I didn't end up using .137 and .138 but I just tried to do capture of a 60fps game with 2.0.139 that I've captured with Dxtory before. However, even though it's configured the same, it won't capture in any game at over 30fps and it constantly shows GPU! in the overlay. I haven't changed any settings. I've attached the needed logs.
Any idea what's up? I can't capture right now.
This question has already been answered here (http://forum.exkode.com/index.php?topic=2196.msg7884#msg7884). Activate Wait for available buffer and you're good to go. Seems to be mandatory for DX9 games since 2.0.137.
Oh excellent, thanks! I missed that one. I thought one of the games I was testing with was DX11 but I'll try this nonetheless. Thanks!