Author Topic: Dxtory 2.0.130 - Dropped frames during recording  (Read 3762 times)

DrunkMonk74

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Dxtory 2.0.130 - Dropped frames during recording
« on: June 17, 2015, 10:35:30 pm »
Hi guys

was very pleased to see Dxtory was supporting 64bit codecs. I use MagicYUV to record game play and with Dxtory 2.0.129 I was only able to use the 32bit version of this codec. Dxtory now recognises and allows me to use the 64bit version. However my recordings under 2.0.130 are dropping frames quite alot. If I use the option for "Multi GPU" (even though I only have a single GPU), the recordings are better, but there are still dropped frames. I've increased thread priority to "HIGHEST" but still have the same issue. I've also tried some of the other settings, "SYNCRONOUS SUFACE LOCK" and "WAIT FOR AVAILABLE BUFFER" but none of the settings improves the recording. Still dropped frames.

However with Dxtory 2.0.129 everything is recording just fine.

Below I've put my environment information for version 2.0.130. Hope it helps to trouble shoot the issue. For now I'll be rolling back to version 2.0.129


[Dxtory]
Version: 2.0.130
UID: 227d782f-8f88-460e-8027-d80dea389a7e

[Dxtory Files]
InstallPath: C:\Program Files (x86)\ExKode\Dxtory2.0
amd_ags.dll Size: 271,872 bytes Ver:  SHA1: 44ab4f74637e23ca586580c6d746974e86da98e6
AppNames.txt Size: 1,047 bytes SHA1: 40cd39ab435dbcb3d44eba72b737a05b9a14410b
AudioStreamSplitter.exe Size: 38,432 bytes Ver: 2.0.0.2 SHA1: 5195bb906a508f9e7175f3c9c7d62c6c76f8217c
AudioStreamSplitter_ja.txt Size: 134 bytes SHA1: 489a5264d73a47edcce7c92edb131cf63e5e5709
AVIFix.exe Size: 72,704 bytes Ver: 2.0.0.130 SHA1: 52a6e3b1d3309edba96e06114793fff0e32294c7
AVIFix_ja.txt Size: 288 bytes SHA1: 9cab20780686687b84f604c77c73aaae3fd8126d
AVIMux.exe Size: 168,992 bytes Ver: 2.0.0.130 SHA1: 3bd3a8a8d871fb0601cc1ad3f2479f92e12216d8
AVIMuxCore.dll Size: 199,200 bytes Ver: 2.0.0.130 SHA1: 53661b27f6f6f9f3e8316dca872fd4b01da93e49
AVIMux_ja.txt Size: 1,701 bytes SHA1: fa240715d701f450bb95377aa8517a252329b619
CryptData.pup Size: 84 bytes SHA1: cf9d724807f965d372da4d168bebd78c5258d6ae
Dxtory.exe Size: 589,856 bytes Ver: 2.0.0.130 SHA1: a519ec3c0bc78d177004c0d7f7e842864e3f3bcb
Dxtory64.exe Size: 101,920 bytes Ver: 2.0.0.130 SHA1: f6438dd6efcc5e892631b2f3c616262d3997755e
DxtoryCore.dll Size: 7,103,520 bytes Ver: 2.0.0.130 SHA1: f217dbb318eecf8f444c128a3ada42938e9379ba
DxtoryCore64.dll Size: 6,783,520 bytes Ver: 2.0.0.130 SHA1: 9c4d8d3cceaec6533ac80a9a54dbfd56962560e2
DxtoryHK.dll Size: 168,992 bytes Ver: 2.0.0.130 SHA1: 57042f0294adda5ee0b94b5767a118ce0f4dc9bc
DxtoryHK64.dll Size: 186,400 bytes Ver: 2.0.0.130 SHA1: 1956eff3ee94bda1f32a79043904d14cb94343ff
DxtoryLicenceFile.dxtorylic Size: 184 bytes SHA1: 79d505fe1068c14a8b005506c7be16a6b65b9095
DxtoryMM.dll Size: 1,125,936 bytes Ver: 2.0.0.126 SHA1: 798cd56c8dd928496e34fcaba11aa5d7e159b20c
DxtoryMM64.dll Size: 1,137,712 bytes Ver: 2.0.0.126 SHA1: 5211c132c7c4b7751b65ba375e3b832e5decb70e
DxtoryVideo.dll Size: 434,720 bytes Ver: 2.0.0.130 SHA1: 8d1393e8ce7cfd4b5e2a3481308b8410c3730ab7
DxtoryVideo64.dll Size: 473,120 bytes Ver: 2.0.0.130 SHA1: f2c63192dfe94db290be10a9d8b66c7a04949ae3
DxtoryVideo64_Install.bat Size: 28 bytes SHA1: 308ae1e37b5e28ff7134beb319faad48280068b0
DxtoryVideo64_Uninstall.bat Size: 31 bytes SHA1: 3fbf8d3c3a5b375eda07e47a64534b91c8df5139
DxtoryVideoSetting.exe Size: 129,568 bytes Ver: 2.0.0.130 SHA1: ee440e846cfeec2acb4a88f81f589e00c34e825e
DxtoryVideoSetting_ja.txt Size: 1,675 bytes SHA1: e532f36bd5ac6255659d240180637484661f0c83
DxtoryVideo_Install.bat Size: 26 bytes SHA1: b00e69772cc1cae9e86fe2b70ca290c488723fd7
DxtoryVideo_Uninstall.bat Size: 29 bytes SHA1: 0b0202cbc7fba373f42e1a6916fc2ad01edaa627
Dxtory_ja.txt Size: 18,409 bytes SHA1: 5c8de52c344ac61e219496d6d051f71ebf21a5a2
EULA_en.txt Size: 1,356 bytes SHA1: 340c6b3425ab78d83c6a8bd344b6cc58d152ce8f
EULA_ja.txt Size: 1,814 bytes SHA1: cded0d38ec6a1cb0e86bc264496deaa28082cb51
ignore_module_list.txt Size: 984 bytes SHA1: 81712bc1159d78e4cbb2e124943eb86e8d7d44cb
LicReg.dat Size: 9,791 bytes SHA1: a83905ba68066d441b5d33b06f5dbb023be505fd
LicReg.exe Size: 96,816 bytes Ver: 2.0.0.4 SHA1: 0d236ac1394a97d35a67c63ec15e45a80f87db5b
LicReg_ja.txt Size: 707 bytes SHA1: 981af64897276c22867952f4972d9c29c6ee35e7
RawCapConv.exe Size: 212,000 bytes Ver: 2.0.0.130 SHA1: 67368b7ac0f8af7dee24a9de5772eaf62490cd03
RawCapConv_ja.txt Size: 1,869 bytes SHA1: 12086976f07abfc8d435abeee6c450c3cb2b07cd
RCStream.dll Size: 164,352 bytes Ver: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
readme.txt Size: 1,322 bytes SHA1: f8b7e31de7927309f7f3e03936374837906a94d9
Src16x10_Dest4x3.png Size: 40,081 bytes SHA1: 3b4f6332b8b3129ee351a9c96a9c4ac7f6f7a4cd
Src16x9_Dest4x3.png Size: 40,179 bytes SHA1: fcec824f4e95f7becf65bbabcc1a99c1470b99a1
unins000.dat Size: 22,394 bytes SHA1: b507e9d26cdaa826d5a149d0c62bc0c317717d9c
unins000.exe Size: 1,196,064 bytes Ver: 51.1052.0.0 SHA1: a112ac68b5bc99b00eabdba98c69dbef7567a4d9
unins000.msg Size: 22,701 bytes SHA1: ab7961d64f8b22503c9c7ca4b335fa539b0278a3
UpdateChecker.exe Size: 93,696 bytes Ver: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44
UpdateChecker.ini Size: 238 bytes SHA1: 796da23b4a505bf2ef370dc271d1a80585dff6e2
UpdateChecker_ja.txt Size: 190 bytes SHA1: 969913786a3497f3e448572f7810ee9814314928
DxtoryCodec.dll 64bit Size: 2,611,744 bytes Ver: 2.0.0.130 SHA1: 6fc34eb207f0d0bfd453367274343a5594ce17de
DxtoryCodec.dll 32bit Size: 2,509,344 bytes Ver: 2.0.0.130 SHA1: a83714150fb4bc3fefa8bfe7bca24b38270d50d1

[System Information]
CPU: Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA3 AES
OS: Microsoft Windows 8.1 Pro x64
OSVersion: 6.3.9600
OSLanguage: 2057
ServicePack:
Memory0: NODE 1 8,589,934,592 bytes
Memory1: NODE 1 8,589,934,592 bytes
Memory2: NODE 1 8,589,934,592 bytes
Memory3: NODE 1 8,589,934,592 bytes
Memory4: NODE 1 8,589,934,592 bytes
Memory5: NODE 1 8,589,934,592 bytes
Memory6: NODE 1 8,589,934,592 bytes
Memory7: NODE 1 8,589,934,592 bytes
TotalMemory: 68,719,476,736 bytes
Total Physical Memory: 68,616,228,864 bytes
Available Physical Memory: 65,172,852,736 bytes
Total Page File: 80,950,628,352 bytes
Available Page File: 76,988,899,328 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,783,087,104 bytes
PerformanceCounterFrequency: 2929689 (0x2CB419)
VideoCard: NVIDIA GeForce GTX TITAN X Memory: 4,293,918,720 Processor: GeForce GTX TITAN X DriverVer: 9.18.13.5306 DriverDate: 2015-05-27 01-00-00
Display0: 2560x1440 32bits 144Hz
SoundDevice: Denon USB Audio Manufacturer: Denon
SoundDevice: Sound Blaster ZxR Manufacturer: Creative Technology Ltd.
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)
SoundDevice: Sound Blaster ZxR DBpro Manufacturer: Creative Technology Ltd.
SoundDevice: High Definition Audio Device Manufacturer: Microsoft
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)
SoundDevice: Bluetooth Hands-free Audio Manufacturer: Broadcom
SoundDevice: VB-Audio VoiceMeeter VAIO Manufacturer: VB-Audio Software
SoundDevice: VB-Audio VoiceMeeter AUX VAIO Manufacturer: VB-Audio Software
SoundDevice: VB-Audio Virtual Cable Manufacturer: VB-Audio Software

[NVIDIA Info]
NVDriver: 353.6 r353_03
GPU0: GeForce GTX TITAN X Memory: 12288MB MemoryClock: 3655MHz BaseClock: 1127MHz BoostClock: 1216MHz

[Audio Device]
Speakers (Sound Blaster ZxR) - CoreAudioOut
Speakers (Minx Multimedia ) - CoreAudioOut
CABLE Input (VB-Audio Virtual Cable) - CoreAudioOut
VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - CoreAudioOut
Speakers (Yeti Stereo Microphone) - CoreAudioOut
Digital Audio (S/PDIF) (Sound Blaster ZxR DBpro) - CoreAudioOut
VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO) - CoreAudioOut
Digital Audio Interface (2- Denon USB Audio) - CoreAudioOut
Microphone (Yeti Stereo Microphone) - CoreAudioIn, Volume 100
Microphone (Sound Blaster ZxR) - CoreAudioIn, Volume 81
VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO) - CoreAudioIn, Volume 99
What U Hear (Sound Blaster ZxR) - CoreAudioIn, Volume 100
VoiceMeeter Output (VB-Audio VoiceMeeter VAIO) - CoreAudioIn, Volume 99
Aux (Sound Blaster ZxR DBpro) - CoreAudioIn, Volume 100
CABLE Output (VB-Audio Virtual Cable) - CoreAudioIn, Volume 99
Digital Audio (S/PDIF) (Sound Blaster ZxR DBpro) - CoreAudioIn, Volume 100

[Video Codec]
Dxtory Video Codec FCC:xtor
FICV Codec FCC:ficv
Intel IYUV codec FCC:i420
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
MagicYUV lossless video codec v1.1 (64 bit) FCC:magy
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
UtVideo Pro YUV422 10bit VCM FCC:uqy2
UtVideo RGB VCM FCC:ulrg
UtVideo RGBA VCM FCC:ulra
UtVideo YUV420 BT.601 VCM FCC:uly0
UtVideo YUV420 BT.709 VCM FCC:ulh0
UtVideo YUV422 BT.601 VCM FCC:uly2
UtVideo YUV422 BT.709 VCM FCC:ulh2
x264vfw - H.264/MPEG-4 AVC codec FCC:x264
Cinepak Codec by Radius FCC:cvid
FICV Codec FCC:ficv
Intel IYUV codec FCC:i420
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
MagicYUV lossless video codec v1.1 (32 bit) FCC:magy
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
UtVideo Pro YUV422 10bit VCM FCC:uqy2
UtVideo RGB VCM FCC:ulrg
UtVideo RGBA VCM FCC:ulra
UtVideo YUV420 BT.601 VCM FCC:uly0
UtVideo YUV420 BT.709 VCM FCC:ulh0
UtVideo YUV422 BT.601 VCM FCC:uly2
UtVideo YUV422 BT.709 VCM FCC:ulh2
x264vfw - H.264/MPEG-4 AVC codec FCC:x264

[Audio Codec]
Microsoft GSM 6.10
Microsoft CCITT G.711
Microsoft IMA ADPCM
MS-ADPCM
PCM
IEEE Float

[License Information]
License: Registered
Expire: Unlimited
LicVerify: 633c73a5524ca839353caa005685f2cab9366ab4

[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Empty

[Global Setting]
OptionFlag=

[Ignore List]

======================================================================

[Profile]
Name: Default
Path:

[Overlay]
Option: Left Top VidoeFPS WriteFileFPS RecordState
Color: Sleep FF00FF00, Active FFFFBC00, Movie  FF00FF00, ScreenShot FF00FF00

[Folder]
x G:  Speed: 349MB/sec  Free: 1,994,338,238,464 Total: 2,000,267,767,808 Format: NTFS
SSFolder:

[HotKey]
MovieCapture: F12 (0x00000058)
PushToTalk: None
ScreenShotSingle: F11 (0x00000057)
ScreenShotRepeat: None
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None

[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Size 100% 1920x1080
Codec: MagicYUV lossless video codec v1.1 (64 bit), Quality 7500, KeyFrameRate 15, DataRate 0
FrameRate: 60
Output: File AVI
Option:

[Audio0]
Enabled: True
PushToTalk: False
Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)
Codec: PCM
Format: PCM 44100 Hz, 24 bit, Stereo

[Audio1]
Enabled: True
PushToTalk: False
Device: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
Codec: PCM
Format: PCM 44100 Hz, 24 bit, Stereo

[Audio2]
Enabled: True
PushToTalk: False
Device: CABLE Input (VB-Audio Virtual Cable)
Codec: PCM
Format: PCM 44100 Hz, 24 bit, Stereo

[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 97
Option:

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 000000000000AAAA
LimitedFPS: False
FPSLimit: 60
DelayHook: True
DelayHookTime: 5

======================================================================

[Profile]
Name: Battlefield 4™
Path: C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe

[Advanced]
DataProcessingOption: StableProcessing
HookOption:
ThreadCount: 1
ThreadMask: 000000000000AAAA
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/06/17 14:19:58
Version: 2.0.130
64bit Process
DeviceType: DX11
View0.Type=DX11.1
View0.CreateFlag=D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_1
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1280x720
View0.HWND=0x00010CD0
View0.WindowTitle=Battlefield 4
View0.ClassName=Battlefield 4

======================================================================
VerifyHash: 27af139fc78a914ac92611af675403c41d1f6284







i7-5960X @ 4.2GHz; Asus X99-Deluxe; 64Gb DDR4 HyperX Fury @ 2133MHz; 256Gb Samsung 850 Pro; EVGA Titan X SC; Asus PG279Q; NZXT Kraken X61; Corsair AX1200i; Phanteks Enthoo Luxe; SteelSeries Arctis Pro Wireless; Logitech G13; Logitech G900; Windows 10 x64

DrunkMonk74

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Re: Dxtory 2.0.130 - Dropped frames during recording
« Reply #1 on: June 17, 2015, 10:40:35 pm »
P.S. Forgot to mention. In version 2.0.130, it doesn't matter if I use the 64bit version of MagicYUV or the 32bit version of the codec. The frame drops in recordings still occur.
i7-5960X @ 4.2GHz; Asus X99-Deluxe; 64Gb DDR4 HyperX Fury @ 2133MHz; 256Gb Samsung 850 Pro; EVGA Titan X SC; Asus PG279Q; NZXT Kraken X61; Corsair AX1200i; Phanteks Enthoo Luxe; SteelSeries Arctis Pro Wireless; Logitech G13; Logitech G900; Windows 10 x64

ExKoder

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Re: Dxtory 2.0.130 - Dropped frames during recording
« Reply #2 on: June 18, 2015, 12:07:11 am »
If "Multi GPU Stable Processing" is enabled, code that is run of ver2.0.130 and ver2.0.129 is the same.

DrunkMonk74

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Re: Dxtory 2.0.130 - Dropped frames during recording
« Reply #3 on: June 18, 2015, 03:11:54 am »
If "Multi GPU Stable Processing" is enabled, code that is run of ver2.0.130 and ver2.0.129 is the same.

In 2.0.130 if I use Mult GPU, the recording is better, but there are still frame drops. So even if it's running the same code of ver2.0.129, there is still something not quite right as rolling back to ver2.0.129 recordings are fine.

Was just posting info really. Hoping to help out with troubleshooting for the next update.

EDIT - Another couple things I remembered. I game at 2560x1440, but I record at 1920x1080. Recordings are also at 60fps. Haven't tried 30fps
« Last Edit: June 18, 2015, 03:14:08 am by DrunkMonk74 »
i7-5960X @ 4.2GHz; Asus X99-Deluxe; 64Gb DDR4 HyperX Fury @ 2133MHz; 256Gb Samsung 850 Pro; EVGA Titan X SC; Asus PG279Q; NZXT Kraken X61; Corsair AX1200i; Phanteks Enthoo Luxe; SteelSeries Arctis Pro Wireless; Logitech G13; Logitech G900; Windows 10 x64

DrunkMonk74

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Re: Dxtory 2.0.130 - Dropped frames during recording
« Reply #4 on: June 18, 2015, 03:35:22 am »
Ok seems to be the 60fps is causing the issue in ver 2.0.130. If I change to 30 fps and record at either my native resolution (2560x1440) or 1920x1080, recordings are coming out perfectly. However as soon as I try and record at 60fps I'm getting the frame drops in my recordings.

Using ver2.0.129 I can record to the same drive at 60fps without issue.

Recording to 2 x WD Black 1TB drives configured in RAID 0.
« Last Edit: June 18, 2015, 06:49:20 am by DrunkMonk74 »
i7-5960X @ 4.2GHz; Asus X99-Deluxe; 64Gb DDR4 HyperX Fury @ 2133MHz; 256Gb Samsung 850 Pro; EVGA Titan X SC; Asus PG279Q; NZXT Kraken X61; Corsair AX1200i; Phanteks Enthoo Luxe; SteelSeries Arctis Pro Wireless; Logitech G13; Logitech G900; Windows 10 x64

DrunkMonk74

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Re: Dxtory 2.0.130 - Dropped frames during recording
« Reply #5 on: June 19, 2015, 06:05:26 am »
Just noticed getting some errors in the error log. Here they are :

========== 2015/06/18 20:14:55 ==========
PID:2552     C:\Program Files (x86)\ExKode\Dxtory2.0\Dxtory.exe
PID:2552     TID:2556     TickCount:  915171 Dxtory64SendCommnd Fail WaitableObject::WaitForMultiple hr=00000001
PID:2552     TID:2556     TickCount:  915250 Dxtory64SendCommnd Fail WaitableObject::WaitForMultiple hr=00000001

========== 2015/06/18 20:36:27 ==========
PID:6296     C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe (x64)
PID:6296     TID:6420     TickCount: 1262468 HU_SetHookCode Fail CalcCodeSegment
PID:6296     TID:6420     TickCount: 1262468 Fail HOOK_CODE ID3D11DeviceC_Release HookDXGI.cpp(109)
PID:6296     TID:6420     TickCount: 1262468 d3d11.dll 18656
PID:6296     TID:6420     TickCount: 1262468 48 83 E9 10 EB DA 90 90 90 90 90 90 90 90 90 90

========== 2015/06/18 20:42:53 ==========
PID:1696     C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe (x64)
PID:1696     TID:3128     TickCount: 1647843 HU_SetHookCode Fail CalcCodeSegment
PID:1696     TID:3128     TickCount: 1647843 Fail HOOK_CODE ID3D11DeviceC_Release HookDXGI.cpp(109)
PID:1696     TID:3128     TickCount: 1647843 d3d11.dll 18656
PID:1696     TID:3128     TickCount: 1647843 48 83 E9 10 EB DA 90 90 90 90 90 90 90 90 90 90

========== 2015/06/18 20:45:05 ==========
PID:1696     C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe (x64)
PID:1696     TID:3164     TickCount: 1780000 HU_SetHookCode Fail CalcCodeSegment
PID:1696     TID:3164     TickCount: 1780000 Fail HOOK_CODE ID3D11DeviceC_Release HookDXGI.cpp(109)
PID:1696     TID:3164     TickCount: 1780000 d3d11.dll 18656
PID:1696     TID:3164     TickCount: 1780000 48 83 E9 10 EB DA 90 90 90 90 90 90 90 90 90 90

========== 2015/06/18 20:46:35 ==========
PID:1696     C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe (x64)
PID:1696     TID:3136     TickCount: 1870671 HU_SetHookCode Fail CalcCodeSegment
PID:1696     TID:3136     TickCount: 1870671 Fail HOOK_CODE ID3D11DeviceC_Release HookDXGI.cpp(109)
PID:1696     TID:3136     TickCount: 1870671 d3d11.dll 18656
PID:1696     TID:3136     TickCount: 1870671 48 83 E9 10 EB DA 90 90 90 90 90 90 90 90 90 90

========== 2015/06/18 20:47:58 ==========
PID:1696     C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe (x64)
PID:1696     TID:6192     TickCount: 1953125 HU_SetHookCode Fail CalcCodeSegment
PID:1696     TID:6192     TickCount: 1953125 Fail HOOK_CODE ID3D11DeviceC_Release HookDXGI.cpp(109)
PID:1696     TID:6192     TickCount: 1953125 d3d11.dll 18656
PID:1696     TID:6192     TickCount: 1953125 48 83 E9 10 EB DA 90 90 90 90 90 90 90 90 90 90

========== 2015/06/18 20:51:01 ==========
PID:6060     C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe (x64)
PID:6060     TID:488      TickCount: 2136031 HU_SetHookCode Fail CalcCodeSegment
PID:6060     TID:488      TickCount: 2136031 Fail HOOK_CODE ID3D11DeviceC_Release HookDXGI.cpp(109)
PID:6060     TID:488      TickCount: 2136031 d3d11.dll 18656
PID:6060     TID:488      TickCount: 2136031 48 83 E9 10 EB DA 90 90 90 90 90 90 90 90 90 90

========== 2015/06/18 20:51:42 ==========
PID:6060     C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe (x64)
PID:6060     TID:2552     TickCount: 2176921 HU_SetHookCode Fail CalcCodeSegment
PID:6060     TID:2552     TickCount: 2176921 Fail HOOK_CODE ID3D11DeviceC_Release HookDXGI.cpp(109)
PID:6060     TID:2552     TickCount: 2176921 d3d11.dll 18656
PID:6060     TID:2552     TickCount: 2176921 48 83 E9 10 EB DA 90 90 90 90 90 90 90 90 90 90

========== 2015/06/18 21:04:32 ==========
PID:7068     C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe (x64)
PID:7068     TID:1176     TickCount: 2946859 HU_SetHookCode Fail CalcCodeSegment
PID:7068     TID:1176     TickCount: 2946859 Fail HOOK_CODE ID3D11DeviceC_Release HookDXGI.cpp(109)
PID:7068     TID:1176     TickCount: 2946859 d3d11.dll 18656
PID:7068     TID:1176     TickCount: 2946859 48 83 E9 10 EB DA 90 90 90 90 90 90 90 90 90 90

========== 2015/06/18 21:08:01 ==========
PID:7068     C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe (x64)
PID:7068     TID:5696     TickCount: 3156656 HU_SetHookCode Fail CalcCodeSegment
PID:7068     TID:5696     TickCount: 3156656 Fail HOOK_CODE ID3D11DeviceC_Release HookDXGI.cpp(109)
PID:7068     TID:5696     TickCount: 3156656 d3d11.dll 18656
PID:7068     TID:5696     TickCount: 3156656 48 83 E9 10 EB DA 90 90 90 90 90 90 90 90 90 90
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DrunkMonk74

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Re: Dxtory 2.0.130 - Dropped frames during recording
« Reply #6 on: June 25, 2015, 07:45:14 pm »
Another issue with 2.0.130 - when you use Dxtory codec to record, when I import the recorded vid into Premiere Pro, I get an error message saying "the video contains audio of an unsupported format".

The audio settings were PCM, 44100, Stereo, 24bit. Doesn't matter if I try different versions of this I get the same result.
i7-5960X @ 4.2GHz; Asus X99-Deluxe; 64Gb DDR4 HyperX Fury @ 2133MHz; 256Gb Samsung 850 Pro; EVGA Titan X SC; Asus PG279Q; NZXT Kraken X61; Corsair AX1200i; Phanteks Enthoo Luxe; SteelSeries Arctis Pro Wireless; Logitech G13; Logitech G900; Windows 10 x64