVideo64_Uninstall.bat Size: 60 bytes SHA1: 97986d6e7a40eceb84609444ed621c6689526c4d
DxtoryVideoSetting.exe Size: 129,568 bytes Ver: 2.0.0.130 SHA1: ee440e846cfeec2acb4a88f81f589e00c34e825e
DxtoryVideoSetting_ja.txt Size: 1,675 bytes SHA1: e532f36bd5ac6255659d240180637484661f0c83
DxtoryVideo_Install.bat Size: 55 bytes SHA1: 8494f535a15ea10b2d5e0fd62290a88758bf210e
DxtoryVideo_Uninstall.bat Size: 58 bytes SHA1: 6d05923ef8db62f30ee22582f06979f4b2b48a64
DxtoryVulkanLayer.dll Size: 109,776 bytes Ver: 2.0.0.136 SHA1: b8550335c1367d808b2bc64183ecda4ca61927ee
DxtoryVulkanLayer.json Size: 385 bytes SHA1: 2416b04e3895149b4200c1777f470a768519642d
DxtoryVulkanLayer64.dll Size: 132,816 bytes Ver: 2.0.0.136 SHA1: e9c6eaa8d2ad7d684c9525787455d3aca38f6598
DxtoryVulkanLayer64.json Size: 387 bytes SHA1: 13d84a82bda5f98cb6ad6069c13c9ce2304b7d38
Dxtory_ja.txt Size: 19,608 bytes SHA1: 3d0dd54fa0a9ef379f1c663436bfeb799c643963
EULA_en.txt Size: 1,356 bytes SHA1: 340c6b3425ab78d83c6a8bd344b6cc58d152ce8f
EULA_ja.txt Size: 1,814 bytes SHA1: cded0d38ec6a1cb0e86bc264496deaa28082cb51
filelist.txt Size: 279 bytes SHA1: 31a94673cb3c79d929295b9da93cd5d7fa6bbe3e
filelist64.txt Size: 289 bytes SHA1: 56f4a728438e4bd05275816a065e544b8316d7b3
ignore_module_list.txt Size: 1,346 bytes SHA1: 479ca301e9a14d3fc927ca80f6d12481a8644922
InstallVulkanLayer.bat Size: 69 bytes SHA1: 156439c9308c8b5a32d697e1f3c11c2c5199a64b
InstallVulkanLayer64.bat Size: 71 bytes SHA1: 35574f9f2a414e8ebc592a8cec5a83d030b07000
LicReg.dat Size: 13,155 bytes SHA1: 391fe247d13837f1c72486a9477dbecea6a2385d
LicReg.exe Size: 95,952 bytes Ver: 2.0.0.136 SHA1: 3382997b62809ac29762a6ea62197c6eb4c24094
LicRegNoUI.exe Size: 19,664 bytes Ver: 2.0.0.140 SHA1: cfd4884e884e8fd708874bfcc660f3ea2301693a
LicReg_ja.txt Size: 707 bytes SHA1: 981af64897276c22867952f4972d9c29c6ee35e7
RawCapConv.exe Size: 208,928 bytes Ver: 2.0.0.131 SHA1: 32b6ec5d2f6649df4a47aedc476965433a8bdec4
RawCapConv_ja.txt Size: 1,869 bytes SHA1: 12086976f07abfc8d435abeee6c450c3cb2b07cd
RCStream.dll Size: 164,352 bytes Ver: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
readme.txt Size: 1,322 bytes SHA1: f8b7e31de7927309f7f3e03936374837906a94d9
Src16x10_Dest4x3.png Size: 40,081 bytes SHA1: 3b4f6332b8b3129ee351a9c96a9c4ac7f6f7a4cd
Src16x9_Dest4x3.png Size: 40,179 bytes SHA1: fcec824f4e95f7becf65bbabcc1a99c1470b99a1
unins000.dat Size: 70,174 bytes SHA1: d0a49d6d822213702f2279bb722a8b4d505c5fec
unins000.exe Size: 1,198,288 bytes Ver: 51.1052.0.0 SHA1: 866e39c752a9a7ab589853a21fd3e9e1259a8656
unins000.msg Size: 22,701 bytes SHA1: ab7961d64f8b22503c9c7ca4b335fa539b0278a3
UninstallVulkanLayer.bat Size: 71 bytes SHA1: f54f1fabd821b9e82086eebae8eb89e4e9322f86
UninstallVulkanLayer64.bat Size: 73 bytes SHA1: 3646bdc62ab4d18d3e8bf7e261dbc03ee7d77bfc
UpdateChecker.exe Size: 93,696 bytes Ver: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44
UpdateChecker.ini Size: 238 bytes SHA1: 796da23b4a505bf2ef370dc271d1a80585dff6e2
UpdateChecker_ja.txt Size: 190 bytes SHA1: 969913786a3497f3e448572f7810ee9814314928
UWPHelper.dll Size: 132,304 bytes Ver: 1.0.0.1 SHA1: 5e6de832fad6d5d40bba66e568abc780cd93f9b4
UWPHelper64.dll Size: 159,440 bytes Ver: 1.0.0.1 SHA1: 9ddfab3d06bb0894341ba63a8dab98c83222d38f
DxtoryCodec.dll 64bit Size: 2,606,144 bytes Ver: 2.0.0.132 SHA1: 7ef69696fe270d8bf353ead32bd58681ee61e5fe
DxtoryCodec.dll 32bit Size: 2,499,648 bytes Ver: 2.0.0.132 SHA1: cd610194e3ddceefa04bc0f28a5f2139fee0d615

[System Information]
CPU: AMD FX(tm)-6300 Six-Core Processor             
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX FMA3 AES EMMX SSE4a XOP FMA4
OS: Microsoft Windows 10 Home x64
OSVersion: 10.0.15063
OSLanguage: 1033
ServicePack:
Memory0: Node0_Bank0 8,589,934,592 bytes
Memory1: Node0_Bank0 4,294,967,296 bytes
Memory2: Node0_Bank0 8,589,934,592 bytes
Memory3: Node0_Bank0 4,294,967,296 bytes
TotalMemory: 25,769,803,776 bytes
Total Physical Memory: 25,734,856,704 bytes
Available Physical Memory: 19,985,289,216 bytes
Total Page File: 29,895,606,272 bytes
Available Page File: 22,850,355,200 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,663,897,600 bytes
PerformanceCounterFrequency: 3433702 (0x3464E6)
VideoCard: NVIDIA GeForce GTX 960 Memory: 2,147,483,648 Processor: GeForce GTX 960 DriverVer: 22.21.13.8205 DriverDate: 2017-04-30 19-00-00
VideoCard: NVIDIA GeForce GTX 960 Memory: 4,293,918,720 Processor: GeForce GTX 960 DriverVer: 22.21.13.8205 DriverDate: 2017-04-30 19-00-00
Display0: 1920x1080 32bits 60Hz
Display1: 1920x1080 32bits 60Hz
SoundDevice: High Definition Audio Device Manufacturer: Microsoft
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: Focusrite USB Audio Manufacturer: Focusrite Audio Engineering Ltd.
SoundDevice: Avsoft Virtual Audio Device Manufacturer: AVSOFT Corp.
SoundDevice: Logitech G430 Gaming Headset Manufacturer: Logitech Headset G series

[NVIDIA Info]
NVDriver: 382.05 r381_99
GPU0: GeForce GTX 960 Memory: 2048MB MemoryClock: 3600MHz BaseClock: 1228MHz BoostClock: 1291MHz
GPU1: GeForce GTX 960 Memory: 4096MB MemoryClock: 3505MHz BaseClock: 1228MHz BoostClock: 1291MHz

[Audio Device]
Speakers (Avsoft Virtual Audio Device) - CoreAudioOut
Focusrite USB (Focusrite USB Audio) - CoreAudioOut
Digital Audio (S/PDIF) (High Definition Audio Device) - CoreAudioOut
Digital Audio (S/PDIF) (High Definition Audio Device) - CoreAudioOut
Speakers (Logitech G430 Gaming Headset) - CoreAudioOut
Focusrite USB (Focusrite USB Audio) - CoreAudioIn, Volume 100
Microphone (Avsoft Virtual Audio Device) - CoreAudioIn, Volume 100
Microphone (Logitech G430 Gaming Headset) - CoreAudioIn, Volume 99

[Video Codec 64bit]
Intel IYUV codec FCC:i420
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc

[Video Codec 32bit]
Cinepak Codec by Radius FCC:cvid
Intel IYUV codec FCC:iyuv
Intel IYUV codec FCC:i420
Lagarith Lossless Codec FCC:lags
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc

[Audio Codec]
Microsoft IMA ADPCM
MS-ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
PCM
IEEE Float

[License Information]
License: Registered
Expire: Unlimited
LicVerify: 3f2fdb508696cd837b876b53b4b42c9feefc2679

[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Available Size=492126346

[Global Setting]
OptionFlag: SharedJavaProfile

[Ignore List]

======================================================================

[Profile]
Name: Default
Path:

[Overlay]
Position: LeftTop
Flag: VidoeFPS RecordFPS RecordState SSNotification  Time Warn
Layout: Vert
Color: Sleep FF00DEFF, Active FF8A15FF, Movie  FF00FF00, ScreenShot FF00FF00

[Folder]
x C:\Video Footage  Speed: 124MB/sec  Free: 3,200,617,275,392 Total: 4,000,192,655,360 Format: NTFS
SSFolder:

[HotKey]
MovieCapture: F12 (0x00000058)
PushToTalk: None
ScreenShotSingle: F11 (0x00000057)
ScreenShotRepeat: None
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None

[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
Codec: Lagarith Lossless Codec, Quality 10000, KeyFrameRate 15, DataRate 0
FrameRate: 60
Output: File RawCap
Option:

[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (Avsoft Virtual Audio Device)
Codec: PCM
Format: PCM 96000 Hz, 16 bit, Mono

[Audio1]
Enabled: True
PushToTalk: False
Device: Speakers (Avsoft Virtual Audio Device)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 97
Option:

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: True
DelayHookTime: 5

======================================================================

[Profile]
Name: 3DS Capture
Path: C:\Users\JDMaster\Desktop\3dsview\n3DS_view(x64).exe

[LastUsingInformation]
DateTime: 2017/06/02 02:02:21
Version: 2.0.141
64bit Process
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.BackBufferCount=1
View0.Size=800x960
View0.HWND=0x00070422
View0.WindowTitle=
View0.ClassName=AfxFrameOrView110

======================================================================
VerifyHash: 8f39c4859bf660c85be5bd05bc182dfd86f9c660
23
Help & Support / Re: DXTory Not recognizing games anymore
« Last post by Malix on June 02, 2017, 08:19:39 pm »
http://forum.exkode.com/index.php?topic=2.0 always provide environment info
24
Help & Support / DXTory Not recognizing games anymore
« Last post by JDMasterClan on June 02, 2017, 04:17:09 pm »
Hello, I just realized that for some reason DXTory is not capturing some of my games (notably Blizzard games such as Overwatch and Heroes of the Storm) even though it had previously. I have been searching for a solution for a while and none of them seem to be working. Any ideas or help? I could really use it right now.
Thanks in advance to all
-JD
25
Help & Support / Re: Need help with choosing codec for gameplay recording
« Last post by ClassifyLP on June 01, 2017, 05:30:55 am »
Thanks for reply,

Why you would not recommend it, whats the downside?

It's not lossless, so unless your PC got a lot of CPU power left, the quality will suffer greatly.
26
Help & Support / Re: Audio issues while recording <Resolved>
« Last post by Thingymabob on June 01, 2017, 04:47:16 am »
I have figured out my problem. My issue was that I was reviewing clips in their raw format just to double check things were working. What I was not aware of was the fact that 264 Codec won't play all audio in a raw format, but will have them all once they're put into your editing software.
27
Help & Support / Re: Need help with choosing codec for gameplay recording
« Last post by Stefan_12 on June 01, 2017, 04:38:48 am »
Thanks for reply,

Why you would not recommend it, whats the downside?
28
Help & Support / Re: Audio issues while recording
« Last post by Thingymabob on June 01, 2017, 03:55:31 am »
https://www.youtube.com/watch?v=efbQWXDMS-Y
I've watched his and others videos multiple times and the issue persists.
29
Help & Support / Re: Need help with choosing codec for gameplay recording
« Last post by ClassifyLP on June 01, 2017, 02:08:22 am »
The UtVideo YUV420 codec is already up there with the best ones. You can try MagicYUV.

A good solution is to buy the same HDD and put both in a RAID0. Or just use Dxtory's raw cap HDD split feature.

H.264 will work perfectly with 1440p@60fps, but I wouldn't recommend it for real-time recording.
30
Help & Support / Need help with choosing codec for gameplay recording
« Last post by Stefan_12 on May 31, 2017, 07:31:57 pm »
I was using all the time UtVideo YUV420 codec. It gives nice quality but also makes some troubles.

I need to record gameplay at 2560x1440 60fps (or even 12fps for slow motion effects). My HD can write with 195 mb/sec so with UtVideo YUV420 Im loosing frames.

Videos are uploaded to YouTube so later on they are rendered by YT using VP9 codec.

I know that there is H.264 but this one reduce quality quite a lot. Most likely files will be rendered as H.264 and than as VP9 by youtube. I need some nice quality as a source file to do some post production and have some data in file for later rendering to H.264 and VP9 without ending up with final bad quality.

Can somebody recommend me codecs that gives quality (and hopefully file size) something between UtVideo YUV420 and H.264? They need to work smoothly at 2560x1440 resolution 60fps (or 120 fps if thats possible).

Also, will H.264 works good with 2560x1440 60fps?

Thanks!
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