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Any Plans to Support Mantle API?

Started by patzivota, January 19, 2015, 02:59:51 PM

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patzivota

Yes, Mantle is new, and is strictly for certain AMD cards (for the time being), but it's a pretty incredible API alternative to Direct3D and OpenGL. A small handful of games out right now support it (Battlefield 4, Thief, Dragon Age: Inquisition, Sniper Elite 3) while several anticipated future titles plan to support it, too (GTA V, Star Citizen, Battlefield Hardline, Mirror's Edge 2, etc).

So, it would be nice to see my favorite gameplay recorder, Dxtory, supporting Mantle.


astrix_au

I hope they do, I already shared the link Rober from AMD gave me for access to the SDK. Raptr currently supports Mantle but only the 720p is working, 1080p is broken with tearing and stuttering also crossfire doesn't work so I only can use one GPU. They will fix it soon and add crossfire support.

The amazing thing is how good it works, no lag or effect on gameplay. Supporting Mantle is going to really make DX torry perform like a beast, especially on 290x crossfire set up.

Here is my video I created on using mantle.
https://www.youtube.com/watch?v=-W8x-UBg600

I also found Motion JPEG using bandicam to be awesome. If DXtory could use that that would be great. At 70 quality (175Mbps) I can capture with a 7200 rpm drive and it looks amazing. I record 1440p 60fps and the it's great but it's not as smooth as raptr's Mantle. Lagarith uses way too much HD space.

You can apply for Mantle access here > http://developer.amd.com/mantle/