Hello, so I have recently tried recording with DxTory again, but when I open BF4 with DxTory running, BF4 Stops Working right as it goes to load into the map.
SIDE NOTE: I am currently using Sweet FX with Battlefield 4, but I am not aware as of yet if this is causing the issue.
UPDATE: I deleted SweetFx and now DxTory works fine. Does anyone know of a way in which I can still use SweetFx? Any help is greatly appreciated.
[Target program]
Battlefield 4
[Environment Information]
[Dxtory]
Version: 2.0.133
UID: 9cebb460-219b-429e-86e6-c395ee0408f1
[Dxtory Files]
InstallPath: P:\Program Files (x86)\ExKode\Dxtory2.0
amd_ags.dll Size: 271,872 bytes Ver: SHA1: 44ab4f74637e23ca586580c6d746974e86da98e6
AppNames.txt Size: 1,047 bytes SHA1: 40cd39ab435dbcb3d44eba72b737a05b9a14410b
AudioStreamSplitter.exe Size: 38,432 bytes Ver: 2.0.0.2 SHA1: 5195bb906a508f9e7175f3c9c7d62c6c76f8217c
AudioStreamSplitter_ja.txt Size: 134 bytes SHA1: 489a5264d73a47edcce7c92edb131cf63e5e5709
AVIFix.exe Size: 72,192 bytes Ver: 2.0.0.131 SHA1: 8743067b975002d014008cfb0db363dfb606c375
AVIFix_ja.txt Size: 288 bytes SHA1: 9cab20780686687b84f604c77c73aaae3fd8126d
AVIMux.exe Size: 166,432 bytes Ver: 2.0.0.131 SHA1: 434d85edc5d4bb77c64ca703f9790062cc87a117
AVIMuxCore.dll Size: 199,200 bytes Ver: 2.0.0.130 SHA1: 53661b27f6f6f9f3e8316dca872fd4b01da93e49
AVIMux_ja.txt Size: 1,701 bytes SHA1: fa240715d701f450bb95377aa8517a252329b619
CryptData.pup Size: 84 bytes SHA1: cf9d724807f965d372da4d168bebd78c5258d6ae
Dxtory.exe Size: 589,888 bytes Ver: 2.0.0.133 SHA1: 112e0c6136d3455e32c9cc047b2d55840ef79d95
Dxtory64.exe Size: 130,112 bytes Ver: 2.0.0.132 SHA1: 4cce60b896a04515767435c7fd29feefed3c1aac
DxtoryCore.dll Size: 7,156,768 bytes Ver: 2.0.0.133 SHA1: 8c4bcb0235aa424005894a469cdb2f7ac20f2948
DxtoryCore64.dll Size: 6,827,584 bytes Ver: 2.0.0.133 SHA1: df973ccbcaa8139218bbd38d1390aafa18aec562
DxtoryHK.dll Size: 197,184 bytes Ver: 2.0.0.133 SHA1: 76a78fb0c1ef0e058318a2228f4be4b5c17250da
DxtoryHK64.dll Size: 216,640 bytes Ver: 2.0.0.133 SHA1: 37518914336dc43e9a9b85dab0a639ea12318990
DxtoryMM.dll Size: 1,125,952 bytes Ver: 2.0.0.132 SHA1: b0b6fcc47b6b3f326de582975b269d57c2dd0594
DxtoryMM64.dll Size: 1,139,776 bytes Ver: 2.0.0.132 SHA1: 4cc91746487d863e2eea7a572c498c7eddf83817
DxtoryVideo.dll Size: 434,720 bytes Ver: 2.0.0.130 SHA1: 8d1393e8ce7cfd4b5e2a3481308b8410c3730ab7
DxtoryVideo64.dll Size: 473,120 bytes Ver: 2.0.0.130 SHA1: f2c63192dfe94db290be10a9d8b66c7a04949ae3
DxtoryVideo64_Install.bat Size: 28 bytes SHA1: 308ae1e37b5e28ff7134beb319faad48280068b0
DxtoryVideo64_Uninstall.bat Size: 31 bytes SHA1: 3fbf8d3c3a5b375eda07e47a64534b91c8df5139
DxtoryVideoSetting.exe Size: 129,568 bytes Ver: 2.0.0.130 SHA1: ee440e846cfeec2acb4a88f81f589e00c34e825e
DxtoryVideoSetting_ja.txt Size: 1,675 bytes SHA1: e532f36bd5ac6255659d240180637484661f0c83
DxtoryVideo_Install.bat Size: 26 bytes SHA1: b00e69772cc1cae9e86fe2b70ca290c488723fd7
DxtoryVideo_Uninstall.bat Size: 29 bytes SHA1: 0b0202cbc7fba373f42e1a6916fc2ad01edaa627
Dxtory_ja.txt Size: 18,461 bytes SHA1: 093689676cf8ca51b99c97253e5187ded508838a
EULA_en.txt Size: 1,356 bytes SHA1: 340c6b3425ab78d83c6a8bd344b6cc58d152ce8f
EULA_ja.txt Size: 1,814 bytes SHA1: cded0d38ec6a1cb0e86bc264496deaa28082cb51
filelist.txt Size: 279 bytes SHA1: 922bf7faeb7b7dbdd5b64ab4b5bb9a069333b106
filelist64.txt Size: 289 bytes SHA1: 29fc32a01a6aa2edc4d4cb45dbc977e3b27172ca
ignore_module_list.txt Size: 1,130 bytes SHA1: 4907c6da467802a3b42a48f3716e9a88cd5cb920
LicReg.dat Size: 10,605 bytes SHA1: 6a350b39bf5dbd6560d2d0438bddad41b6455e3b
LicReg.exe Size: 96,816 bytes Ver: 2.0.0.4 SHA1: 0d236ac1394a97d35a67c63ec15e45a80f87db5b
LicReg_ja.txt Size: 707 bytes SHA1: 981af64897276c22867952f4972d9c29c6ee35e7
RawCapConv.exe Size: 208,928 bytes Ver: 2.0.0.131 SHA1: 32b6ec5d2f6649df4a47aedc476965433a8bdec4
RawCapConv_ja.txt Size: 1,869 bytes SHA1: 12086976f07abfc8d435abeee6c450c3cb2b07cd
RCStream.dll Size: 164,352 bytes Ver: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
readme.txt Size: 1,322 bytes SHA1: f8b7e31de7927309f7f3e03936374837906a94d9
Src16x10_Dest4x3.png Size: 40,081 bytes SHA1: 3b4f6332b8b3129ee351a9c96a9c4ac7f6f7a4cd
Src16x9_Dest4x3.png Size: 40,179 bytes SHA1: fcec824f4e95f7becf65bbabcc1a99c1470b99a1
unins000.dat Size: 22,306 bytes SHA1: eb7bf2480ac485e552c3bf96bb25e143b2c44c2e
unins000.exe Size: 1,199,680 bytes Ver: 51.1052.0.0 SHA1: b70fa30df88c1c4ab987a772615e9ca44d59376f
unins000.msg Size: 22,701 bytes SHA1: ab7961d64f8b22503c9c7ca4b335fa539b0278a3
UpdateChecker.exe Size: 93,696 bytes Ver: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44
UpdateChecker.ini Size: 238 bytes SHA1: 796da23b4a505bf2ef370dc271d1a80585dff6e2
UpdateChecker_ja.txt Size: 190 bytes SHA1: 969913786a3497f3e448572f7810ee9814314928
UWPHelper.dll Size: 132,672 bytes Ver: 1.0.0.0 SHA1: 73adada2bf2e13b10e775e4e5fb64bb0144869b9
UWPHelper64.dll Size: 157,760 bytes Ver: 1.0.0.0 SHA1: 9e058ebd49070c9e826f954afb9a0994d4729a09
DxtoryCodec.dll 64bit Size: 2,606,144 bytes Ver: 2.0.0.132 SHA1: 7ef69696fe270d8bf353ead32bd58681ee61e5fe
DxtoryCodec.dll 32bit Size: 2,499,648 bytes Ver: 2.0.0.132 SHA1: cd610194e3ddceefa04bc0f28a5f2139fee0d615
[System Information]
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA3 AES
OS: Microsoft Windows 10 Home x64
OSVersion: 10.0.10240
OSLanguage: 1033
ServicePack:
Memory0: BANK 0 4,294,967,296 bytes
Memory1: BANK 2 4,294,967,296 bytes
TotalMemory: 8,589,934,592 bytes
Total Physical Memory: 8,524,451,840 bytes
Available Physical Memory: 5,738,725,376 bytes
Total Page File: 17,114,386,432 bytes
Available Page File: 13,597,675,520 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,573,232,640 bytes
PerformanceCounterFrequency: 3897226 (0x3B778A)
VideoCard: NVIDIA GeForce GTX 980 Memory: 4,293,918,720 Processor: GeForce GTX 980 DriverVer: 10.18.13.6175 DriverDate: 2016-01-21 19-00-00
Display0: 1920x1080 32bits 120Hz
Display1: 1920x1080 32bits 60Hz
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)
SoundDevice: Realtek High Definition Audio Manufacturer: Realtek
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Manufacturer: NVIDIA
SoundDevice: ManyCam Virtual Microphone Manufacturer: Visicom Media Inc.
[NVIDIA Info]
NVDriver: 361.75 r361_74
GPU0: GeForce GTX 980 Memory: 4096MB MemoryClock: 3505MHz BaseClock: 1241MHz BoostClock: 1342MHz
[Audio Device]
Speakers (Realtek High Definition Audio) - CoreAudioOut
Speakers (Yeti Stereo Microphone) - CoreAudioOut
Realtek Digital Output(Optical) (Realtek High Definition Audio) - CoreAudioOut
Realtek Digital Output (Realtek High Definition Audio) - CoreAudioOut
Microphone (Yeti Stereo Microphone) - CoreAudioIn, Volume 100
[Video Codec 64bit]
GoPro CineForm Codec (x64) v9.0.5 FCC:cfhd
Intel IYUV codec FCC:iyuv
Intel IYUV codec FCC:i420
Lagarith Lossless Codec FCC:lags
Matrox DV/DVCAM FCC:dvsd
Matrox DVCPRO FCC:dv25
Matrox DVCPRO HD FCC:dvh1
Matrox DVCPRO50 FCC:dv50
Matrox EZ-MXF AVI (playback only) FCC:m301
Matrox HDV (playback only) FCC:m703
Matrox M-JPEG (playback only) FCC:mjpg
Matrox MPEG-2 I-frame FCC:mmes
Matrox MPEG-2 I-frame + Alpha FCC:m704
Matrox MPEG-2 I-frame HD FCC:m701
Matrox MPEG-2 I-frame HD + Alpha FCC:m705
Matrox Offline HD FCC:m702
Matrox Uncompressed HD FCC:m102
Matrox Uncompressed HD + Alpha FCC:m104
Matrox Uncompressed SD FCC:m101
Matrox Uncompressed SD + Alpha FCC:m103
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
RivaTuner Video Codec FCC:rtv1
Xvid MPEG-4 Codec FCC:xvid
[Video Codec 32bit]
Cinepak Codec by Radius FCC:cvid
ffdshow Video Codec FCC:ffds
GoPro CineForm Codec v9.0.5 FCC:cfhd
Intel IYUV codec FCC:iyuv
Intel IYUV codec FCC:i420
Lagarith Lossless Codec FCC:lags
Matrox DV/DVCAM FCC:dvsd
Matrox DVCPRO FCC:dv25
Matrox DVCPRO HD FCC:dvh1
Matrox DVCPRO50 FCC:dv50
Matrox EZ-MXF AVI (playback only) FCC:m301
Matrox HDV (playback only) FCC:m703
Matrox M-JPEG (playback only) FCC:mjpg
Matrox MPEG-2 I-frame FCC:mmes
Matrox MPEG-2 I-frame + Alpha FCC:m704
Matrox MPEG-2 I-frame HD FCC:m701
Matrox MPEG-2 I-frame HD + Alpha FCC:m705
Matrox Offline HD FCC:m702
Matrox Uncompressed HD FCC:m102
Matrox Uncompressed HD + Alpha FCC:m104
Matrox Uncompressed SD FCC:m101
Matrox Uncompressed SD + Alpha FCC:m103
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
RivaTuner Video Codec FCC:rtv1
x264vfw - H.264/MPEG-4 AVC codec FCC:x264
Xvid MPEG-4 Codec FCC:xvid
[Audio Codec]
Microsoft IMA ADPCM
MS-ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
PCM
IEEE Float
[License Information]
License: Registered
Expire: Unlimited
LicVerify: 9b260deb6359c63514f07c5ada581597944ef3a9
[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Empty
[Global Setting]
OptionFlag=SharedJavaProfile
[Ignore List]
======================================================================
[Profile]
Name: Default
Path:
[Overlay]
Option: Left Top VidoeFPS WriteFileFPS RecordState
Color: Sleep FF00FF00, Active FFFFBC00, Movie FF00FF00, ScreenShot FF00FF00
[Folder]
x Q:\DxTory BF4\DxTory BF4 Speed: 135MB/sec Free: 879,612,809,216 Total: 3,000,457,228,288 Format: NTFS
SSFolder:
[HotKey]
MovieCapture: F12 (0x00000058)
PushToTalk: None
ScreenShotSingle: F11 (0x00000057)
ScreenShotRepeat: None
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None
[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Size 100% 1920x1080
Codec: Dxtory Video Codec, RGB
FrameRate: 60
Output: File AVI
Option:
[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (Realtek High Definition Audio)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo
[Audio1]
Enabled: True
PushToTalk: False
Device: Microphone (Yeti Stereo Microphone)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo
[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 97
Option:
[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 00000000000000FF
+ Attachments and other options
shortcuts: hit alt+s to submit/post or alt+p to preview
Post Preview
SMF 2.0.11 | SMF © 2
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5
======================================================================
[Profile]
Name: Battlefield 4™
Path: G:\Origin Games\Battlefield 4\bf4.exe
[LastUsingInformation]
DateTime: 2016/02/01 15:51:30
Version: 2.0.133
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_1
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x000702E6
View0.WindowTitle=Battlefield 4
View0.ClassName=Battlefield 4
======================================================================
VerifyHash: 032b45c5152265009616c7c59e8cc59e7fd0a6cc
[Error Log]
Content output to ErrorLog.txt, Dxtory_log.txt or CapConv_log.txt.
Please inform me of the following item when you cannot acquire Environment Information.
[Dxtory Version]
Ex) 2.0.133
[CPU]
Ex) Intel Core i7 4790K
[OS]
Windows 10 64 Bit
Yeah wouldn't mind knowing if there is a fix/workaround for this myself. Seems like with SweetFX running on a game and Dxtory running, the game will eventually just shut down. Happens in Squad as well, and any other game I'm running. This is the information from my ErrorLog if it helps:
========== 2016/04/17 13:09:42 ==========
PID:6612 C:\Program Files (x86)\Steam\steamapps\common\Squad\Squad\Binaries\Win64\squad.exe (x64)
PID:6612 TID:1384 TickCount:57721984 HU_SetHookCode Fail ReadOrginalImage
PID:6612 TID:1384 TickCount:57721984 HookOpenGL::Init Fail HOOK_CODE wglDeleteContext
PID:6612 TID:1384 TickCount:57721984 opengl32.dll 10967568
PID:6612 TID:1384 TickCount:57721984 40 55 53 57 48 8D 6C 24 B9 48 81 EC B0 00 00 00
PID:6612 TID:1384 TickCount:57721984 HU_SetHookCode Fail ReadOrginalImage
PID:6612 TID:1384 TickCount:57721984 HookOpenGL::Init Fail HOOK_CODE wglSwapBuffers
PID:6612 TID:1384 TickCount:57721984 opengl32.dll 10980848
PID:6612 TID:1384 TickCount:57721984 48 89 5C 24 10 48 89 74 24 18 48 89 7C 24 20 55
PID:6612 TID:1384 TickCount:57721984 HU_SetHookCode Fail ReadOrginalImage
PID:6612 TID:1384 TickCount:57721984 HookOpenGL::Init Fail HOOK_CODE wglSwapLayerBuffers
PID:6612 TID:1384 TickCount:57721984 opengl32.dll 10981888
PID:6612 TID:1384 TickCount:57721984 48 83 EC 78 83 FA 01 0F 84 A7 01 00 00 48 89 9C
EDIT - Using SweetFX 2.0 and Re-Shade 1.1.0
This is a shot in the dark, but did you try the latest reshade as well as starting Dxtory after the game is already running ?
http://reshade.me/
You could also try Delay hook in advanced settings.
Quote from: Takedown on April 26, 2016, 12:38:22 PM
This is a shot in the dark, but did you try the latest reshade as well as starting Dxtory after the game is already running ?
http://reshade.me/
You could also try Delay hook in advanced settings.
Appreciate the reply dude, and I've tried all of the above, including latest version of re-shade and launching Dxtory after the game is running. Delay hook only goes to something like 30 seconds and I maxed that out, and still the same issue.
But thank you for the response and trying to help.