It'll be expected to be completed immediately.
A problem of the compatibility of DirectX12 was expected.
This occurs by memory image change.
Do not report about that DX12 does not work.
Awesome!
Do you plan to support Vulkan capture?
Overlay has been completed.
...what?! Vulkan support was released on 2.0.135?? there was no mention of it in the patch notes/changelog? :O
Or is that your development version and the version number on titlebar is missleading? When can we get that too? :)
Either way, AWESOME and Thank you!
This is under development.
However, Vulkan is already defined in the older Dxtory.exe.
Mantle has been defined, but it does not support.
Mantle SDK is not open to the public, it seems to have ended in the experimental release.
There is a code of LoopbackRecording already, but not implemented in ver2. MP4 of code also.
I'd like to design again in ver3 of 64bit base.
Cool! Can't wait :)
Is the mp4 container support for some video editor compatibility, or are you planning some built-in encoders (such as nvenc/vce)?
edit: what I mean with this, is that.. aren't the current codecs (VFW) limited to AVI container, or am I misinformed?