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Out-of-order frames/jitter in SOMA (openGL)

Started by nivomi, November 01, 2016, 06:34:19 AM

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nivomi

Example footage: https://www.youtube.com/watch?v=S2Il8O5lpT0&feature=youtu.be

DXtory seems to struggle with SOMA's openGL version, or something, and while the game runs perfectly fine, any footage recorded seems to suffer from this odd corruption.

nivomi

Update: noticed that the overlay tends to flicker into the recording whenever the frame jitter happens. Possibly two symptoms of the same bug?

Footage: https://www.youtube.com/watch?v=He_WX9TwDyk&feature=youtu.be