ExKode Forum

Dxtory => Help & Support => Topic started by: turbodude555 on May 23, 2017, 10:16:41 PM

Title: Bizarre low fps recording in recent versions
Post by: turbodude555 on May 23, 2017, 10:16:41 PM
I have a rig made specifically for even being able to game and record "lossless" in 4k with DXTORY. As of late, some games are refusing to record correctly. Even really simple Unity-based games. It would appear quite a few things apparently somehow "lock" at 45fps recording almost exactly. Even if the game is running at 60fps or higher. Of course I could use "synchronous surface lock" for example but then the output isn't exactly a smooth 60fps even if it records as that. What's been going on recently?

EDIT:

Can confirm DXTORY is causing the problem, something is causing it to capture at about 75% the target fps. Locking the games to 90fps rather than 60fps lets me record 60fps it would seem....
Title: Re: Bizarre low fps recording in recent versions
Post by: Takedown on May 24, 2017, 03:13:30 PM
Have you tried using only "Multi Device Processing" under Advanced ?  If that doesn't help you can try Force CPU processing and see what that does.  Those two settings usually have an effect with that problem.