ExKode Forum

Dxtory => Help & Support => Topic started by: thesparrow on October 15, 2016, 07:15:46 AM

Title: Versions after Dxtory 2.0.128 deliver choppy footage when scaling (FOUND A FIX)
Post by: thesparrow on October 15, 2016, 07:15:46 AM
I recently changed monitor from 1080p to 1440p but my videos are still to be edited and created at 1080p. For that reason I started using scaling at 75% to record at 1080p. With Dxtory 2.0.128 it works fine with 100%, 75% or 50%, footage comes out at the correct resolution and most importantly at solid 60fps.

All the versions after that, when there's scaling involved, like 75%, the program overlay shows 60fps but the footage plays (even on Premiere and after render) at an awful frame rate (something like 20-30). The most bizarre thing is, when using 100% scaling, 1440p, the footage plays at the solid 60 fps! Which excludes a HDD or performance bottleneck. The only way I found to obtain 60fps while scaling to 75% (still choppier than 100% without this option) is using "Force CPU Processing", but it's still not as smooth as if I used scaling to 100%.

Version 2.0.137 did this and worse, the footage would come out with a huge contrast. Would do fine at 100%. Version 2.0.139 fixed the contrast problem and it seems more smooth than before but it still records choppy footage at 75%. Once again, it turns out well with "Force CPU Processing" but not as smooth as if I had it to 100% without this option ticked.

I have been using Version 2.0.128 because it does scaling without these problems but the overlay showing the time recorded is an extremely useful feature which 2.0.128 doesn't have.

Version 2.0.128 Information
[Dxtory]
Version: 2.0.128
UID: c396f43b-5a93-4e95-911c-19914ca43145

[Dxtory Files]
InstallPath: C:\Program Files (x86)\ExKode\Dxtory
amd_ags.dll Size: 271,872 bytes Ver:  SHA1: 44ab4f74637e23ca586580c6d746974e86da98e6
AppNames.txt Size: 1,047 bytes SHA1: 40cd39ab435dbcb3d44eba72b737a05b9a14410b
AudioStreamSplitter.exe Size: 37,424 bytes Ver: 2.0.0.1 SHA1: a2a2c79530d8b6bf8a2babdcf1efba3e5584c0ad
AudioStreamSplitter_ja.txt Size: 134 bytes SHA1: 489a5264d73a47edcce7c92edb131cf63e5e5709
AVIFix.exe Size: 72,192 bytes Ver: 2.0.0.119 SHA1: 7a09d66397e59a821aa710e53f9e241f77a7792a
AVIFix_ja.txt Size: 288 bytes SHA1: 9cab20780686687b84f604c77c73aaae3fd8126d
AVIMux.exe Size: 161,280 bytes Ver: 2.0.0.120 SHA1: 5196d86b22e66459b4dececc675099f8dd16422b
AVIMuxCore.dll Size: 178,176 bytes Ver: 2.0.0.3 SHA1: 77f91e5cbdb6516492937b09e8779fbfce339ad0
AVIMux_ja.txt Size: 1,701 bytes SHA1: fa240715d701f450bb95377aa8517a252329b619
CryptData.pup Size: 84 bytes SHA1: cf9d724807f965d372da4d168bebd78c5258d6ae
Dxtory.exe Size: 576,560 bytes Ver: 2.0.0.128 SHA1: d80062911606b6f963bed25a41b179a83efe95a7
Dxtory64.exe Size: 102,448 bytes Ver: 2.0.0.127 SHA1: cc69798363aac9c1040766a0e79e1ae1757b1ee2
DxtoryCore.dll Size: 6,876,720 bytes Ver: 2.0.0.128 SHA1: f32e541ee725901f7ab07793fea72ebd52c57ce4
DxtoryCore64.dll Size: 6,554,160 bytes Ver: 2.0.0.128 SHA1: d6a6b8d5a4d119a40f85ed5eb69a1f10e7bd02a1
DxtoryHK.dll Size: 154,672 bytes Ver: 2.0.0.126 SHA1: ad2429d46bf8002a104e27297e84173256910f71
DxtoryHK64.dll Size: 173,104 bytes Ver: 2.0.0.126 SHA1: 3a126079e0fb66e05c016d620bea6cb79061673b
DxtoryMM.dll Size: 1,125,936 bytes Ver: 2.0.0.126 SHA1: 798cd56c8dd928496e34fcaba11aa5d7e159b20c
DxtoryMM64.dll Size: 1,137,712 bytes Ver: 2.0.0.126 SHA1: 5211c132c7c4b7751b65ba375e3b832e5decb70e
DxtoryVideo.dll Size: 273,408 bytes Ver: 2.0.0.97 SHA1: b9c1ff13a061e189affef9ae37f5ae142450b189
DxtoryVideo64.dll Size: 303,616 bytes Ver: 2.0.0.97 SHA1: 497ef3f62908d7a1f9362fc347198b900fc7c131
DxtoryVideo64_Install.bat Size: 28 bytes SHA1: 308ae1e37b5e28ff7134beb319faad48280068b0
DxtoryVideo64_Uninstall.bat Size: 31 bytes SHA1: 3fbf8d3c3a5b375eda07e47a64534b91c8df5139
DxtoryVideoSetting.exe Size: 122,368 bytes Ver: 2.0.0.119 SHA1: adb248b7eca7001e64ba19054807ab6556126a87
DxtoryVideoSetting_ja.txt Size: 1,675 bytes SHA1: e532f36bd5ac6255659d240180637484661f0c83
DxtoryVideo_Install.bat Size: 26 bytes SHA1: b00e69772cc1cae9e86fe2b70ca290c488723fd7
DxtoryVideo_Uninstall.bat Size: 29 bytes SHA1: 0b0202cbc7fba373f42e1a6916fc2ad01edaa627
Dxtory_ja.txt Size: 17,473 bytes SHA1: 279546d8f8ea418fd9fb48d357986103d5bf5b4c
EULA_en.txt Size: 1,356 bytes SHA1: 340c6b3425ab78d83c6a8bd344b6cc58d152ce8f
EULA_ja.txt Size: 1,814 bytes SHA1: cded0d38ec6a1cb0e86bc264496deaa28082cb51
filelist.txt Size: 279 bytes SHA1: 922bf7faeb7b7dbdd5b64ab4b5bb9a069333b106
filelist64.txt Size: 289 bytes SHA1: 29fc32a01a6aa2edc4d4cb45dbc977e3b27172ca
ignore_module_list.txt Size: 979 bytes SHA1: b21c3c09c8c0ee4f9f119a53f9c0b23d278261f8
LicReg.dat Size: 7,390 bytes SHA1: f46e444f53f248e5ec85c056a9d2ce4d839bda43
LicReg.exe Size: 96,816 bytes Ver: 2.0.0.4 SHA1: 0d236ac1394a97d35a67c63ec15e45a80f87db5b
LicReg_ja.txt Size: 707 bytes SHA1: 981af64897276c22867952f4972d9c29c6ee35e7
RawCapConv.exe Size: 210,480 bytes Ver: 2.0.0.128 SHA1: cac5e150375323370f68fd73c3e9806d003f82e5
RawCapConv_ja.txt Size: 1,869 bytes SHA1: 12086976f07abfc8d435abeee6c450c3cb2b07cd
RCStream.dll Size: 164,352 bytes Ver: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
readme.txt Size: 1,322 bytes SHA1: f8b7e31de7927309f7f3e03936374837906a94d9
Src16x10_Dest4x3.png Size: 40,081 bytes SHA1: 3b4f6332b8b3129ee351a9c96a9c4ac7f6f7a4cd
Src16x9_Dest4x3.png Size: 40,179 bytes SHA1: fcec824f4e95f7becf65bbabcc1a99c1470b99a1
unins000.dat Size: 64,914 bytes SHA1: 118458f3abd64d16a36b867f9bff391b61660249
unins000.exe Size: 1,195,568 bytes Ver: 51.1052.0.0 SHA1: 4785da03210fb503e04f3b0d87424a405081b7d4
unins000.msg Size: 22,701 bytes SHA1: ab7961d64f8b22503c9c7ca4b335fa539b0278a3
UpdateChecker.exe Size: 93,696 bytes Ver: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44
UpdateChecker.ini Size: 238 bytes SHA1: 796da23b4a505bf2ef370dc271d1a80585dff6e2
UpdateChecker_ja.txt Size: 190 bytes SHA1: 969913786a3497f3e448572f7810ee9814314928
UWPHelper.dll Size: 132,672 bytes Ver: 1.0.0.0 SHA1: 73adada2bf2e13b10e775e4e5fb64bb0144869b9
UWPHelper64.dll Size: 157,760 bytes Ver: 1.0.0.0 SHA1: 9e058ebd49070c9e826f954afb9a0994d4729a09

[System Information]
CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA3 AES
OS: Microsoft Windows 10 Pro x64
OSVersion: 10.0.14393
OSLanguage: 1033
ServicePack:
Memory0: BANK 1 8,589,934,592 bytes
Memory1: BANK 3 8,589,934,592 bytes
TotalMemory: 17,179,869,184 bytes
Total Physical Memory: 17,114,284,032 bytes
Available Physical Memory: 11,805,474,816 bytes
Total Page File: 26,241,089,536 bytes
Available Page File: 19,923,591,168 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,698,652,160 bytes
PerformanceCounterFrequency: 3417964 (0x34276C)
VideoCard: NVIDIA GeForce GTX 1080 Memory: 4,293,918,720 Processor: GeForce GTX 1080 DriverVer: 21.21.13.7306 DriverDate: 2016-10-01 01-00-00
Display0: 2560x1440 32bits 144Hz
Display1: 2560x1440 32bits 59Hz
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: High Definition Audio Device Manufacturer: Microsoft
SoundDevice: ASUS Essence STX II Audio Device Manufacturer: ASUSTek Computer Inc.
SoundDevice: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Manufacturer: NVIDIA
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)

[Audio Device]
Speakers (ASUS Essence STX II Audio Device) - CoreAudioOut
Microphone (RODE NT-USB) - CoreAudioIn, Volume 44
Microphone (C922 Pro Stream Webcam) - CoreAudioIn, Volume 91

[Video Codec]
Dxtory Video Codec FCC:xtor
Cinepak Codec by Radius FCC:cvid
FICV Codec FCC:ficv
Intel IYUV codec FCC:iyuv
Logitech Video (I420) FCC:i420
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
UtVideo Pro RGB 10bit VCM FCC:uqrg
UtVideo Pro RGBA 10bit VCM FCC:uqra
UtVideo Pro YUV422 10bit VCM FCC:uqy2
UtVideo RGB VCM FCC:ulrg
UtVideo RGBA VCM FCC:ulra
UtVideo YUV420 BT.601 VCM FCC:uly0
UtVideo YUV420 BT.709 VCM FCC:ulh0
UtVideo YUV422 BT.601 VCM FCC:uly2
UtVideo YUV422 BT.709 VCM FCC:ulh2
UtVideo YUV444 BT.601 VCM FCC:uly4
UtVideo YUV444 BT.709 VCM FCC:ulh4

[Audio Codec]
Microsoft IMA ADPCM
MS-ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
PCM
IEEE Float

[License Information]
License: Registered
Expire: Unlimited
LicVerify: e662dedadbb37cdcfb0d1c9947338867c40543bb

[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Available Size=848637892

[Global Setting]
OptionFlag=

[Ignore List]
C:\Program Files (x86)\obs-studio\bin\64bit\obs64.exe
C:\Program Files (x86)\obs-studio\bin\32bit\obs32.exe

======================================================================

[Profile]
Name: Default
Path:

[Overlay]
Option: Left VertCenter VidoeFPS WriteFileFPS RecordState
Color: Sleep FF00FF00, Active FFFFBC00, Movie  FF00FF00, ScreenShot FF00FF00

[Folder]
  F:  Speed: 130MB/sec  Free: 999,981,957,120 Total: 1,000,202,039,296 Format: NTFS
x E:  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
  E:\ZombieNightTerror  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
  E:\ThisWar  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
  E:\GWENT  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
  E:\WillYouPlay  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
  E:\BeatCop  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
SSFolder: C:\Users\Andre\Desktop

[HotKey]
MovieCapture: INSERT (0x00010052)
PushToTalk: None
ScreenShotSingle: None
ScreenShotRepeat: PRINT SCRN (0x00010037)
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None

[Movie]
Clipping: Left
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 1920x1080
Codec: UtVideo YUV420 BT.709 VCM, Quality 10000, KeyFrameRate 15, DataRate 0
FrameRate: 60
Output: File AVI
Option: IncludeCursor

[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (ASUS Essence STX II Audio Device)
Codec: PCM
Format: PCM 48000 Hz, 24 bit, Stereo

[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 75% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 100
Option:

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

======================================================================

[Profile]
Name: 911 Operator
Path: C:\Program Files (x86)\Steam\steamapps\common\911 Operator\911.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/11 14:47:55
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00050A20
View0.WindowTitle=911 Operator
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: AbzuGame (64-bit, PCD3D_SM5)
Path: C:\Program Files (x86)\Steam\steamapps\common\ABZU\AbzuGame\Binaries\Win64\AbzuGame-Win64-Shipping.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/26 13:36:23
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x00030664
View0.WindowTitle=AbzuGame (64-bit, PCD3D_SM5)
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: ADR1FT
Path: C:\Program Files (x86)\Steam\steamapps\common\ADR1FT\ADR1FT\Binaries\Win64\ADR1FT-Win64-Shipping.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/03/29 15:36:19
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=1920x1080
View0.HWND=0x000E06F8
View0.WindowTitle=ADR1FT
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Aragami
Path: C:\Program Files (x86)\Steam\steamapps\common\Aragami\Aragami.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/04 16:54:44
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=2560x1440
View0.HWND=0x000B0BFA
View0.WindowTitle=Aragami
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: ARK: Survival Evolved
Path: C:\Program Files (x86)\Steam\steamapps\common\ARK\ShooterGame\Binaries\Win64\ShooterGame.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/17 10:20:59
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x00060698
View0.WindowTitle=ARK: Survival Evolved
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.6526\Battle.net.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/12/28 20:31:13
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1200x750
View0.HWND=0x00070A0C
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowGLOwnDCIcon

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.7505\Battle.net.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/15 14:06:04
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1348x800
View0.HWND=0x0015061E
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.7208\Battle.net.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/05/16 22:16:34
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1348x800
View0.HWND=0x000B0898
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.7348\Battle.net.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/01 16:10:01
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1348x800
View0.HWND=0x000C04E4
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.7963\Battle.net.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/22 00:25:21
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1505x984
View0.HWND=0x0008005E
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.7730\Battle.net.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/01 22:22:11
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1348x800
View0.HWND=0x000C0BF8
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battleborn (64-bit, DX11)
Path: C:\Program Files (x86)\Steam\steamapps\common\Poplar Demo\Binaries\Win64\Battleborn.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/19 16:38:08
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x00190F60
View0.WindowTitle=Battleborn (64-bit, DX11)
View0.ClassName=PCLaunchUnrealUWindowsClient

======================================================================

[Profile]
Name: Battleborn Open Beta (64-bit, DX11)
Path: C:\Program Files (x86)\Steam\steamapps\common\Battleborn Open Beta\Binaries\Win64\Battleborn.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/15 18:56:35
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x00140646
View0.WindowTitle=Battleborn Open Beta (64-bit, DX11)
View0.ClassName=PCLaunchUnrealUWindowsClient

======================================================================

[Profile]
Name: Battlestation Harbinger
Path: C:\Program Files (x86)\Steam\steamapps\common\Battlestation Harbinger\harbinger.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/24 13:57:00
DeviceType: OGL DX7 DX9
View0.Type=OGL
View0.Size=1920x1080
View0.HWND=0x0005068C
View0.WindowTitle=Battlestation Harbinger
View0.ClassName=LWJGL

======================================================================

[Profile]
Name: Beat Cop
Path: C:\Program Files (x86)\Steam\steamapps\common\Beat_Cop\BeatCop.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/20 12:54:34
DeviceType: OGL DX7 DX11
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View0.Size=2560x1440
View0.HWND=0x000406C4
View0.WindowTitle=Beat Cop
View0.ClassName=UnityWndClass

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[Profile]
Name: Beholder_production
Path: C:\Program Files (x86)\Steam\steamapps\common\Beholder\Beholder.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/23 15:53:13
DeviceType: GL DX7 DX11
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View0.HWND=0x00110B88
View0.WindowTitle=Beholder_production
View0.ClassName=UnityWndClass

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[Profile]
Name: Bethesda.net Launcher
Path: C:\Program Files (x86)\Bethesda.net Launcher\BethesdaNetLauncher.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/14 17:07:41
DeviceType: DX9 DX11
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View0.HWND=0x000C053C
View0.WindowTitle=Bethesda.net Launcher
View0.ClassName=Qt5QWindowIcon

======================================================================

[Profile]
Name: BlackDeath
Path: C:\Program Files (x86)\Steam\steamapps\common\BlackDeath\PLAGUE\Binaries\Win64\Plague-Win64-Shipping.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/19 17:58:45
64bit Process
DeviceType: GL DX9 DX11
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View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
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View0.Size=1920x1080
View0.HWND=0x00060C06
View0.WindowTitle=BlackDeath
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: BooBWatch
Path: C:\Users\Andre\Desktop\Boobwatch\Boobwatch.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/08 13:53:19
DeviceType: OGL DX7 DX11
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View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
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View0.Size=2560x1440
View0.HWND=0x00030B28
View0.WindowTitle=BooBWatch
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Breached
Path: C:\Program Files (x86)\Steam\steamapps\common\Breached\Breached\Binaries\Win64\Breached-Win64-Shipping.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/21 18:40:41
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x0022081A
View0.WindowTitle=Breached
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Buck Demo
Path: C:\Program Files (x86)\Steam\steamapps\common\Buck\Buck.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/04 15:06:10
DeviceType: GL DX7 DX9
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View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
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View0.Size=2560x1440
View0.HWND=0x00060F82
View0.WindowTitle=Buck Demo
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Californium
Path: C:\Program Files (x86)\Steam\steamapps\common\Californium\californium.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/16 10:30:32
DeviceType: OGL DX7 DX11
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View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x0002071A
View0.WindowTitle=Californium
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======================================================================

[Profile]
Name: CastleCraft
Path: C:\Users\Andre\Desktop\TABS\TotallyAccurateBattleSimulator.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/08 12:41:52
DeviceType: OGL DX7 DX11
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View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
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View0.Size=2560x1440
View0.HWND=0x0004060C
View0.WindowTitle=CastleCraft
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: CastleCraft
Path: C:\Users\Andre\Desktop\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/22 16:32:17
DeviceType: OGL DX7 DX11
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View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00230818
View0.WindowTitle=CastleCraft
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: CastleCraft
Path: C:\Program Files (x86)\Steam\steamapps\common\Totally Accurate Battle Simulator\TotallyAccurateBattleSimulator.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/23 16:07:19
DeviceType: GL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=2560x1440
View0.HWND=0x000B14D2
View0.WindowTitle=Totally Accurate Battle Simulator
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Clustertruck
Path: C:\Program Files (x86)\Steam\steamapps\common\ClusterTruck\Clustertruck.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/26 17:03:25
DeviceType: GL DX7 DX11
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View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x001B09BA
View0.WindowTitle=Clustertruck
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Crush Your Enemies
Path: C:\Program Files (x86)\Steam\steamapps\common\Crush Your Enemies\cye.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/03/22 15:48:44
DeviceType: OGL DX7 DX11
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View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
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View0.Size=1920x1080
View0.HWND=0x000307D8
View0.WindowTitle=Crush Your Enemies
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: DarkMaus
Path: C:\Program Files (x86)\Steam\steamapps\common\DarkMaus\DarkMaus.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/01/25 16:30:43
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x000B07D2
View0.WindowTitle=DarkMaus
View0.ClassName=WindowsForms10.Window.8.app.0.378734a

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[Profile]
Name: Deceit
Path: C:\Program Files (x86)\Steam\steamapps\common\Deceit\Deceit.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/07 20:01:31
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x000E0816
View0.WindowTitle=Deceit
View0.ClassName=CryENGINE

======================================================================

[Profile]
Name: Deus Ex: Mankind Divided v1.0 build 509.0_64
Path: C:\Program Files (x86)\Steam\steamapps\common\Deus Ex Mankind Divided\retail\DXMD.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/22 18:09:46
64bit Process
DeviceType: DX11 DX12
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x000D0834
View0.WindowTitle=Deus Ex: Mankind Divided v1.0 build 509.0_64
View0.ClassName=NxApp

======================================================================

[Profile]
Name: Double Kick Heroes
Path: C:\Games\DKH\DoubleKickHeroes\DoubleKickHeroes.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/10 14:29:27
DeviceType: DX9 DX11
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1027
View0.HWND=0x000706B2
View0.WindowTitle=Double Kick Heroes
View0.ClassName=ApolloRuntimeContentWindow

======================================================================

[Profile]
Name: DR2C
Path: C:\Program Files (x86)\Steam\steamapps\common\DeathRoadToCanada\prog.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/08 17:52:43
DeviceType: OGL DX7
View0.Type=OGL
View0.Size=2560x1440
View0.HWND=0x00100676
View0.WindowTitle=DR2C
View0.ClassName=SDL_app

======================================================================

[Profile]
Name: Dying Light
Path: C:\Program Files (x86)\Steam\steamapps\common\Dying Light\DyingLightGame.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/01/22 15:36:04
64bit Process
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x001206F2
View0.WindowTitle=Dying Light
View0.ClassName=techland_game_class

======================================================================

[Profile]
Name: Electron
Path: C:\Users\Andre\AppData\Local\Discord\app-0.0.290\Discord.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/05/10 15:58:00
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=1297x720
View0.HWND=0x000706CC
View0.WindowTitle=#general - NihilumGarrison - Discord
View0.ClassName=Chrome_WidgetWin_1

======================================================================

[Profile]
Name: Electron
Path: C:\Users\Andre\AppData\Local\Discord\app-0.0.288\Discord.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/05/05 02:02:11
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=1297x720
View0.HWND=0x0047084A
View0.WindowTitle=#general - NihilumGarrison - Discord
View0.ClassName=Chrome_WidgetWin_1

======================================================================

[Profile]
Name: Epic Games Launcher
Path: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/01/22 16:24:21
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=400x576
View0.HWND=0x002207C0
View0.WindowTitle=Epic Games Launcher
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Fallout Shelter
Path: C:\Program Files (x86)\Bethesda.net Launcher\games\FalloutShelter\FalloutShelter.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/14 17:07:51
64bit Process
DeviceType: OGL DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=2560x1440
View0.HWND=0x000C0586
View0.WindowTitle=Fallout Shelter
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Fallout4
Path: C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Fallout4.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/12/22 14:11:50
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x002404EA
View0.WindowTitle=Fallout4
View0.ClassName=Fallout4

======================================================================

[Profile]
Name: FarCry®4
Path: C:\Program Files (x86)\Steam\steamapps\common\Far Cry 4\bin\FarCry4.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/01/26 21:58:25
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x0011071A
View0.WindowTitle=FarCry®4
View0.ClassName=Nomad

======================================================================

[Profile]
Name: FinalStation
Path: C:\Program Files (x86)\Steam\steamapps\common\TheFinalStation\TheFinalStation.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/17 13:45:03
DeviceType: GL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x0003057C
View0.WindowTitle=FinalStation
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Firewatch
Path: C:\Program Files (x86)\Steam\steamapps\common\Firewatch\Firewatch.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/12 12:26:01
64bit Process
DeviceType: OGL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x000507EE
View0.WindowTitle=Firewatch
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Firewatch
Path: C:\Users\Andre\Desktop\Firewatch\firewatch.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/08 11:52:06
64bit Process
DeviceType: OGL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x00020746
View0.WindowTitle=Firewatch
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Friday the 13th: The Game - Virtual Cabin
Path: C:\Program Files (x86)\Steam\steamapps\common\F13Game_VirtualCabin\F13Virtual\Binaries\Win64\F13Virtual-Win64-Shipping.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/23 14:51:23
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x00110A84
View0.WindowTitle=Friday the 13th: The Game - Virtual Cabin
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: GalaxyClient Helper.exe
Path: C:\Program Files (x86)\GalaxyClient\GalaxyClient Helper.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/23 19:23:13
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=1673x983

======================================================================

[Profile]
Name: GameMaker: Studio
Path: C:\Program Files (x86)\Steam\steamapps\common\Shrouded in Sanity\2 5D Shrouded in Sanity.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/05/10 16:00:55
DeviceType: DX9
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x00030824
View0.WindowTitle=GameMaker: Studio
View0.ClassName=YYGameMakerYY

======================================================================

[Profile]
Name: GoNNER
Path: C:\Program Files (x86)\Steam\steamapps\common\GoNNER\GoNNER.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/07 11:14:52
DeviceType: GL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=2560x1440
View0.HWND=0x000609E6
View0.WindowTitle=GoNNER
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Guts and Glory
Path: C:\Users\Andre\Desktop\Guts and Glory v0.3.1 (Windows)\Guts and Glory v0.3.1 (Windows).exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/07 13:00:52
DeviceType: GL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=2560x1440
View0.HWND=0x00110942
View0.WindowTitle=Guts and Glory
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Gwent
Path: C:\Program Files (x86)\GalaxyClient\Games\Gwent (KTS)\Gwent.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/27 21:14:45
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x008208AC
View0.WindowTitle=Gwent
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: HelloNeighbour-Win64-Shipping.exe
Path: C:\Program Files (x86)\Steam\steamapps\common\Hello Neighbor\HelloNeighbour\Binaries\Win64\HelloNeighbour-Win64-Shipping.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/07 12:05:19
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=1680x1050
View0.HWND=0x000F0A1E
View0.WindowTitle=HelloNeighbour (64-bit, PCD3D_SM5)
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Hitman
Path: C:\Program Files (x86)\Steam\steamapps\common\Hitman™ Beta\Retail\hitman.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/21 01:24:47
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x000E05F6
View0.WindowTitle=Hitman
View0.ClassName=ZSystemClass000

======================================================================

[Profile]
Name: Human
Path: C:\Program Files (x86)\Steam\steamapps\common\Human Fall Flat\Human.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/22 13:02:04
DeviceType: OGL DX7 DX9 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=2560x1440
View0.HWND=0x0017096E
View0.WindowTitle=Human
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: INSIDE
Path: C:\Program Files (x86)\Steam\steamapps\common\INSIDE\INSIDE.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/08 14:16:40
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x001505E6
View0.WindowTitle=INSIDE
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Insomnia_v2 (64-bit, PCD3D_SM5)
Path: C:\Users\Andre\Desktop\Insomnia_Demo\Insomnia_v2\Binaries\Win64\Insomnia_v2-Win64-Shipping.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/05/11 14:49:27
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=1920x1080
View0.HWND=0x00071346
View0.WindowTitle=Insomnia_v2 (64-bit, PCD3D_SM5)
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Lichtspeer
Path: C:\Program Files (x86)\Steam\steamapps\common\Lichtspeer\Lichtspeer.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/23 13:58:27
DeviceType: GL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=2560x1440
View0.HWND=0x00120A40
View0.WindowTitle=Lichtspeer
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Life in Bunker
Path: C:\Program Files (x86)\Steam\steamapps\common\Life in Bunker\lib.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/25 14:44:28
64bit Process
DeviceType: OGL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x001D075A
View0.WindowTitle=Life in Bunker
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Lifeless (64-bit, PCD3D_SM5)
Path: C:\Program Files (x86)\Steam\steamapps\common\Lifeless\Lifeless\Binaries\Win64\Lifeless.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/16 16:51:47
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x000405A2
View0.WindowTitle=Lifeless (64-bit, PCD3D_SM5)
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Lightroom
Path: C:\Program Files\Adobe\Adobe Lightroom\lightroom.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/23 14:33:50
64bit Process
DeviceType: GL DX11
View0.Type=GL
View0.Version=3.3 CoreProfile
View0.Size=1998x1166
View0.HWND=0x0001170C
View0.WindowTitle=敤敶潬䅰瑦牥潌灵噥敩w芁哹⶛圉适罐඗
View0.ClassName=developAfterLoupeView

======================================================================

[Profile]
Name: LvC Collection
Path: C:\Program Files (x86)\Steam\steamapps\common\Lakeview Cabin Collection\Lakeview Cabin Collection.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/06 15:20:17
DeviceType: GL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x00040AD2
View0.WindowTitle=LvC Collection
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Mafia III
Path: C:\Program Files (x86)\Steam\steamapps\common\Mafia III\mafia3.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/10 20:58:07
64bit Process
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_1
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x0003087E
View0.WindowTitle=Mafia III
View0.ClassName=Mafia III

======================================================================

[Profile]
Name: Manual Samuel
Path: C:\Program Files (x86)\Steam\steamapps\common\Manual Samuel\Manual Samuel.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/14 11:19:13
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00030A78
View0.WindowTitle=Manual Samuel
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Manual Samuel
Path: C:\Program Files (x86)\Steam\steamapps\common\Manual Samuel Demo\Manual Samuel.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/30 15:45:16
DeviceType: GL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x000A0ACC
View0.WindowTitle=Manual Samuel
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: March of the Living
Path: C:\Users\Andre\Desktop\March of the Living\marchoftheliving.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/06 15:40:34
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x00080706
View0.WindowTitle=March of the Living
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: March of the Living
Path: C:\Program Files (x86)\Steam\steamapps\common\March of the Living\marchoftheliving.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/08 17:13:28
DeviceType: GL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x00060A7A
View0.WindowTitle=March of the Living
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: MoonMan (64-bit, PCD3D_SM5)
Path: C:\Program Files (x86)\Steam\steamapps\common\Deliver Us The Moon\MoonMan\Binaries\Win64\MoonMan.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/04 16:48:06
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=1920x1080
View0.HWND=0x0010073A
View0.WindowTitle=MoonMan (64-bit, PCD3D_SM5)
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: MuxyTicker.exe
Path: C:\Users\Andre\AppData\Local\Muxy\app-0.5.0\MuxyTicker.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/11 16:30:08
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=909x741
View0.HWND=0x00060B26
View0.WindowTitle=
View0.ClassName=Chrome_WidgetWin_1

======================================================================

[Profile]
Name: OBS 0.12.3 (windows) - Profile: Sparrow - Scenes: SparrowScenes
Path: C:\Program Files (x86)\obs-studio\bin\32bit\obs32.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/12/21 11:45:14
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_BGRA_SUPPORT
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=902x470
View0.HWND=0x0006047E
View0.WindowTitle=previewWindow
View0.ClassName=Qt5QWindowIcon

======================================================================

[Profile]
Name: OfficeFreakout
Path: C:\Program Files (x86)\Steam\steamapps\common\Office Freakout\OfficeFreakout\Binaries\Win32\OfficeFreakout-Win32-Shipping.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/26 15:41:10
DeviceType: GL DX7 DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x000E14FE
View0.WindowTitle=OfficeFreakout
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Okhlos
Path: C:\Program Files (x86)\Steam\steamapps\common\Okhlos\Okhlos.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/16 17:46:46
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00070996
View0.WindowTitle=Okhlos
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Osiris: New Dawn
Path: C:\Program Files (x86)\Steam\steamapps\common\Osiris\OsirisNewDawn.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/30 16:40:52
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=2560x1440
View0.HWND=0x000A005A
View0.WindowTitle=Osiris: New Dawn
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Outlast 2
Path: C:\Program Files (x86)\Steam\steamapps\common\Outlast 2 Demo\Binaries\Win64\OL2Demo.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/04 17:09:26
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x000D125A
View0.WindowTitle=Outlast 2
View0.ClassName=LaunchUnrealUWindowsClient

======================================================================

[Profile]
Name: Overcooked
Path: C:\Program Files (x86)\Steam\steamapps\common\Overcooked\Overcooked.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/14 16:42:10
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x001205C8
View0.WindowTitle=Overcooked
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Overwatch
Path: C:\Games\Overwatch\Overwatch.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/15 14:06:18
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00070638
View0.WindowTitle=Overwatch
View0.ClassName=TankWindowClass

======================================================================

[Profile]
Name: Oxenfree
Path: C:\Program Files (x86)\Steam\steamapps\common\Oxenfree\Oxenfree.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/01/14 11:50:02
64bit Process
DeviceType: OGL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x00090F4A
View0.WindowTitle=Oxenfree
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Paragon (64-bit, PCD3D_SM5)
Path: C:\Program Files\Epic Games\Paragon\OrionGame\Binaries\Win64\OrionClient-Win64-Shipping.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/03/16 00:45:40
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=1920x1080
View0.HWND=0x00090DB4
View0.WindowTitle=Paragon (64-bit, PCD3D_SM5)
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Pony Island
Path: C:\Program Files (x86)\Steam\steamapps\common\Pony Island\PonyIsland.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/01/05 17:41:05
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x00040CBC
View0.WindowTitle=Pony Island
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Punch Club
Path: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/03/28 13:46:24
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x003C05E2
View0.WindowTitle=Punch Club
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: QuantumBreak.exe
Path: C:\Program Files\WindowsApps\Microsoft.QuantumBreak_1.5.0.0_x64__8wekyb3d8bbwe\QuantumBreak.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/06 23:31:08
64bit Process
UWP
DeviceType: DX11 DX12
View0.Type=DX12
View0.FeatureLevel=D3D_FEATURE_LEVEL_12_1
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=1920x1080

======================================================================

[Profile]
Name: Reigns
Path: C:\Program Files (x86)\Steam\steamapps\common\Reigns\Reigns.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/22 10:44:23
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00030C3C
View0.WindowTitle=Reigns
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Shadow Warrior 2
Path: C:\Program Files (x86)\Steam\steamapps\common\Shadow Warrior 2\ShadowWarrior2.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/14 22:46:32
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_1
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=2560x1440
View0.HWND=0x000208FA
View0.WindowTitle=Shadow Warrior 2
View0.ClassName=Main Hog Class

======================================================================

[Profile]
Name: STNStressTest
Path: C:\Users\Andre\Desktop\STNWin64\STNStressTestLauncher.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/19 16:05:23
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1024x768
View0.HWND=0x00040F5A
View0.WindowTitle=STNStressTest
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: SUPERHOT
Path: C:\Program Files (x86)\Steam\steamapps\common\SUPERHOT\SH.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/29 15:03:53
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x000B0BFE
View0.WindowTitle=SUPERHOT
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: SUPERHOT beta
Path: C:\Program Files (x86)\Steam\steamapps\common\SUPERHOT\SUPERHOT.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/25 16:08:08
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x0006087A
View0.WindowTitle=SUPERHOT beta
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Survive the Nights
Path: C:\Users\Andre\Desktop\STNWin64\STNStressTestV2.0.0.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/19 16:05:53
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x00070944
View0.WindowTitle=Survive the Nights
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Sylvio 2 Prototype
Path: C:\Users\Andre\Desktop\Sylvio2Prototype_win\Sylvio2Prototype.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/12/21 13:45:11
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x0018059E
View0.WindowTitle=Sylvio 2 Prototype
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Tempest
Path: C:\Program Files (x86)\Steam\steamapps\common\Tempest\Tempest.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/12/22 13:04:38
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x001C0750
View0.WindowTitle=Tempest
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Tharsis
Path: C:\Program Files (x86)\Steam\steamapps\common\Tharsis\tharsis.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/01/19 14:37:03
64bit Process
DeviceType: OGL DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x00010758
View0.WindowTitle=Tharsis
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: The Descendant
Path: C:\Program Files (x86)\Steam\steamapps\common\The Descendant\Descendant_Windows.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/03/23 16:36:13
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x000F0686
View0.WindowTitle=The Descendant
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: The Technomancer
Path: C:\Program Files (x86)\Steam\steamapps\common\The Technomancer\TheTechnomancer.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/28 17:44:03
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x0005051C
View0.WindowTitle=The Technomancer
View0.ClassName=DX11Window

======================================================================

[Profile]
Name: The Witcher 3
Path: C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/11 19:34:35
64bit Process
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00110538
View0.WindowTitle=The Witcher 3
View0.ClassName=W2ViewportClass

======================================================================

[Profile]
Name: This Is The Police
Path: C:\Program Files (x86)\Steam\steamapps\common\This is the Police\Police.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/18 14:27:47
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=2560x1440
View0.HWND=0x000C05D6
View0.WindowTitle=This Is The Police
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: This War Of Mine
Path: C:\Program Files (x86)\Steam\steamapps\common\This War of Mine\This War of Mine.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/19 14:19:22
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=2560x1440
View0.HWND=0x0006068C
View0.WindowTitle=This War Of Mine
View0.ClassName=11BitStudioGame

======================================================================

[Profile]
Name: Tom Clancy's The Division
Path: C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's The Division - Beta\thedivision.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/21 03:04:33
64bit Process
DeviceType: DX11
View0.Type=DX11.1
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_1
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x004806F2
View0.WindowTitle=Tom Clancy's The Division
View0.ClassName=Tom Clancy's The DivisionClass

======================================================================

[Profile]
Name: TransOcean 2
Path: C:\Program Files (x86)\Steam\steamapps\common\TransOcean2\TransOcean2.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/05/09 16:41:20
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x001A04B2
View0.WindowTitle=TransOcean 2
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Unreal Engine 4 Crash Reporter
Path: C:\Program Files (x86)\Steam\steamapps\common\ADR1FT\Engine\Binaries\Win64\CrashReportClient.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/03/28 18:15:27
64bit Process
DeviceType: OGL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=760x628
View0.HWND=0x001907D4
View0.WindowTitle=Unreal Engine 4 Crash Reporter
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Victory (64-bit, PCD3D_SM5)
Path: C:\Program Files (x86)\Steam\steamapps\common\TheCulling\Victory\Binaries\Win64\Victory.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/15 18:04:24
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x000707F2
View0.WindowTitle=Victory (64-bit, PCD3D_SM5)
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: We Happy Few
Path: C:\Program Files (x86)\Steam\steamapps\common\WeHappyFew\GlimpseGame\Binaries\Win64\GlimpseGame.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/01 14:11:41
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x000F065C
View0.WindowTitle=We Happy Few
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: World of Warcraft
Path: C:\Games\World of Warcraft 1.12\WoW.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/05/20 23:51:41
DeviceType: GL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x00150258
View0.WindowTitle=World of Warcraft
View0.ClassName=GxWindowClassD3d

======================================================================

[Profile]
Name: World of Warcraft
Path: C:\Users\Andre\Desktop\World of Warcraft 1.12\WoW.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/05/05 01:26:21
DeviceType: GL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x000A0778
View0.WindowTitle=World of Warcraft
View0.ClassName=GxWindowClassD3d

======================================================================

[Profile]
Name: World of Warcraft
Path: C:\Games\World of Warcraft Beta\WowB-64.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/05/16 22:20:01
64bit Process
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x00090A74
View0.WindowTitle=World of Warcraft
View0.ClassName=GxWindowClass

======================================================================

[Profile]
Name: World of Warcraft
Path: C:\Users\Andre\Desktop\New folder4\World of Warcraft 1.12\WoW.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/26 15:12:56
DeviceType: GL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x00040B1C
View0.WindowTitle=World of Warcraft
View0.ClassName=GxWindowClassD3d

======================================================================

[Profile]
Name: Zombie Night Terror
Path: C:\Program Files (x86)\Steam\steamapps\common\Zombie Night Terror\znt.exe

[Advanced]
Option:
ThreadCount: 1
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/21 14:45:05
DeviceType: GL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x000B0A74
View0.WindowTitle=Zombie Night Terror
View0.ClassName=UnityWndClass

======================================================================
VerifyHash: e99bedbaf69fdfa3015a90bfb1cacfed232fb9d4


Version 2.0.139 Information
[Dxtory]
Version: 2.0.139
UID: c396f43b-5a93-4e95-911c-19914ca43145

[Dxtory Files]
InstallPath: C:\Program Files (x86)\ExKode\Dxtory2.0
amd_ags_x86.dll Size: 94,208 bytes Ver:  SHA1: 07e93edac24c58e411430d61a2f7207d8a7bf078
AppNames.txt Size: 1,047 bytes SHA1: 40cd39ab435dbcb3d44eba72b737a05b9a14410b
AudioStreamSplitter.exe Size: 38,432 bytes Ver: 2.0.0.2 SHA1: 5195bb906a508f9e7175f3c9c7d62c6c76f8217c
AudioStreamSplitter_ja.txt Size: 134 bytes SHA1: 489a5264d73a47edcce7c92edb131cf63e5e5709
AVIFix.exe Size: 72,192 bytes Ver: 2.0.0.131 SHA1: 8743067b975002d014008cfb0db363dfb606c375
AVIFix_ja.txt Size: 288 bytes SHA1: 9cab20780686687b84f604c77c73aaae3fd8126d
AVIMux.exe Size: 166,432 bytes Ver: 2.0.0.131 SHA1: 434d85edc5d4bb77c64ca703f9790062cc87a117
AVIMuxCore.dll Size: 199,200 bytes Ver: 2.0.0.130 SHA1: 53661b27f6f6f9f3e8316dca872fd4b01da93e49
AVIMux_ja.txt Size: 1,701 bytes SHA1: fa240715d701f450bb95377aa8517a252329b619
CryptData.pup Size: 84 bytes SHA1: cf9d724807f965d372da4d168bebd78c5258d6ae
Dxtory.exe Size: 608,464 bytes Ver: 2.0.0.139 SHA1: 2f09e6b4527a6ac6e8c7942ffc77441deb3b05db
Dxtory64.exe Size: 130,112 bytes Ver: 2.0.0.132 SHA1: 4cce60b896a04515767435c7fd29feefed3c1aac
DxtoryCore.dll Size: 8,310,952 bytes Ver: 2.0.0.139 SHA1: d58696ad4e2a62bc3ff87f744783b6ad0114adf3
DxtoryCore64.dll Size: 8,031,952 bytes Ver: 2.0.0.139 SHA1: cf790d666d10c3327baaa6923634db673d9797c6
DxtoryHK.dll Size: 199,888 bytes Ver: 2.0.0.137 SHA1: 3120931ccc52fbbc15c79e3c992dbe99d69f8536
DxtoryHK64.dll Size: 230,608 bytes Ver: 2.0.0.137 SHA1: 59aaa313d46f273c2c89d6e07e67753c720bf432
DxtoryMM.dll Size: 1,125,952 bytes Ver: 2.0.0.132 SHA1: b0b6fcc47b6b3f326de582975b269d57c2dd0594
DxtoryMM64.dll Size: 1,139,776 bytes Ver: 2.0.0.132 SHA1: 4cc91746487d863e2eea7a572c498c7eddf83817
DxtoryVideo.dll Size: 435,408 bytes Ver: 2.0.0.136 SHA1: 1aadce1a111f7ef840057129a673d6075c1f0edf
DxtoryVideo64.dll Size: 480,464 bytes Ver: 2.0.0.136 SHA1: 36bc4cc08f82a5a605a77f2d58fbfcea1699e18e
DxtoryVideo64_Install.bat Size: 57 bytes SHA1: 5c00dcbc4b631932e7920e7e1bf69e1daf8e26fe
DxtoryVideo64_Uninstall.bat Size: 60 bytes SHA1: 97986d6e7a40eceb84609444ed621c6689526c4d
DxtoryVideoSetting.exe Size: 129,568 bytes Ver: 2.0.0.130 SHA1: ee440e846cfeec2acb4a88f81f589e00c34e825e
DxtoryVideoSetting_ja.txt Size: 1,675 bytes SHA1: e532f36bd5ac6255659d240180637484661f0c83
DxtoryVideo_Install.bat Size: 55 bytes SHA1: 8494f535a15ea10b2d5e0fd62290a88758bf210e
DxtoryVideo_Uninstall.bat Size: 58 bytes SHA1: 6d05923ef8db62f30ee22582f06979f4b2b48a64
DxtoryVulkanLayer.dll Size: 109,776 bytes Ver: 2.0.0.136 SHA1: b8550335c1367d808b2bc64183ecda4ca61927ee
DxtoryVulkanLayer.json Size: 385 bytes SHA1: 2416b04e3895149b4200c1777f470a768519642d
DxtoryVulkanLayer64.dll Size: 132,816 bytes Ver: 2.0.0.136 SHA1: e9c6eaa8d2ad7d684c9525787455d3aca38f6598
DxtoryVulkanLayer64.json Size: 387 bytes SHA1: 13d84a82bda5f98cb6ad6069c13c9ce2304b7d38
Dxtory_ja.txt Size: 19,608 bytes SHA1: 3d0dd54fa0a9ef379f1c663436bfeb799c643963
EULA_en.txt Size: 1,356 bytes SHA1: 340c6b3425ab78d83c6a8bd344b6cc58d152ce8f
EULA_ja.txt Size: 1,814 bytes SHA1: cded0d38ec6a1cb0e86bc264496deaa28082cb51
filelist.txt Size: 279 bytes SHA1: 07b08f690980bcb054d6abbed18c560def7402ba
filelist64.txt Size: 289 bytes SHA1: 258de322e81c48116e9d28d9bc044ce8de637924
ignore_module_list.txt Size: 1,328 bytes SHA1: a1a91bc0bfb15d9202d3160c31c3aba39cd27a4c
InstallVulkanLayer.bat Size: 69 bytes SHA1: 156439c9308c8b5a32d697e1f3c11c2c5199a64b
InstallVulkanLayer64.bat Size: 71 bytes SHA1: 35574f9f2a414e8ebc592a8cec5a83d030b07000
LicReg.dat Size: 12,900 bytes SHA1: fd8714a81540fed48334716704b10b265ac9f699
LicReg.exe Size: 95,952 bytes Ver: 2.0.0.136 SHA1: 3382997b62809ac29762a6ea62197c6eb4c24094
LicReg_ja.txt Size: 707 bytes SHA1: 981af64897276c22867952f4972d9c29c6ee35e7
RawCapConv.exe Size: 208,928 bytes Ver: 2.0.0.131 SHA1: 32b6ec5d2f6649df4a47aedc476965433a8bdec4
RawCapConv_ja.txt Size: 1,869 bytes SHA1: 12086976f07abfc8d435abeee6c450c3cb2b07cd
RCStream.dll Size: 164,352 bytes Ver: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
readme.txt Size: 1,322 bytes SHA1: f8b7e31de7927309f7f3e03936374837906a94d9
Src16x10_Dest4x3.png Size: 40,081 bytes SHA1: 3b4f6332b8b3129ee351a9c96a9c4ac7f6f7a4cd
Src16x9_Dest4x3.png Size: 40,179 bytes SHA1: fcec824f4e95f7becf65bbabcc1a99c1470b99a1
unins000.dat Size: 24,112 bytes SHA1: 62a5ef31aaea0f23bbb9e8d59ce8d99ed0664410
unins000.exe Size: 1,198,288 bytes Ver: 51.1052.0.0 SHA1: e91dc04d120156b8ee8253124b132f865a8bd4f7
unins000.msg Size: 22,701 bytes SHA1: ab7961d64f8b22503c9c7ca4b335fa539b0278a3
UninstallVulkanLayer.bat Size: 71 bytes SHA1: f54f1fabd821b9e82086eebae8eb89e4e9322f86
UninstallVulkanLayer64.bat Size: 73 bytes SHA1: 3646bdc62ab4d18d3e8bf7e261dbc03ee7d77bfc
UpdateChecker.exe Size: 93,696 bytes Ver: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44
UpdateChecker.ini Size: 238 bytes SHA1: 796da23b4a505bf2ef370dc271d1a80585dff6e2
UpdateChecker_ja.txt Size: 190 bytes SHA1: 969913786a3497f3e448572f7810ee9814314928
UWPHelper.dll Size: 132,304 bytes Ver: 1.0.0.1 SHA1: 5e6de832fad6d5d40bba66e568abc780cd93f9b4
UWPHelper64.dll Size: 159,440 bytes Ver: 1.0.0.1 SHA1: 9ddfab3d06bb0894341ba63a8dab98c83222d38f
DxtoryCodec.dll 64bit Size: 2,606,144 bytes Ver: 2.0.0.132 SHA1: 7ef69696fe270d8bf353ead32bd58681ee61e5fe
DxtoryCodec.dll 32bit Size: 2,499,648 bytes Ver: 2.0.0.132 SHA1: cd610194e3ddceefa04bc0f28a5f2139fee0d615

[System Information]
CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA3 AES
OS: Microsoft Windows 10 Pro x64
OSVersion: 10.0.14393
OSLanguage: 1033
ServicePack:
Memory0: BANK 1 8,589,934,592 bytes
Memory1: BANK 3 8,589,934,592 bytes
TotalMemory: 17,179,869,184 bytes
Total Physical Memory: 17,114,284,032 bytes
Available Physical Memory: 11,698,044,928 bytes
Total Page File: 26,241,089,536 bytes
Available Page File: 19,805,749,248 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,675,972,608 bytes
PerformanceCounterFrequency: 3417964 (0x34276C)
VideoCard: NVIDIA GeForce GTX 1080 Memory: 4,293,918,720 Processor: GeForce GTX 1080 DriverVer: 21.21.13.7306 DriverDate: 2016-10-01 01-00-00
Display0: 2560x1440 32bits 144Hz
Display1: 2560x1440 32bits 59Hz
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: High Definition Audio Device Manufacturer: Microsoft
SoundDevice: ASUS Essence STX II Audio Device Manufacturer: ASUSTek Computer Inc.
SoundDevice: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Manufacturer: NVIDIA
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)

[NVIDIA Info]
NVDriver: 373.06 r370_00
GPU0: GeForce GTX 1080 Memory: 8192MB MemoryClock: 5005MHz BaseClock: 1721MHz BoostClock: 1860MHz

[Audio Device]
Speakers (ASUS Essence STX II Audio Device) - CoreAudioOut
Microphone (RODE NT-USB) - CoreAudioIn, Volume 44
Microphone (C922 Pro Stream Webcam) - CoreAudioIn, Volume 91

[Video Codec 64bit]
FICV Codec FCC:ficv
Intel IYUV codec FCC:iyuv
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
UtVideo Pro RGB 10bit VCM FCC:uqrg
UtVideo Pro RGBA 10bit VCM FCC:uqra
UtVideo Pro YUV422 10bit VCM FCC:uqy2
UtVideo RGB VCM FCC:ulrg
UtVideo RGBA VCM FCC:ulra
UtVideo YUV420 BT.601 VCM FCC:uly0
UtVideo YUV420 BT.709 VCM FCC:ulh0
UtVideo YUV422 BT.601 VCM FCC:uly2
UtVideo YUV422 BT.709 VCM FCC:ulh2
UtVideo YUV444 BT.601 VCM FCC:uly4
UtVideo YUV444 BT.709 VCM FCC:ulh4

[Video Codec 32bit]
Cinepak Codec by Radius FCC:cvid
FICV Codec FCC:ficv
Intel IYUV codec FCC:iyuv
Logitech Video (I420) FCC:i420
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
UtVideo Pro RGB 10bit VCM FCC:uqrg
UtVideo Pro RGBA 10bit VCM FCC:uqra
UtVideo Pro YUV422 10bit VCM FCC:uqy2
UtVideo RGB VCM FCC:ulrg
UtVideo RGBA VCM FCC:ulra
UtVideo YUV420 BT.601 VCM FCC:uly0
UtVideo YUV420 BT.709 VCM FCC:ulh0
UtVideo YUV422 BT.601 VCM FCC:uly2
UtVideo YUV422 BT.709 VCM FCC:ulh2
UtVideo YUV444 BT.601 VCM FCC:uly4
UtVideo YUV444 BT.709 VCM FCC:ulh4

[Audio Codec]
Microsoft IMA ADPCM
MS-ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
PCM
IEEE Float

[License Information]
License: Registered
Expire: Unlimited
LicVerify: e662dedadbb37cdcfb0d1c9947338867c40543bb

[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Available Size=848637892

[Global Setting]
OptionFlag:

[Ignore List]
C:\Program Files (x86)\obs-studio\bin\64bit\obs64.exe
C:\Program Files (x86)\obs-studio\bin\32bit\obs32.exe

======================================================================

[Profile]
Name: Default
Path:

[Overlay]
Position: LeftTop
Flag: VidoeFPS RecordFPS RecordState SSNotification  Time Warn
Layout: Vert
Color: Sleep FF00FF00, Active FFFFBC00, Movie  FF00FF00, ScreenShot FF00FF00

[Folder]
  F:  Speed: 130MB/sec  Free: 999,981,957,120 Total: 1,000,202,039,296 Format: NTFS
x E:  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
  E:\ZombieNightTerror  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
  E:\ThisWar  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
  E:\GWENT  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
  E:\WillYouPlay  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
  E:\BeatCop  Speed: 0MB/sec  Free: 1,774,889,455,616 Total: 2,000,396,742,656 Format: NTFS
SSFolder: C:\Users\Andre\Desktop

[HotKey]
MovieCapture: INSERT (0x00010052)
PushToTalk: None
ScreenShotSingle: None
ScreenShotRepeat: PRINT SCRN (0x00010037)
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None

[Movie]
Clipping: Left
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 1920x1080
Codec: UtVideo YUV420 BT.709 VCM, Quality 10000, KeyFrameRate 15, DataRate 0, 64bit
FrameRate: 60
Output: File AVI
Option: IncludeCursor

[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (ASUS Essence STX II Audio Device)
Codec: PCM
Format: PCM 48000 Hz, 24 bit, Stereo

[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 75% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 100
Option:

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

======================================================================

[Profile]
Name: 911 Operator
Path: C:\Program Files (x86)\Steam\steamapps\common\911 Operator\911.exe

[Advanced]
DataProcessingOption:
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ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/11 14:47:55
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00050A20
View0.WindowTitle=911 Operator
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: AbzuGame (64-bit, PCD3D_SM5)
Path: C:\Program Files (x86)\Steam\steamapps\common\ABZU\AbzuGame\Binaries\Win64\AbzuGame-Win64-Shipping.exe

[Advanced]
DataProcessingOption:
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ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/26 13:36:23
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x00030664
View0.WindowTitle=AbzuGame (64-bit, PCD3D_SM5)
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: ADR1FT
Path: C:\Program Files (x86)\Steam\steamapps\common\ADR1FT\ADR1FT\Binaries\Win64\ADR1FT-Win64-Shipping.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/03/29 15:36:19
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=1920x1080
View0.HWND=0x000E06F8
View0.WindowTitle=ADR1FT
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Aragami
Path: C:\Program Files (x86)\Steam\steamapps\common\Aragami\Aragami.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/04 16:54:44
Version: 2.0.136
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=2560x1440
View0.HWND=0x000B0BFA
View0.WindowTitle=Aragami
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: ARK: Survival Evolved
Path: C:\Program Files (x86)\Steam\steamapps\common\ARK\ShooterGame\Binaries\Win64\ShooterGame.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/17 10:20:59
Version: 2.0.134
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x00060698
View0.WindowTitle=ARK: Survival Evolved
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.6526\Battle.net.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/12/28 20:31:13
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1200x750
View0.HWND=0x00070A0C
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowGLOwnDCIcon

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.7505\Battle.net.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/15 14:06:04
Version: 2.0.134
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1348x800
View0.HWND=0x0015061E
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.7208\Battle.net.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/05/16 22:16:34
Version: 2.0.134
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1348x800
View0.HWND=0x000B0898
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.7348\Battle.net.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/01 16:10:01
Version: 2.0.134
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1348x800
View0.HWND=0x000C04E4
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.7963\Battle.net.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/22 00:25:21
Version: 2.0.136
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1505x984
View0.HWND=0x0008005E
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battle.net
Path: C:\Program Files (x86)\Battle.net\Battle.net.7730\Battle.net.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/01 22:22:11
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1348x800
View0.HWND=0x000C0BF8
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battleborn (64-bit, DX11)
Path: C:\Program Files (x86)\Steam\steamapps\common\Poplar Demo\Binaries\Win64\Battleborn.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/19 16:38:08
Version: 2.0.133
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x00190F60
View0.WindowTitle=Battleborn (64-bit, DX11)
View0.ClassName=PCLaunchUnrealUWindowsClient

======================================================================

[Profile]
Name: Battleborn Open Beta (64-bit, DX11)
Path: C:\Program Files (x86)\Steam\steamapps\common\Battleborn Open Beta\Binaries\Win64\Battleborn.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/15 18:56:35
Version: 2.0.133
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x00140646
View0.WindowTitle=Battleborn Open Beta (64-bit, DX11)
View0.ClassName=PCLaunchUnrealUWindowsClient

======================================================================

[Profile]
Name: Battlestation Harbinger
Path: C:\Program Files (x86)\Steam\steamapps\common\Battlestation Harbinger\harbinger.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/24 13:57:00
DeviceType: OGL DX7 DX9
View0.Type=OGL
View0.Size=1920x1080
View0.HWND=0x0005068C
View0.WindowTitle=Battlestation Harbinger
View0.ClassName=LWJGL

======================================================================

[Profile]
Name: Beat Cop
Path: C:\Program Files (x86)\Steam\steamapps\common\Beat_Cop\BeatCop.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/20 12:54:34
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x000406C4
View0.WindowTitle=Beat Cop
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Beholder_production
Path: C:\Program Files (x86)\Steam\steamapps\common\Beholder\Beholder.exe

[Advanced]
DataProcessingOption:
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ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/23 15:53:13
Version: 2.0.136
DeviceType: GL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00110B88
View0.WindowTitle=Beholder_production
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Bethesda.net Launcher
Path: C:\Program Files (x86)\Bethesda.net Launcher\BethesdaNetLauncher.exe

[Advanced]
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ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/14 17:07:41
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=1200x750
View0.HWND=0x000C053C
View0.WindowTitle=Bethesda.net Launcher
View0.ClassName=Qt5QWindowIcon

======================================================================

[Profile]
Name: BlackDeath
Path: C:\Program Files (x86)\Steam\steamapps\common\BlackDeath\PLAGUE\Binaries\Win64\Plague-Win64-Shipping.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/19 17:58:45
Version: 2.0.133
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=1920x1080
View0.HWND=0x00060C06
View0.WindowTitle=BlackDeath
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: BooBWatch
Path: C:\Users\Andre\Desktop\Boobwatch\Boobwatch.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/08 13:53:19
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00030B28
View0.WindowTitle=BooBWatch
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Breached
Path: C:\Program Files (x86)\Steam\steamapps\common\Breached\Breached\Binaries\Win64\Breached-Win64-Shipping.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 00000000000000FF
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/21 18:40:41
Version: 2.0.134
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x0022081A
View0.WindowTitle=Breached
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Buck Demo
Path: C:\Program Files (x86)\Steam\steamapps\common\Buck\Buck.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/04 15:06:10
Version: 2.0.134
DeviceType: GL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=2560x1440
View0.HWND=0x00060F82
View0.WindowTitle=Buck Demo
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Californium
Path: C:\Program Files (x86)\Steam\steamapps\common\Californium\californium.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/16 10:30:32
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x0002071A
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View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: CastleCraft
Path: C:\Users\Andre\Desktop\TABS\TotallyAccurateBattleSimulator.exe

[Advanced]
DataProcessingOption:
HookOption:
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ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/08 12:41:52
DeviceType: OGL DX7 DX11
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View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x0004060C
View0.WindowTitle=CastleCraft
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: CastleCraft
Path: C:\Users\Andre\Desktop\TotallyAccurateBattleSimulator\TotallyAccurateBattleSimulator.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/22 16:32:17
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00230818
View0.WindowTitle=CastleCraft
View0.ClassName=UnityWndClass

======================================================================

[Profile]
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Path: C:\Program Files (x86)\Steam\steamapps\common\Totally Accurate Battle Simulator\TotallyAccurateBattleSimulator.exe

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Path: C:\Program Files (x86)\Steam\steamapps\common\ClusterTruck\Clustertruck.exe

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[Profile]
Name: Deus Ex: Mankind Divided v1.0 build 509.0_64
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[Profile]
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[Profile]
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Path: C:\Program Files (x86)\Steam\steamapps\common\DeathRoadToCanada\prog.exe

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[Profile]
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Path: C:\Program Files (x86)\Steam\steamapps\common\Dying Light\DyingLightGame.exe

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64bit Process
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[Profile]
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Path: C:\Users\Andre\AppData\Local\Discord\app-0.0.290\Discord.exe

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Path: C:\Users\Andre\AppData\Local\Discord\app-0.0.288\Discord.exe

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[Profile]
Name: Epic Games Launcher
Path: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe

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64bit Process
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[Profile]
Name: Fallout Shelter
Path: C:\Program Files (x86)\Bethesda.net Launcher\games\FalloutShelter\FalloutShelter.exe

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64bit Process
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[Profile]
Name: Fallout4
Path: C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Fallout4.exe

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64bit Process
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[Profile]
Name: FarCry®4
Path: C:\Program Files (x86)\Steam\steamapps\common\Far Cry 4\bin\FarCry4.exe

[Advanced]
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64bit Process
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[Profile]
Name: FinalStation
Path: C:\Program Files (x86)\Steam\steamapps\common\TheFinalStation\TheFinalStation.exe

[Advanced]
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[Profile]
Name: Firewatch
Path: C:\Program Files (x86)\Steam\steamapps\common\Firewatch\Firewatch.exe

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64bit Process
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[Profile]
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Path: C:\Users\Andre\Desktop\Firewatch\firewatch.exe

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64bit Process
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[Profile]
Name: Friday the 13th: The Game - Virtual Cabin
Path: C:\Program Files (x86)\Steam\steamapps\common\F13Game_VirtualCabin\F13Virtual\Binaries\Win64\F13Virtual-Win64-Shipping.exe

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64bit Process
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[Profile]
Name: GalaxyClient Helper.exe
Path: C:\Program Files (x86)\GalaxyClient\GalaxyClient Helper.exe

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[Profile]
Name: GameMaker: Studio
Path: C:\Program Files (x86)\Steam\steamapps\common\Shrouded in Sanity\2 5D Shrouded in Sanity.exe

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[Profile]
Name: GoNNER
Path: C:\Program Files (x86)\Steam\steamapps\common\GoNNER\GoNNER.exe

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[Profile]
Name: Guts and Glory
Path: C:\Users\Andre\Desktop\Guts and Glory v0.3.1 (Windows)\Guts and Glory v0.3.1 (Windows).exe

[Advanced]
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[Profile]
Name: Gwent
Path: C:\Program Files (x86)\GalaxyClient\Games\Gwent (KTS)\Gwent.exe

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[LastUsingInformation]
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64bit Process
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======================================================================

[Profile]
Name: HelloNeighbour-Win64-Shipping.exe
Path: C:\Program Files (x86)\Steam\steamapps\common\Hello Neighbor\HelloNeighbour\Binaries\Win64\HelloNeighbour-Win64-Shipping.exe

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[LastUsingInformation]
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Version: 2.0.136
64bit Process
DeviceType: GL DX9 DX11
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[Profile]
Name: Hitman
Path: C:\Program Files (x86)\Steam\steamapps\common\Hitman™ Beta\Retail\hitman.exe

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[LastUsingInformation]
DateTime: 2016/02/21 01:24:47
64bit Process
DeviceType: DX11
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======================================================================

[Profile]
Name: Human
Path: C:\Program Files (x86)\Steam\steamapps\common\Human Fall Flat\Human.exe

[Advanced]
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[LastUsingInformation]
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======================================================================

[Profile]
Name: INSIDE
Path: C:\Program Files (x86)\Steam\steamapps\common\INSIDE\INSIDE.exe

[Advanced]
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[LastUsingInformation]
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Version: 2.0.134
64bit Process
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======================================================================

[Profile]
Name: Insomnia_v2 (64-bit, PCD3D_SM5)
Path: C:\Users\Andre\Desktop\Insomnia_Demo\Insomnia_v2\Binaries\Win64\Insomnia_v2-Win64-Shipping.exe

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[LastUsingInformation]
DateTime: 2016/05/11 14:49:27
Version: 2.0.134
64bit Process
DeviceType: GL DX9 DX11
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[Profile]
Name: Lichtspeer
Path: C:\Program Files (x86)\Steam\steamapps\common\Lichtspeer\Lichtspeer.exe

[Advanced]
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[LastUsingInformation]
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Version: 2.0.136
DeviceType: GL DX7 DX9
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======================================================================

[Profile]
Name: Life in Bunker
Path: C:\Program Files (x86)\Steam\steamapps\common\Life in Bunker\lib.exe

[Advanced]
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[LastUsingInformation]
DateTime: 2016/02/25 14:44:28
64bit Process
DeviceType: OGL DX11
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======================================================================

[Profile]
Name: Lifeless (64-bit, PCD3D_SM5)
Path: C:\Program Files (x86)\Steam\steamapps\common\Lifeless\Lifeless\Binaries\Win64\Lifeless.exe

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FPSLimit: 60
DelayHook: False
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[LastUsingInformation]
DateTime: 2016/06/16 16:51:47
Version: 2.0.134
64bit Process
DeviceType: GL DX9 DX11
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View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
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======================================================================

[Profile]
Name: Lightroom
Path: C:\Program Files\Adobe\Adobe Lightroom\lightroom.exe

[Advanced]
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ThreadMask: 0000000000000000
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FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/23 14:33:50
Version: 2.0.136
64bit Process
DeviceType: GL DX11
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View0.Version=3.3 CoreProfile
View0.Size=1998x1166
View0.HWND=0x0001170C
View0.WindowTitle=敤敶潬䅰瑦牥潌灵噥敩w芁哹⶛圉适罐඗
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======================================================================

[Profile]
Name: LvC Collection
Path: C:\Program Files (x86)\Steam\steamapps\common\Lakeview Cabin Collection\Lakeview Cabin Collection.exe

[Advanced]
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ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
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[LastUsingInformation]
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======================================================================

[Profile]
Name: Mafia III
Path: C:\Program Files (x86)\Steam\steamapps\common\Mafia III\mafia3.exe

[Advanced]
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ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/10 20:58:07
Version: 2.0.136
64bit Process
DeviceType: DX9 DX11
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View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_1
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
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View0.WindowTitle=Mafia III
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[Profile]
Name: Manual Samuel
Path: C:\Program Files (x86)\Steam\steamapps\common\Manual Samuel\Manual Samuel.exe

[Advanced]
DataProcessingOption:
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ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
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View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00030A78
View0.WindowTitle=Manual Samuel
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Manual Samuel
Path: C:\Program Files (x86)\Steam\steamapps\common\Manual Samuel Demo\Manual Samuel.exe

[Advanced]
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ThreadMask: 0000000000000000
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FPSLimit: 60
DelayHook: False
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[LastUsingInformation]
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View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: March of the Living
Path: C:\Users\Andre\Desktop\March of the Living\marchoftheliving.exe

[Advanced]
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ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/06 15:40:34
DeviceType: OGL DX7 DX11
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View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x00080706
View0.WindowTitle=March of the Living
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: March of the Living
Path: C:\Program Files (x86)\Steam\steamapps\common\March of the Living\marchoftheliving.exe

[Advanced]
DataProcessingOption:
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ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/08 17:13:28
Version: 2.0.134
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View0.Format=D3DFMT_A8R8G8B8
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View0.WindowTitle=March of the Living
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: MoonMan (64-bit, PCD3D_SM5)
Path: C:\Program Files (x86)\Steam\steamapps\common\Deliver Us The Moon\MoonMan\Binaries\Win64\MoonMan.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/04 16:48:06
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
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View0.HWND=0x0010073A
View0.WindowTitle=MoonMan (64-bit, PCD3D_SM5)
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: MuxyTicker.exe
Path: C:\Users\Andre\AppData\Local\Muxy\app-0.5.0\MuxyTicker.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/11 16:30:08
Version: 2.0.134
DeviceType: DX11
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View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=909x741
View0.HWND=0x00060B26
View0.WindowTitle=
View0.ClassName=Chrome_WidgetWin_1

======================================================================

[Profile]
Name: OBS 0.12.3 (windows) - Profile: Sparrow - Scenes: SparrowScenes
Path: C:\Program Files (x86)\obs-studio\bin\32bit\obs32.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/12/21 11:45:14
DeviceType: DX9 DX11
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View0.CreateFlag=D3D11_CREATE_DEVICE_BGRA_SUPPORT
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
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View0.Size=902x470
View0.HWND=0x0006047E
View0.WindowTitle=previewWindow
View0.ClassName=Qt5QWindowIcon

======================================================================

[Profile]
Name: OfficeFreakout
Path: C:\Program Files (x86)\Steam\steamapps\common\Office Freakout\OfficeFreakout\Binaries\Win32\OfficeFreakout-Win32-Shipping.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/26 15:41:10
Version: 2.0.136
DeviceType: GL DX7 DX9 DX11
View0.Type=DX11
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View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=2560x1440
View0.HWND=0x000E14FE
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[Profile]
Name: Okhlos
Path: C:\Program Files (x86)\Steam\steamapps\common\Okhlos\Okhlos.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/08/16 17:46:46
DeviceType: OGL DX7 DX11
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View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00070996
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View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Osiris: New Dawn
Path: C:\Program Files (x86)\Steam\steamapps\common\Osiris\OsirisNewDawn.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/30 16:40:52
Version: 2.0.136
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=2560x1440
View0.HWND=0x000A005A
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======================================================================

[Profile]
Name: Outlast 2
Path: C:\Program Files (x86)\Steam\steamapps\common\Outlast 2 Demo\Binaries\Win64\OL2Demo.exe

[Advanced]
DataProcessingOption:
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ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/04 17:09:26
Version: 2.0.136
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x000D125A
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======================================================================

[Profile]
Name: Overcooked
Path: C:\Program Files (x86)\Steam\steamapps\common\Overcooked\Overcooked.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/07/14 16:42:10
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x001205C8
View0.WindowTitle=Overcooked
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Overwatch
Path: C:\Games\Overwatch\Overwatch.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/06/15 14:06:18
Version: 2.0.134
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00070638
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View0.ClassName=TankWindowClass

======================================================================

[Profile]
Name: Oxenfree
Path: C:\Program Files (x86)\Steam\steamapps\common\Oxenfree\Oxenfree.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/01/14 11:50:02
64bit Process
DeviceType: OGL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x00090F4A
View0.WindowTitle=Oxenfree
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Paragon (64-bit, PCD3D_SM5)
Path: C:\Program Files\Epic Games\Paragon\OrionGame\Binaries\Win64\OrionClient-Win64-Shipping.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/03/16 00:45:40
64bit Process
DeviceType: OGL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R10G10B10A2_UNORM
View0.Size=1920x1080
View0.HWND=0x00090DB4
View0.WindowTitle=Paragon (64-bit, PCD3D_SM5)
View0.ClassName=UnrealWindow

======================================================================

[Profile]
Name: Pony Island
Path: C:\Program Files (x86)\Steam\steamapps\common\Pony Island\PonyIsland.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/01/05 17:41:05
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x00040CBC
View0.WindowTitle=Pony Island
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Punch Club
Path: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/03/28 13:46:24
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x003C05E2
View0.WindowTitle=Punch Club
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======================================================================

[Profile]
Name: QuantumBreak.exe
Path: C:\Program Files\WindowsApps\Microsoft.QuantumBreak_1.5.0.0_x64__8wekyb3d8bbwe\QuantumBreak.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/06 23:31:08
Version: 2.0.133
64bit Process
UWP
DeviceType: DX11 DX12
View0.Type=DX12
View0.FeatureLevel=D3D_FEATURE_LEVEL_12_1
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=1920x1080

======================================================================

[Profile]
Name: Reigns
Path: C:\Program Files (x86)\Steam\steamapps\common\Reigns\Reigns.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/09/22 10:44:23
Version: 2.0.136
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=2560x1440
View0.HWND=0x00030C3C
View0.WindowTitle=Reigns
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Shadow Warrior 2
Path: C:\Program Files (x86)\Steam\steamapps\common\Shadow Warrior 2\ShadowWarrior2.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/10/14 22:46:32
Version: 2.0.139
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_1
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=2560x1440
View0.HWND=0x000208FA
View0.WindowTitle=Shadow Warrior 2
View0.ClassName=Main Hog Class

======================================================================

[Profile]
Name: STNStressTest
Path: C:\Users\Andre\Desktop\STNWin64\STNStressTestLauncher.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/19 16:05:23
Version: 2.0.133
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1024x768
View0.HWND=0x00040F5A
View0.WindowTitle=STNStressTest
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: SUPERHOT
Path: C:\Program Files (x86)\Steam\steamapps\common\SUPERHOT\SH.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/29 15:03:53
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x000B0BFE
View0.WindowTitle=SUPERHOT
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: SUPERHOT beta
Path: C:\Program Files (x86)\Steam\steamapps\common\SUPERHOT\SUPERHOT.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/02/25 16:08:08
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x0006087A
View0.WindowTitle=SUPERHOT beta
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Survive the Nights
Path: C:\Users\Andre\Desktop\STNWin64\STNStressTestV2.0.0.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/04/19 16:05:53
Version: 2.0.133
64bit Process
DeviceType: GL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x00070944
View0.WindowTitle=Survive the Nights
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Sylvio 2 Prototype
Path: C:\Users\Andre\Desktop\Sylvio2Prototype_win\Sylvio2Prototype.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/12/21 13:45:11
DeviceType: OGL DX7 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x0018059E
View0.WindowTitle=Sylvio 2 Prototype
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Tempest
Path: C:\Program Files (x86)\Steam\steamapps\common\Tempest\Tempest.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/12/22 13:04:38
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x001C0750
View0.WindowTitle=Tempest
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Tharsis
Path: C:\Program Files (x86)\Steam\steamapps\common\Tharsis\tharsis.exe

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2016/01/19 14:37:03
64bit Process
DeviceType: OGL DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x00010758
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Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: De-M-oN on October 17, 2016, 04:53:32 AM
The scaler uses only nearest neighbor which is a very bad way to scale.

Do it afterwards with a better scaler. Or do it better not, because if it is for youtube the quality degradation is insane. Stay at 1440p.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 17, 2016, 07:49:26 AM
Quote from: De-M-oN on October 17, 2016, 04:53:32 AM
The scaler uses only nearest neighbor which is a very bad way to scale.

Do it afterwards with a better scaler. Or do it better not, because if it is for youtube the quality degradation is insane. Stay at 1440p.
I'm not sure you understood my problem. I'm talking about the scaling option in Dxtory, with Version 2.0.128 the scaling doesn't affect quality at all. Nor does Version 2.0.137/2.0.139. It's a frame rate problem.

(http://i.imgur.com/rqigM0L.jpg)
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: De-M-oN on October 17, 2016, 07:54:14 AM
Quotewith Version 2.0.128 the scaling doesn't affect quality at all

of course it does. What do you expect? Of course scaling influences the quality. And with DXTory's scaling method "nearest neighbor" you will get a lot of aliasing, because it is the simplest and worst method to scale an image/video, but of course the fastest as well.

And if its for youtube - how said: You would degrade the quality there too, because 1440p would get 3-times the bitrate compared to 1080p (which looks honestly very lossy on youtube, while 1440p looks quite good.)

The recommendation stays: Dont scale - or if you really, really want it : Do it afterwards with a better scaling algorythm. Framerate problem solved and better endquality.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: Supra on October 17, 2016, 07:55:56 AM
I'm sure I'm suffering the same problem here. (http://forum.exkode.com/index.php?topic=2201.0) I don't know why you're using the scaling instead of the 'Size' option, which allows you to specify the resolution. I for one, haven't been able to record in native QHD with the latest versions, which also includes this frame drop problem.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 17, 2016, 08:09:31 AM
Quote from: De-M-oN on October 17, 2016, 07:54:14 AM
Quotewith Version 2.0.128 the scaling doesn't affect quality at all

of course it does. What do you expect? Of course scaling influences the quality. And with DXTory's scaling method "nearest neighbor" you will get a lot of aliasing, because it is the simplest and worst method to scale an image/video, but of course the fastest as well.

And if its for youtube - how said: You would degrade the quality there too, because 1440p would get 3-times the bitrate compared to 1080p (which looks honestly very lossy on youtube, while 1440p looks quite good.)

The recommendation stays: Dont scale - or if you really, really want it : Do it afterwards with a better scaling algorythm. Framerate problem solved and better endquality.

Alright, look, you're not telling me anything I don't already know and honestly if your best tip is "do not touch problem solved" then I rather you don't throw your opinion at all. Obviously 1440p is always gonna look better then 1080p but for current standards (YouTube) 1080 is still perfectly fine. Recording at 1440p and then having to rescale it to 1080p OR edit at 1440p and render to 1080p is going to greatly slow down my workflow which precisely why it makes much more sense to record at 1080p. Quality is not an issue here, the quality of a scaled 1080p with Version 2.0.128 looks absolutely fine to me. The issue here is why Version 2.0.139 can't do the same without the frame rate issue.

Quote from: Supra on October 17, 2016, 07:55:56 AM
I'm sure I'm suffering the same problem here. (http://forum.exkode.com/index.php?topic=2201.0) I don't know why you're using the scaling instead of the 'Size' option, which allows you to specify the resolution. I for one, haven't been able to record in native QHD with the latest versions, which also includes this frame drop problem.
75% of 1440p is exactly 1080p, makes no difference.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: De-M-oN on October 17, 2016, 08:22:18 AM
either you are blind or you care not much about quality if a man on earth doesnt see scaling done by nearest neighbor. wow. for you the invention of anti aliasing in graphic cards would have been pointless (http://www.ugly-smilies.de/data/uglyrolleyes.gif)

Quotebut for current standards (YouTube) 1080 is still perfectly fine

Their 1080p quality level looks like a hammersmashed slug.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 17, 2016, 08:34:06 AM
Quote from: De-M-oN on October 17, 2016, 08:22:18 AM
either you are blind or you care not much about quality if a man on earth doesnt see scaling done by nearest neighbor. wow. for you the invention of anti aliasing in graphic cards would have been pointless (http://www.ugly-smilies.de/data/uglyrolleyes.gif)

Quotebut for current standards (YouTube) 1080 is still perfectly fine

Their 1080p quality level looks like a hammersmashed slug.

You don't seem to grasp it. I'm going to try again. Currently, most of YouTube's community is fine with 1080p for the type of content I create (game reviews/let's plays). Yes, YouTube's 1080p looks bad compared to 1440p. But what you get is not enough to justify having longer rendering times, longer upload times and having a much bigger file size to edit which my PC struggles with at times.

Again, please refrain to post again if you're not going to contribute at all to a solution. We're going offtopic and the issue still exists: Dxtory after version 2.0.128 is not capable of delivering smooth footage when using the scale option.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: ExKoder on October 17, 2016, 11:40:05 PM
Is all CPU of Processing Threads chosen and isn't it improved?
When checking Force CPU Processing, a scaling is calculated by CPU, so CPU power seems not enough by 1 thread.
Conversion of BGR<->RGB、R10G10B10->R8G8B8、X8R8G8B8->R8G8B8 etc.
A lot of processing refers to the setting.

ver2.0.137 later,  It's different in acquisition method in the CPU scaling buffer.
In order to avoid an out-of-memory, A memory block is acquired small,
In the case of low memory systems, it seems that there is likely to be slow.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 18, 2016, 03:33:43 AM
Quote from: ExKoder on October 17, 2016, 11:40:05 PM
Is all CPU of Processing Threads chosen and isn't it improved?
When checking Force CPU Processing, a scaling is calculated by CPU, so CPU power seems not enough by 1 thread.
Conversion of BGR<->RGB、R10G10B10->R8G8B8、X8R8G8B8->R8G8B8 etc.
A lot of processing refers to the setting.

ver2.0.137 later,  It's different in acquisition method in the CPU scaling buffer.
In order to avoid an out-of-memory, A memory block is acquired small,
In the case of low memory systems, it seems that there is likely to be slow.

Checking All logical processors makes it worse. I'm not looking for a way to fix the "Force CPU Processing" but rather fix the scaling problem without this option. To make it clear: When I record at 1440p which is my native resolution all runs fine, the frame rate is smooth. When I check the scaling option to 75%, although the overlay tells me the footage is being recorded at 60fps, when I play it back later it's all choppy. It's not a bottleneck problem, my system handles 1440p recording just fine, it should handle 1080p too but the scaling option makes the footage choppy.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: Supra on October 18, 2016, 09:56:44 PM
Quote from: thesparrow on October 18, 2016, 03:33:43 AM
my system handles 1440p recording just fine, it should handle 1080p too but the scaling option makes the footage choppy.
Maybe this is your fix. Considering you have a GTX 1080, a Core i7 4770 and a healthy amount of RAM, I don't see how it can slow down your workflow if you're still encoding to 1080p.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 18, 2016, 10:50:45 PM
Quote from: Supra on October 18, 2016, 09:56:44 PM
Quote from: thesparrow on October 18, 2016, 03:33:43 AM
my system handles 1440p recording just fine, it should handle 1080p too but the scaling option makes the footage choppy.
Maybe this is your fix. Considering you have a GTX 1080, a Core i7 4770 and a healthy amount of RAM, I don't see how it can slow down your workflow if you're still encoding to 1080p.
That's a workaround, not a fix. If I said it DOES slow down my workflow I don't see why you would assume it doesn't. Recording in 1440p rather than 1080p results in a much bigger file size which requires more room in my disk, which makes the footage stutter on Premiere while editing which makes the final rendering process longer as well.

It's like having a car and a bike at home, the car is the optimal choice but for a reason nobody knows, it doesn't start so you chose the bike to go to work. Does it get you there? Yes. Wouldn't it be much better if you could use the car though? Yes, definitely. My current best workaround is using an old version of Dxtory which does scaling without affecting the footage fps. This is a problem generated by the most recent versions and without a doubt should be fixed.

I currently don't have a second computer to test the latest versions with scaling and eliminate possible causes by my computer, if ANYONE CAN POSSIBLY TEST THIS ON YOUR PC, that would be of great help.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: Rotareneg on October 19, 2016, 01:31:53 AM
I'm seeing it too. The first part of the following video was recorded at 100% scaling, the second part at 75%:

https://youtu.be/yNoBriyMJb0

Both videos were recorded at 30 fps to make the issue more visible. In the second part every other frame is identical, making the effective frame rate only 15 fps.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 19, 2016, 05:48:43 AM
Quote from: Rotareneg on October 19, 2016, 01:31:53 AM
I'm seeing it too. The first part of the following video was recorded at 100% scaling, the second part at 75%:

https://youtu.be/yNoBriyMJb0

Both videos were recorded at 30 fps to make the issue more visible. In the second part every other frame is identical, making the effective frame rate only 15 fps.

Thank you, seems to be a common problem then. It doesn't make sense. Version 2.0.128 does it without a problem but the most recent builds have that issue.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: ClassifyLP on October 19, 2016, 08:18:39 PM
Another workaround is to simply play at 1080p.

I also have to agree with De-M-oN, 1440p looks much better on YouTube. If you're worried about rendering times, just dial down the quality of the 1440p footage, it'll still look better on YouTube.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: De-M-oN on October 19, 2016, 09:19:10 PM
You cry with your good hardware lol.

I have a 3770k and upload in 2800x1750 to get their 4k bitrate on my video.

I encode about one and a half hour in really awesome quality and you have not time to encode a hour a day??
Filesize on nowadays drives and prices? meh.

its rather being lazy as fuck.

QuoteIt's like having a car and a bike at home, the car is the optimal choice but for a reason nobody knows, it doesn't start so you chose the bike to go to work. Does it get you there? Yes. Wouldn't it be much better if you could use the car though? Yes, definitely. My current best workaround is using an old version of Dxtory which does scaling without affecting the footage fps. This is a problem generated by the most recent versions and without a doubt should be fixed.

bad comparison, because using 1440p would be better. Your comparison compares good vs bad only. Using 1440p is only bad for your laziness and your terrible premiere decoder, but it has beside on that only advantages, which your bike doesnt have in your comparison.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: AddictivePenguin on October 19, 2016, 09:54:23 PM
Quote from: thesparrow on October 19, 2016, 05:48:43 AM
Quote from: Rotareneg on October 19, 2016, 01:31:53 AM
I'm seeing it too. The first part of the following video was recorded at 100% scaling, the second part at 75%:

https://youtu.be/yNoBriyMJb0

Both videos were recorded at 30 fps to make the issue more visible. In the second part every other frame is identical, making the effective frame rate only 15 fps.

Thank you, seems to be a common problem then. It doesn't make sense. Version 2.0.128 does it without a problem but the most recent builds have that issue.

Same problem here! While my FPS Indicator says I am getting solid 60fps on the file, when playing it back it is very choppy! I was told that lossless codecs are not supposed to playback smoothly without being converted to something else first but this had never happened to me before updating, so that's not the problem either.

At least you are lucky, I can't get the .128 version due to incompatibility with AMD drivers, so I am stuck with these 13x broken ones.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 19, 2016, 09:59:20 PM
Quote from: ClassifyLP on October 19, 2016, 08:18:39 PM
Another workaround is to simply play at 1080p.

I also have to agree with De-M-oN, 1440p looks much better on YouTube. If you're worried about rendering times, just dial down the quality of the 1440p footage, it'll still look better on YouTube.

A workaround sure, perfect scenario? Not at all. Why would I play in 1080p when my computer can run games at 1440p without a problem? Working with 1440p is simply not an option at this point. The disadvantages far outweigh the quality increase. A very small percentage of YouTube's audience watches videos in 1440p.

So far the best workaround is to stick with version 2.0.128. The point of this post was to state a problem, see if anyone else has it (seems to be the case) and warn developers this is an issue that needs to be addressed.

Quote from: De-M-oN on October 19, 2016, 09:19:10 PM
You cry with your good hardware lol.

I have a 3770k and upload in 2800x1750 to get their 4k bitrate on my video.

I encode about one and a half hour in really awesome quality and you have not time to encode a hour a day??
Filesize on nowadays drives and prices? meh.

its rather being lazy as fuck.

I already asked of you to stop posting on this thread, you have been of no help whatsoever and you're clearly just trying to push your points further when I already told you they're of no use at all. I honestly wonder if you don't have anything else better to do.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: De-M-oN on October 19, 2016, 10:02:49 PM
QuoteThe disadvantages far outweigh the quality increase

not at all. What disadvantage to begin with. You have the hardware for it. hell.

QuoteA very small percentage of YouTube's audience watches videos in 1440p.
You know that because? The belly guesses it? Your friends like 480p? You dont get comments about it?
__
QuoteI already asked of you to stop posting on this thread, you have been of no help whatsoever and you're clearly just trying to push your points further when I already told you they're of no use at all. I honestly wonder if you don't have anything else better to do.

You make yourself problems.
So much efforts to reach worse quality  ::)
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 19, 2016, 10:11:58 PM
Quote from: De-M-oN on October 19, 2016, 10:02:49 PM
QuoteThe disadvantages far outweigh the quality increase

not at all. What disadvantage to begin with. You have the hardware for it. hell.
I already posted them on this thread, if you don't care to read them it's on you. How can you actually call me lazy?

Quote from: De-M-oN on October 19, 2016, 10:02:49 PM
QuoteA very small percentage of YouTube's audience watches videos in 1440p.
You know that because? The belly guesses it? Your friends like 480p? You dont get comments about it?
Because I work on YouTube and I have access to data you clearly don't. Actually, it doesn't take more than a google search to confirm this. People complain about 360p, 480p, maybe even 720p but not 1080p.

Understand this: I'm not the ocasional YouTube user that uploads one video every month or so. I upload videos every single day. Hopefully you can understand now because this is getting very tiresome.

Quote from: AddictivePenguin on October 19, 2016, 09:54:23 PM
Quote from: thesparrow on October 19, 2016, 05:48:43 AM
Quote from: Rotareneg on October 19, 2016, 01:31:53 AM
I'm seeing it too. The first part of the following video was recorded at 100% scaling, the second part at 75%:

https://youtu.be/yNoBriyMJb0

Both videos were recorded at 30 fps to make the issue more visible. In the second part every other frame is identical, making the effective frame rate only 15 fps.

Thank you, seems to be a common problem then. It doesn't make sense. Version 2.0.128 does it without a problem but the most recent builds have that issue.

Same problem here! While my FPS Indicator says I am getting solid 60fps on the file, when playing it back it is very choppy! I was told that lossless codecs are not supposed to playback smoothly without being converted to something else first but this had never happened to me before updating, so that's not the problem either.

At least you are lucky, I can't get the .128 version due to incompatibility with AMD drivers, so I am stuck with these 13x broken ones.
The reason why it's not a good idea to assume footage is choppy by playing it on VLC/WMP/whatever is because it's lossless: it's a very big file which could cause some stutters while the program reads it. But that's not the case here, actually I can play 1440p footage just fine. To eliminate all chances, I have rendered a video with the scaled 1080p footage (from Dxtory) and it came out choppy meaning it's a problem with Dxtory and how it handles scaling.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: AddictivePenguin on October 19, 2016, 10:13:51 PM
Quote from: De-M-oN on October 19, 2016, 10:02:49 PM
QuoteThe disadvantages far outweigh the quality increase

not at all. What disadvantage to begin with. You have the hardware for it. hell.

QuoteA very small percentage of YouTube's audience watches videos in 1440p.
You know that because? The belly guesses it? Your friends like 480p? You dont get comments about it?
__
QuoteI already asked of you to stop posting on this thread, you have been of no help whatsoever and you're clearly just trying to push your points further when I already told you they're of no use at all. I honestly wonder if you don't have anything else better to do.
You make yourself problems.
So much efforts to reach worse quality  ::)

Seriously, if this forum had proper/active moderators you'd be warned/temp banned for Post Boosting, that is making useless posts that contribute in no way to answering the Original Poster's question.

Anyway, this is getting way off-topic so here is my small contribution to this all after confirming I have the same problem: 

After messing around for countless hours today, I managed to get playback framerates matching the ones the Record FPS status showed. This is what I did (I am using the lossless MagicYUV codec btw):
     -Set the scaling percentage to 100%
     -Set the quality to 720p  (in your case this would be 1080p)
     -In the advanced settings tab, I checked the "Force CPU processing" box and also checked the "Use all logical processors" box.

After hopping back in-game, everything seemed to work perfectly. I don't understand how I didn't try this before along with all the troubleshooting I did the past week and today.
I hope this works for you as I know how frustrating it is to be able to record, but your video to be useless due to the choppy fps.

Now with that problem out of the way, I just need to figure out why my video editor suddenly decided to reject all Dxtory-captured videos and mark them as "unrecognizable" despite it still being in .avi format like always :I But that has nothing to do with this post so I'll put an end there :P
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: De-M-oN on October 19, 2016, 10:23:34 PM
I upload videos too. I had times where I did upload 3 videos a day. With worse hardware than you have. Maybe you use bad software if they're that slow. Remember: The premiere decoder and encoder are very slow, very inefficient and have almost no options. The common problem with editing softwares. As more expensive as worse it gets.

You work on youtube? cool. Then say them that 1080p needs better bitrate please. 1080p looks just terrible. No one complains about 1080p quality? Then you're a bit blind. Letsplayforum.de, reddit, and many more you see daily complains about how bad 1080p looks. At least it got a bit better with VP9.

QuoteBecause I work on YouTube and I have access to data you clearly don't
And this considers at what quality the player starts the video? It considers if a video has the higher quality available? It considers quality switches by the automatic selection? It considers that at firefox in the past and maybe even nowadays always choosed 480p at automatic, no matter how fast your connection is? There are a lot videos which dont have higher than 720p for example. Do you consider this in your stats?

How you can safely measure such stats? Imo impossible.

And why is the audience which would prefer the better quality nothing worth? Thats same like these people: "If I get 1000 subscribers I'll buy a better mic" What a logic.

QuoteSeriously, if this forum had proper/active moderators you'd be warned/temp banned for Post Boosting, that is making useless posts that contribute in no way to answering the Original Poster's question.

Because he has a first world problem.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 19, 2016, 10:38:47 PM
Quote from: AddictivePenguin on October 19, 2016, 10:13:51 PM

After messing around for countless hours today, I managed to get playback framerates matching the ones the Record FPS status showed. This is what I did (I am using the lossless MagicYUV codec btw):
     -Set the scaling percentage to 100%
     -Set the quality to 720p  (in your case this would be 1080p)
     -In the advanced settings tab, I checked the "Force CPU processing" box and also checked the "Use all logical processors" box.

After hopping back in-game, everything seemed to work perfectly. I don't understand how I didn't try this before along with all the troubleshooting I did the past week and today.
I hope this works for you as I know how frustrating it is to be able to record, but your video to be useless due to the choppy fps.

Now with that problem out of the way, I just need to figure out why my video editor suddenly decided to reject all Dxtory-captured videos and mark them as "unrecognizable" despite it still being in .avi format like always :I But that has nothing to do with this post so I'll put an end there :P

I have posted that workaround in the thread already (the Force CPU processing one). It's a workaround but by no means a fix. That will put stress on your CPU. It might work for games like Minecraft which a decent computer can run just fine but if you try it with Shadow Warrior 2 or any other high hardware requirements you're gonna loose frames. It still turns out better than without that option though.

What I'm wondering is, where do you set quality to 720p with scaling percentage at 100%? Is that something you do with MagicYUV? Because I'm using UT video.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: AddictivePenguin on October 19, 2016, 10:48:01 PM
In the "scaling" section of the Video Settings, there are 2 buttons: Scaling and Size. Leave scaling at 100%, then click on size and set the dimensions to be 1080p which is 1920 x 1080, although I am sure you already knew that  :P

Also, despite I went through all of the replies it seems like I missed the one saying about Force CPU Processing, sorry  ;D
Lastly, yes, it's true you lose some FPS, but I guess with some fine-tuning of how many cores dxtory uses you could get an optimal result. I don't have the time to try it right now, but I am sure there can be FPS gained from that.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 19, 2016, 10:50:47 PM
Quote from: AddictivePenguin on October 19, 2016, 10:48:01 PM
In the "scaling" section of the Video Settings, there are 2 buttons: Scaling and Size. Leave scaling at 100%, then click on size and set the dimensions to be 1080p which is 1920 x 1080, although I am sure you already knew that  :P

Oh yea, well, it's the same thing. You're setting the size either way but in two different forms.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: Supra on October 20, 2016, 01:43:34 AM
Quote from: thesparrow on October 18, 2016, 10:50:45 PM
That's a workaround, not a fix. If I said it DOES slow down my workflow I don't see why you would assume it doesn't. Recording in 1440p rather than 1080p results in a much bigger file size which requires more room in my disk, which makes the footage stutter on Premiere while editing which makes the final rendering process longer as well.

Yep, I know how it works. You can downscale video playback on Premiere, and you can encode pretty quickly with those specs. Honestly, how much longer does it take that it proves such a problem? I'm interested.

I'm suffering the same problem, by the way. It's just that I can't quite record at native 1440p because I have a storage bottleneck.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 20, 2016, 02:38:57 AM
Quote from: Supra on October 20, 2016, 01:43:34 AM
Quote from: thesparrow on October 18, 2016, 10:50:45 PM
That's a workaround, not a fix. If I said it DOES slow down my workflow I don't see why you would assume it doesn't. Recording in 1440p rather than 1080p results in a much bigger file size which requires more room in my disk, which makes the footage stutter on Premiere while editing which makes the final rendering process longer as well.

Yep, I know how it works. You can downscale video playback on Premiere, and you can encode pretty quickly with those specs. Honestly, how much longer does it take that it proves such a problem? I'm interested.

I'm suffering the same problem, by the way. It's just that I can't quite record at native 1440p because I have a storage bottleneck.
I use more than one layer on my videos, in most I use facecam which further makes the editing and rendering process more stressful on my computer. For the same amount of time, 1440p will turn out in a much bigger file size. I record with Ut video which results in a 270GB file for one hour recording 1080p. That's with UtVideo YUV444, I might go back to YUV420 because the file is smaller although with worse quality. Disk space is not the only problem. Bigger file will make Premiere stutter while editing which is very annoying. It will also make the render times longer. I cannot precise at this point how much more.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: thesparrow on October 20, 2016, 09:35:32 AM
I finally found the problem. Doing a couple more tests I noticed the overlay "GPU" warning. That's very odd considering I have a GTX 1080. So I went and look Dxtory for any GPU options I could change. Checking the option "MULTI GPU STABLE PROCESSING" fixed it for me. It doesn't make much sense, this option is supposed to help with SLI and I'm running on one single card. Either way, checking this option allows me to record at smooth 60fps again with the 75% scaling option in the last version of Dxtory.
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: AddictivePenguin on October 21, 2016, 12:19:16 AM
Quote from: thesparrow on October 20, 2016, 09:35:32 AM
I finally found the problem. Doing a couple more tests I noticed the overlay "GPU" warning. That's very odd considering I have a GTX 1080. So I went and look Dxtory for any GPU options I could change. Checking the option "MULTI GPU STABLE PROCESSING" fixed it for me. It doesn't make much sense, this option is supposed to help with SLI and I'm running on one single card. Either way, checking this option allows me to record at smooth 60fps again with the 75% scaling option in the last version of Dxtory.

I had noticed that GPU bottleneck as well, never really thought it was the cause, mostly considered it a false-positive since it just "flased" for me. Anyway, I'll try it out when I get back home, really excited about this right now  :D
Title: Re: Versions after Dxtory 2.0.128 deliver choppy footage when scaling
Post by: Supra on October 21, 2016, 02:18:44 PM
That's great, I'll give that a try.