Whenever I try to load a new level, DxTory crashes my game while recording. It works fine without Dxtory running. I am using several mods, and NVSE, if that affects anything. I like Dxtory, and if I could get it to work properly, i'd consider buying it.
[Dxtory]
Version: 2.0.122
UID: cc084544-6b45-4322-a892-f1dc4314e044
[Dxtory Files]
InstallPath: C:\Program Files (x86)\Dxtory Software\Dxtory2.0
AudioStreamSplitter.exe: FileVersion: 1.0.0.0 SHA1: f2f729dc20a4f399704e99beeca855e85e5b9286
AVIFix.exe: FileVersion: 2.0.0.119 SHA1: 7a09d66397e59a821aa710e53f9e241f77a7792a
AVIMux.exe: FileVersion: 2.0.0.120 SHA1: 5196d86b22e66459b4dececc675099f8dd16422b
AVIMuxCore.dll: FileVersion: 2.0.0.3 SHA1: 77f91e5cbdb6516492937b09e8779fbfce339ad0
Dxtory.exe: FileVersion: 2.0.0.122 SHA1: 00d54133c207095e5295368f24186d933257d2df
Dxtory64.exe: FileVersion: 1.0.0.60 SHA1: 14e3f06e6f2afb2dcb8dec2813586253fc58d86b
DxtoryAudioHelper.dll: FileVersion: 1.0.0.79 SHA1: 1e11c70e2f744fe9fcb95402c955d14f3d9503ce
DxtoryCore.dll: FileVersion: 2.0.0.122 SHA1: bac6c8055f3612f9e7eca5bc32dac79b787e1a86
DxtoryCore64.dll: FileVersion: 2.0.0.122 SHA1: 11b4a0095aeba166563095c9c4207c868c90ae5b
DxtoryHK.dll: FileVersion: 2.0.0.121 SHA1: 0917315496e3c6fad5c171ae730cb9f7a3eddda5
DxtoryHK64.dll: FileVersion: 2.0.0.121 SHA1: ed965a2f95b156329cfe8f12c58415e05ad282c0
DxtoryMM.dll: FileVersion: 1.0.0.1 SHA1: 82eeaf2ec6ddd70f887ea5e20a80be718600b230
DxtoryMM64.dll: FileVersion: 1.0.0.1 SHA1: c142da021338ef96d13dc82c70c6ba2a443d1108
DxtoryVideo.dll: FileVersion: 2.0.0.97 SHA1: b9c1ff13a061e189affef9ae37f5ae142450b189
DxtoryVideo64.dll: FileVersion: 2.0.0.97 SHA1: 497ef3f62908d7a1f9362fc347198b900fc7c131
DxtoryVideoSetting.exe: FileVersion: 2.0.0.119 SHA1: adb248b7eca7001e64ba19054807ab6556126a87
LicReg.exe: FileVersion: 2.0.0.3 SHA1: d68fe1f3b1eb8c3a3e66af99810835f43ca40c59
RawCapConv.exe: FileVersion: 2.0.0.119 SHA1: fe5c173b64236219c1a464db3ae117a8d53deded
RCStream.dll: FileVersion: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
unins000.exe: FileVersion: 51.1052.0.0 SHA1: c46876d124ae3b93d64960eda6d6253a33639481
UpdateChecker.exe: FileVersion: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44
[System Information]
CPU: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX
OS: Microsoft Windows 7 Home Premium x64
OSVersion: 6.1.7601
OSLanguage: 1033
ServicePack: Service Pack 1
Memory0: BANK 0 4,294,967,296 bytes
Memory1: BANK 2 2,147,483,648 bytes
TotalMemory: 6,442,450,944 bytes
Total Physical Memory: 6,331,478,016 bytes
Available Physical Memory: 2,808,770,560 bytes
Total Page File: 12,661,051,392 bytes
Available Page File: 6,196,256,768 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,707,466,752 bytes
PerformanceCounterFrequency: 2435937 (0x252B61)
VideoCard: NVIDIA GeForce GT 525M Memory: 1,073,741,824 Processor: GeForce GT 525M DriverVer: 8.17.12.8577 DriverDate: 2011-11-02 19-00-00
VideoCard: Intel(R) HD Graphics Family Memory: 2,964,412,416 Processor: Intel(R) HD Graphics Family DriverVer: 8.15.10.2455 DriverDate: 2011-07-18 19-00-00
Display0: 1366x768 32bits 60Hz
SoundDevice: Bluetooth Audio Manufacturer: Intel Corporation
SoundDevice: Realtek High Definition Audio Manufacturer: Realtek
SoundDevice: Intel(R) Display Audio Manufacturer: Intel(R) Corporation
[Audio Device]
Speakers (Realtek High Definition Audio) - CoreAudioOut
Microphone (Realtek High Definition Audio) - CoreAudioIn, Volume 100
[Video Codec]
Dxtory Video Codec FCC:xtor
Bandi MJPEG Video Decoder FCC:mjpg
Bandi MPEG-1 Video Decoder FCC:mpeg
Cinepak Codec by Radius FCC:cvid
Fraps Video Decompressor FCC:fps1
Intel IYUV codec FCC:i420
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
VMnc v2 FCC:vmnc
Zipped Motion Block Video v0.1 FCC:zmbv
[Audio Codec]
Microsoft IMA ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
MS-ADPCM
MPEG Layer-3 Codec
PCM
IEEE Float
[License Information]
License: Trial
[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Empty
[Global Setting]
OptionFlag=
[Ignore List]
======================================================================
[Profile]
Name: Default
Path:
[Overlay]
Option: Left Top VidoeFPS WriteFileFPS RecordState
Color: Sleep FF00FF00, Active FFFFBC00, Movie FF00FF00, ScreenShot FF00FF00
[Folder]
x C:\Users\Shadow Bolt\Dxtory Recordings Speed: 73MB/sec Free: 329,131,503,616 Total: 729,074,749,440 Format: NTFS
SSFolder:
[HotKey]
MovieCapture: F12 (0x00000058)
PushToTalk: None
ScreenShotSingle: F11 (0x00000057)
ScreenShotRepeat: None
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None
[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
Codec: Dxtory Video Codec, YUV420 Compress
FrameRate: 30
Output: File AVI
Option: SyncFPS
[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (Realtek High Definition Audio)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo
[Audio1]
Enabled: True
PushToTalk: False
Device: Microphone (Realtek High Definition Audio)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Mono
[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 97
Option:
[Advanced]
Option:
ThreadCount: 2
LimitedFPS: True
FPSLimit: 60
DelayHook: False
DelayHookTime: 5
======================================================================
[Profile]
Name: Fallout: New Vegas
Path: C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\FalloutNV.exe
[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 75% 0x0
Codec: Lagarith Lossless Codec, Quality 10000, KeyFrameRate 15, DataRate 0
FrameRate: 30
Output: File AVI
Option:
[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (Realtek High Definition Audio)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo
[Audio1]
Enabled: True
PushToTalk: False
Device: Microphone (Realtek High Definition Audio)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Mono
[Advanced]
Option: PermanentHook WaitForBuffer DisableNativeWriteMemory
ThreadCount: 2
LimitedFPS: True
FPSLimit: 60
DelayHook: False
DelayHookTime: 5
[LastUsingInformation]
DateTime: 2013/07/04 05:06:03
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1280x720
View0.HWND=0x011706AA
View0.WindowTitle=Fallout: New Vegas
View0.ClassName=Fallout: New Vegas
======================================================================
VerifyHash: f6a27b9970ac73aadfe4e44af11a0a30d659b1c3
I think that small memory size is the cause.
Or the memory may be empty by MOD.
Ok, yes. It was one specific mod that was doing it, or at least in conjunction with another. Built up my mod list until I found the problem.
For future reference, Mission Mojave - Ultimate Edition combined with New Vegas Extended Content (which includes the smaller version, Mission Mojave) causes this error for me, all of the other mods load fine.
Thank you.