It would be really cool if you could add v-sync and triple buffering option. Since D3DOverrider is not being developed any more and it doesn't support 64-bit applications (and doesn't work in W8.1 at least in my case), I haven't found a way to force triple buffering to games. It's feature that I'd really need and it would suit Dxtory really well.
atleast on nvidia, you can force triple buffering from the control panel application, just as well as vsync. I'd imagine amd has similar features.
edit: pic!
(http://i265.photobucket.com/albums/ii239/lucky__007/Computer_screenshots/TripleBuffering.jpg)
AMD has no such feature for Direct3D. It only lets you enable triple buffering for OpenGL.
That's why I still use D3DOverrider
Quote from: Malix on November 22, 2013, 07:14:43 PM
atleast on nvidia, you can force triple buffering from the control panel application, just as well as vsync. I'd imagine amd has similar features.
edit: pic!
Ever since Windows Vista, driver has not been allowed to do that for DirectX applications. That setting only works for OpenGL applications. I would not be here requesting this feature if forcing it through drivers was possible. Idiotically forcing v-sync is allowed for DirectX applications (and obviously for OpenGL).
EDIT:
Duh... I at some point managed to mess up my D3Doverrider (D3DOverriderWrapper.exe part to be exact) and now it works. Sadly it does not support 64-bit applications.