Author Topic: Dropped frames in Metal Gear Solid 5: Phantom Pain  (Read 2839 times)

darkpower

  • Noob
  • *
  • Posts: 13
Dropped frames in Metal Gear Solid 5: Phantom Pain
« on: September 09, 2015, 02:40:45 am »
Whenever I get to the open world part of MGS5, it has seemed as though the game doesn't want to stay at 60FPS at all, no matter what settings I have it on. It's inconsistent, where it can go as low as 40FPS sometimes. No other game has done this to me so far (Witcher 3 on the exact same drive I'm recording MGS5 on is recording at steady 60FPS when I tested this out). I have two GeForce970s in SLI, 16GB Ram, and 4970k i7, so this shouldn't be going on.

Here's the environment information:

Quote
[Dxtory]
Version: 2.0.133
UID: 9ffc389f-956b-445d-8541-ebbb747443e5

[Dxtory Files]
InstallPath: C:\Program Files (x86)\ExKode\Dxtory2.0
amd_ags.dll Size: 271,872 bytes Ver:  SHA1: 44ab4f74637e23ca586580c6d746974e86da98e6
AppNames.txt Size: 1,047 bytes SHA1: 40cd39ab435dbcb3d44eba72b737a05b9a14410b
AudioStreamSplitter.exe Size: 38,432 bytes Ver: 2.0.0.2 SHA1: 5195bb906a508f9e7175f3c9c7d62c6c76f8217c
AudioStreamSplitter_ja.txt Size: 134 bytes SHA1: 489a5264d73a47edcce7c92edb131cf63e5e5709
AVIFix.exe Size: 72,192 bytes Ver: 2.0.0.131 SHA1: 8743067b975002d014008cfb0db363dfb606c375
AVIFix_ja.txt Size: 288 bytes SHA1: 9cab20780686687b84f604c77c73aaae3fd8126d
AVIMux.exe Size: 166,432 bytes Ver: 2.0.0.131 SHA1: 434d85edc5d4bb77c64ca703f9790062cc87a117
AVIMuxCore.dll Size: 199,200 bytes Ver: 2.0.0.130 SHA1: 53661b27f6f6f9f3e8316dca872fd4b01da93e49
AVIMux_ja.txt Size: 1,701 bytes SHA1: fa240715d701f450bb95377aa8517a252329b619
CryptData.pup Size: 84 bytes SHA1: cf9d724807f965d372da4d168bebd78c5258d6ae
Dxtory.exe Size: 589,888 bytes Ver: 2.0.0.133 SHA1: 112e0c6136d3455e32c9cc047b2d55840ef79d95
Dxtory64.exe Size: 130,112 bytes Ver: 2.0.0.132 SHA1: 4cce60b896a04515767435c7fd29feefed3c1aac
DxtoryCore.dll Size: 7,156,768 bytes Ver: 2.0.0.133 SHA1: 8c4bcb0235aa424005894a469cdb2f7ac20f2948
DxtoryCore64.dll Size: 6,827,584 bytes Ver: 2.0.0.133 SHA1: df973ccbcaa8139218bbd38d1390aafa18aec562
DxtoryHK.dll Size: 197,184 bytes Ver: 2.0.0.133 SHA1: 76a78fb0c1ef0e058318a2228f4be4b5c17250da
DxtoryHK64.dll Size: 216,640 bytes Ver: 2.0.0.133 SHA1: 37518914336dc43e9a9b85dab0a639ea12318990
DxtoryMM.dll Size: 1,125,952 bytes Ver: 2.0.0.132 SHA1: b0b6fcc47b6b3f326de582975b269d57c2dd0594
DxtoryMM64.dll Size: 1,139,776 bytes Ver: 2.0.0.132 SHA1: 4cc91746487d863e2eea7a572c498c7eddf83817
DxtoryVideo.dll Size: 434,720 bytes Ver: 2.0.0.130 SHA1: 8d1393e8ce7cfd4b5e2a3481308b8410c3730ab7
DxtoryVideo64.dll Size: 473,120 bytes Ver: 2.0.0.130 SHA1: f2c63192dfe94db290be10a9d8b66c7a04949ae3
DxtoryVideo64_Install.bat Size: 28 bytes SHA1: 308ae1e37b5e28ff7134beb319faad48280068b0
DxtoryVideo64_Uninstall.bat Size: 31 bytes SHA1: 3fbf8d3c3a5b375eda07e47a64534b91c8df5139
DxtoryVideoSetting.exe Size: 129,568 bytes Ver: 2.0.0.130 SHA1: ee440e846cfeec2acb4a88f81f589e00c34e825e
DxtoryVideoSetting_ja.txt Size: 1,675 bytes SHA1: e532f36bd5ac6255659d240180637484661f0c83
DxtoryVideo_Install.bat Size: 26 bytes SHA1: b00e69772cc1cae9e86fe2b70ca290c488723fd7
DxtoryVideo_Uninstall.bat Size: 29 bytes SHA1: 0b0202cbc7fba373f42e1a6916fc2ad01edaa627
Dxtory_ja.txt Size: 18,461 bytes SHA1: 093689676cf8ca51b99c97253e5187ded508838a
EULA_en.txt Size: 1,356 bytes SHA1: 340c6b3425ab78d83c6a8bd344b6cc58d152ce8f
EULA_ja.txt Size: 1,814 bytes SHA1: cded0d38ec6a1cb0e86bc264496deaa28082cb51
filelist.txt Size: 279 bytes SHA1: 922bf7faeb7b7dbdd5b64ab4b5bb9a069333b106
filelist64.txt Size: 289 bytes SHA1: 29fc32a01a6aa2edc4d4cb45dbc977e3b27172ca
ignore_module_list.txt Size: 1,130 bytes SHA1: 4907c6da467802a3b42a48f3716e9a88cd5cb920
LicReg.dat Size: 10,605 bytes SHA1: 6a350b39bf5dbd6560d2d0438bddad41b6455e3b
LicReg.exe Size: 96,816 bytes Ver: 2.0.0.4 SHA1: 0d236ac1394a97d35a67c63ec15e45a80f87db5b
LicReg_ja.txt Size: 707 bytes SHA1: 981af64897276c22867952f4972d9c29c6ee35e7
RawCapConv.exe Size: 208,928 bytes Ver: 2.0.0.131 SHA1: 32b6ec5d2f6649df4a47aedc476965433a8bdec4
RawCapConv_ja.txt Size: 1,869 bytes SHA1: 12086976f07abfc8d435abeee6c450c3cb2b07cd
RCStream.dll Size: 164,352 bytes Ver: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
readme.txt Size: 1,322 bytes SHA1: f8b7e31de7927309f7f3e03936374837906a94d9
Src16x10_Dest4x3.png Size: 40,081 bytes SHA1: 3b4f6332b8b3129ee351a9c96a9c4ac7f6f7a4cd
Src16x9_Dest4x3.png Size: 40,179 bytes SHA1: fcec824f4e95f7becf65bbabcc1a99c1470b99a1
unins000.dat Size: 88,148 bytes SHA1: b302f05525b137235aa65c52e8aed29bc1ec275e
unins000.exe Size: 1,199,680 bytes Ver: 51.1052.0.0 SHA1: b70fa30df88c1c4ab987a772615e9ca44d59376f
unins000.msg Size: 22,701 bytes SHA1: ab7961d64f8b22503c9c7ca4b335fa539b0278a3
UpdateChecker.exe Size: 93,696 bytes Ver: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44
UpdateChecker.ini Size: 238 bytes SHA1: 796da23b4a505bf2ef370dc271d1a80585dff6e2
UpdateChecker_ja.txt Size: 190 bytes SHA1: 969913786a3497f3e448572f7810ee9814314928
UWPHelper.dll Size: 132,672 bytes Ver: 1.0.0.0 SHA1: 73adada2bf2e13b10e775e4e5fb64bb0144869b9
UWPHelper64.dll Size: 157,760 bytes Ver: 1.0.0.0 SHA1: 9e058ebd49070c9e826f954afb9a0994d4729a09
DxtoryCodec.dll 64bit Size: 2,606,144 bytes Ver: 2.0.0.132 SHA1: 7ef69696fe270d8bf353ead32bd58681ee61e5fe
DxtoryCodec.dll 32bit Size: 2,499,648 bytes Ver: 2.0.0.132 SHA1: cd610194e3ddceefa04bc0f28a5f2139fee0d615

[System Information]
CPU:        Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AES
OS: Microsoft Windows 10 Pro x64
OSVersion: 10.0.10240
OSLanguage: 1033
ServicePack:
Memory0: ChannelA 8,589,934,592 bytes
Memory1: ChannelB 8,589,934,592 bytes
TotalMemory: 17,179,869,184 bytes
Total Physical Memory: 17,115,533,312 bytes
Available Physical Memory: 12,505,731,072 bytes
Total Page File: 19,665,670,144 bytes
Available Page File: 13,701,046,272 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,726,468,096 bytes
PerformanceCounterFrequency: 3322217 (0x32B169)
VideoCard: NVIDIA GeForce GTX 970 Memory: 4,293,918,720 Processor: GeForce GTX 970 DriverVer: 10.18.13.5582 DriverDate: 2015-08-24 20-00-00
VideoCard: NVIDIA GeForce GTX 970 Memory: 4,293,918,720 Processor: GeForce GTX 970 DriverVer: 10.18.13.5582 DriverDate: 2015-08-24 20-00-00
Display0: 1920x1080 32bits 60Hz
Display1: 1920x1080 32bits 60Hz
SoundDevice: HD Webcam C615 Manufacturer: Logitech
SoundDevice: Microsoft LifeCam VX-1000. Manufacturer: Microsoft
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)
SoundDevice: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Manufacturer: NVIDIA
SoundDevice: Logitech G430 Gaming Headset Manufacturer: Logitech, Inc.
SoundDevice: Realtek High Definition Audio Manufacturer: Realtek
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: XSplit  Stream  Audio  Renderer Manufacturer: SplitmediaLabs Limited
SoundDevice: VB-Audio VoiceMeeter VAIO Manufacturer: VB-Audio Software
SoundDevice: VB-Audio Virtual Cable Manufacturer: VB-Audio Software
SoundDevice: ManyCam Virtual Microphone Manufacturer: Visicom Media Inc.

[NVIDIA Info]
NVDriver: 355.82 r355_00
GPU0: GeForce GTX 970 Memory: 4096MB MemoryClock: 3505MHz BaseClock: 1114MHz BoostClock: 1253MHz
GPU1: GeForce GTX 970 Memory: 4096MB MemoryClock: 3505MHz BaseClock: 1114MHz BoostClock: 1253MHz

[Audio Device]
Speakers (XSplit  Stream  Audio  Renderer) - CoreAudioOut
Speakers (VB-Audio VoiceMeeter VAIO) - CoreAudioOut
Speakers (2- C-Media USB Audio Device   ) - CoreAudioOut
DELL ST2421L-8 (2- NVIDIA High Definition Audio) - CoreAudioOut
Speakers (VB-Audio Virtual Cable) - CoreAudioOut
Realtek Digital Output(Optical) (Realtek High Definition Audio) - CoreAudioOut
Speakers (Realtek High Definition Audio) - CoreAudioOut
Realtek Digital Output (Realtek High Definition Audio) - CoreAudioOut
Speakers (2- Logitech G430 Gaming Headset) - CoreAudioOut
Microphone (ManyCam Virtual Microphone) - CoreAudioIn, Volume 53
Microphone (2- Logitech G430 Gaming Headset) - CoreAudioIn, Volume 99
VoiceMeeter Output (VB-Audio VoiceMeeter VAIO) - CoreAudioIn, Volume 99
CABLE Output (VB-Audio Virtual Cable) - CoreAudioIn, Volume 100
Microphone (2- C-Media USB Audio Device   ) - CoreAudioIn, Volume 68

[Video Codec 64bit]
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
UtVideo Pro YUV422 10bit VCM FCC:uqy2
UtVideo RGB VCM FCC:ulrg
UtVideo RGBA VCM FCC:ulra
UtVideo YUV420 BT.601 VCM FCC:uly0
UtVideo YUV420 BT.709 VCM FCC:ulh0
UtVideo YUV422 BT.601 VCM FCC:uly2
UtVideo YUV422 BT.709 VCM FCC:ulh2

[Video Codec 32bit]
Cinepak Codec by Radius FCC:cvid
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
Logitech Video (I420) FCC:i420
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
UtVideo Pro YUV422 10bit VCM FCC:uqy2
UtVideo RGB VCM FCC:ulrg
UtVideo RGBA VCM FCC:ulra
UtVideo YUV420 BT.601 VCM FCC:uly0
UtVideo YUV420 BT.709 VCM FCC:ulh0
UtVideo YUV422 BT.601 VCM FCC:uly2
UtVideo YUV422 BT.709 VCM FCC:ulh2
VP60® Simple Profile  FCC:vp60
VP61® Advanced Profile FCC:vp61

[Audio Codec]
Microsoft IMA ADPCM
MS-ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
PCM
IEEE Float

[License Information]
License: Registered
Expire: Unlimited
LicVerify: 5543de4862dfddc02e58fb1c9ae1d1f81359c70f

[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Available Size=158204514

[Global Setting]
OptionFlag=

[Ignore List]

======================================================================

[Profile]
Name: Default
Path:

[Overlay]
Option: Left Bottom VidoeFPS WriteFileFPS RecordState
Color: Sleep FF00FF00, Active FFFFBC00, Movie  FF00FF00, ScreenShot FF00FF00

[Folder]
  D:  Speed: 65MB/sec  Free: 290,645,139,456 Total: 2,000,396,742,656 Format: NTFS
  C:\Users\darkp_000\Videos  Speed: 429MB/sec  Free: 32,633,556,992 Total: 240,054,693,888 Format: NTFS
  E:  Speed: 81MB/sec  Free: 50,439,192,576 Total: 250,057,060,352 Format: NTFS
x F:  Speed: 78MB/sec  Free: 943,233,044,480 Total: 1,000,202,039,296 Format: NTFS
SSFolder:

[HotKey]
MovieCapture: F10 (0x00000044)
PushToTalk: ` (0x00000029)
ScreenShotSingle: None
ScreenShotRepeat: None
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None

[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
Codec: UtVideo YUV420 BT.709 VCM, Quality 10000, KeyFrameRate 15, DataRate 0, 64bit
FrameRate: 60
Output: File AVI
Option: IncludeCursor

[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (2- Logitech G430 Gaming Headset)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[Audio1]
Enabled: True
PushToTalk: False
Device: Microphone (2- C-Media USB Audio Device   )
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Mono

[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 97
Option:

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

======================================================================

[Profile]
Name: ActiveMovie Window
Path: C:\Program Files (x86)\Winamp\winamp.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/19 19:46:09
DeviceType: DX7 DX9
View0.Type=DX7
View0.DDSCap=DDSCAPS_PRIMARYSURFACE DDSCAPS_VIDEOMEMORY DDSCAPS_VISIBLE DDSCAPS_LOCALVIDMEM
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x001C061A
View0.WindowTitle=
View0.ClassName=
View1.Type=DX9Ex
View1.DevType=D3DDEVTYPE_HAL
View1.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View1.Format=D3DFMT_X8R8G8B8
View1.Size=1920x1080
View1.HWND=0x00420C2A
View1.WindowTitle=W
View1.ClassName=WinampVideoChild

======================================================================

[Profile]
Name: Adobe After Effects - Untitled Project.aep
Path: C:\Program Files\Adobe\Adobe After Effects CS6\Support Files\AfterFX.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/07/04 20:33:15
Version: 2.0.130
64bit Process
DeviceType: GL DX9
View0.Type=GL
View0.Size=1287x562
View0.HWND=0x00450B6C
View0.WindowTitle=OS_ViewContainer
View0.ClassName=DroverLord - Window Class

======================================================================

[Profile]
Name: Battle.net
Path: D:\Battle.net\Battle.net.5383\Battle.net.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/08 00:24:04
Version: 2.0.130
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1200x750
View0.HWND=0x001B165E
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowGLOwnDCIcon

======================================================================

[Profile]
Name: Battlefield Hardline Beta
Path: C:\Program Files (x86)\Origin Games\BFH Beta 2\bfh.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/05 11:49:34
64bit Process
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x004826BE
View0.WindowTitle=Battlefield Hardline Beta
View0.ClassName=Battlefield Hardline Beta

======================================================================

[Profile]
Name: Cities: Skylines
Path: D:\Steam\steamapps\common\Cities_Skylines\Cities.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/05/06 10:29:43
64bit Process
DeviceType: OGL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x00060944
View0.WindowTitle=Cities: Skylines
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Darkest Dungeon
Path: D:\Steam\steamapps\common\DarkestDungeon\_windows\Darkest.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/25 20:37:23
DeviceType: OGL DX7 DX9
View0.Type=OGL
View0.Size=1920x1080
View0.HWND=0x013B0CB6
View0.WindowTitle=Darkest Dungeon
View0.ClassName=SDL_app

======================================================================

[Profile]
Name: Desktop
Path: C:\Program Files\Adobe\Adobe Bridge CS6 (64 Bit)\Bridge.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/06/23 21:44:36
Version: 2.0.130
64bit Process
DeviceType: GL DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=297x258
View0.HWND=0x000E0A42
View0.WindowTitle=Desktop
View0.ClassName=Bridge_WindowClass

======================================================================

[Profile]
Name: Guild Wars 2
Path: D:\Guild Wars 2\Gw2.exe

[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (2- Logitech G430 Gaming Headset)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[Audio1]
Enabled: True
PushToTalk: False
Device: Microphone (2- C-Media USB Audio Device   )
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Mono

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/06 16:39:14
Version: 2.0.130
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x00170524
View0.WindowTitle=Guild Wars 2
View0.ClassName=ArenaNet_Dx_Window_Class

======================================================================

[Profile]
Name: Hearthstone
Path: C:\Program Files (x86)\Hearthstone\Hearthstone.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/01/09 00:58:31
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x0022023A
View0.WindowTitle=Hearthstone
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Hotline Miami
Path: D:\Steam\steamapps\common\hotline_miami\HotlineGL.exe

[Advanced]
DataProcessingOption: StableProcessing ForceCPUProcessing SyncLock WaitForBuffer DisableDelayProcessing
HookOption:
ThreadCount: 6
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/06 16:21:15
Version: 2.0.130
DeviceType: GL DX7
View0.Type=GL
View0.Version=4.5
View0.Size=1920x1080
View0.HWND=0x002A09E8
View0.WindowTitle=Hotline Miami
View0.ClassName=PhyreFrameworkClass

======================================================================

[Profile]
Name: HuniePop
Path: D:\Steam\steamapps\common\HuniePop\HuniePop.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/08 22:55:07
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1200x900
View0.HWND=0x00472580
View0.WindowTitle=HuniePop
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Life Is Strange
Path: D:\Steam\steamapps\common\Life Is Strange\Binaries\Win32\LifeIsStrange.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/07/31 21:10:37
Version: 2.0.130
DeviceType: DX9 DX11
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_DISABLE_DRIVER_MANAGEMENT
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x001E0A12
View0.WindowTitle=Life Is Strange
View0.ClassName=LaunchUnrealUWindowsClient

======================================================================

[Profile]
Name: MAME: Pretty Soldier Sailor Moon (95/03/22B) [sailormn]
Path: C:\Users\darkp_000\Downloads\mameppk_bin_gcc-0.119-20070914\mameppkgui.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/03/14 11:26:44
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_SOFTWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x00181AB6
View0.WindowTitle=MAME: Pretty Soldier Sailor Moon (95/03/22B) [sailormn]
View0.ClassName=MAME

======================================================================

[Profile]
Name: METAL GEAR SOLID V: THE PHANTOM PAIN
Path: D:\Steam\steamapps\common\MGS_TPP\mgsvtpp.exe

[Advanced]
DataProcessingOption: StableProcessing ForceCPUProcessing SyncLock MultiDeviceProcessing WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000FFF
LimitedFPS: False
FPSLimit: 60
DelayHook: True
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/08 13:29:06
Version: 2.0.133
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x002A1584
View0.WindowTitle=METAL GEAR SOLID V: THE PHANTOM PAIN
View0.ClassName=fox

======================================================================

[Profile]
Name: Pokemon Trading Card Game Online
Path: C:\Users\darkp_000\AppData\Roaming\Pokémon Trading Card Game Online\PokemonTradingCardGameOnline\Pokemon Trading Card Game Online.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/03/14 21:15:39
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x002C1B66
View0.WindowTitle=Pokemon Trading Card Game Online
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Program Manager
Path: C:\Program Files (x86)\Adobe\Adobe Creative Cloud\ACC\Creative Cloud.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/04/22 23:35:46
DeviceType: DX9
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_SOFTWARE_VERTEXPROCESSING D3DCREATE_DISABLE_PSGP_THREADING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=448x704
View0.HWND=0x000100E8
View0.WindowTitle=Program Manager
View0.ClassName=Progman
View1.Type=DX9Ex
View1.DevType=D3DDEVTYPE_HAL
View1.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_SOFTWARE_VERTEXPROCESSING D3DCREATE_DISABLE_PSGP_THREADING
View1.Format=D3DFMT_A8R8G8B8
View1.Size=448x704
View1.HWND=0x000100E8
View1.WindowTitle=Program Manager
View1.ClassName=Progman
View2.Type=DX9Ex
View2.DevType=D3DDEVTYPE_HAL
View2.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_SOFTWARE_VERTEXPROCESSING D3DCREATE_DISABLE_PSGP_THREADING
View2.Format=D3DFMT_A8R8G8B8
View2.Size=448x704
View2.HWND=0x000100E8
View2.WindowTitle=Program Manager
View2.ClassName=Progman
View3.Type=DX9Ex
View3.DevType=D3DDEVTYPE_HAL
View3.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_SOFTWARE_VERTEXPROCESSING D3DCREATE_DISABLE_PSGP_THREADING
View3.Format=D3DFMT_A8R8G8B8
View3.Size=448x704
View3.HWND=0x000100E8
View3.WindowTitle=Program Manager
View3.ClassName=Progman

======================================================================

[Profile]
Name: PS3 Media Server 1.90.1
Path: C:\Program Files (x86)\PS3 Media Server\jre64\bin\javaw.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/04/21 22:22:43
64bit Process
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=693x435
View0.HWND=0x0007047E
View0.WindowTitle=Open
View0.ClassName=SunAwtDialog

======================================================================

[Profile]
Name: RiskysRevenge.exe
Path: D:\Steam\steamapps\common\RiskysRevenge\executable\RiskysRevenge.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/25 20:15:51
DeviceType: DX9
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x0047016E
View0.WindowTitle=
View0.ClassName=SDL_app

======================================================================

[Profile]
Name: Saints Row: Gat out of Hell
Path: D:\Steam\steamapps\common\Saints Row Gat out of Hell\SaintsRowGatOutOfHell.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/04 14:19:57
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x000A2698
View0.WindowTitle=Saints Row: Gat out of Hell
View0.ClassName=sr_hv

======================================================================

[Profile]
Name: Skyrim
Path: D:\Steam\steamapps\common\skyrim\TESV.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/07/18 22:50:29
Version: 2.0.130
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x0093147A
View0.WindowTitle=Skyrim
View0.ClassName=Skyrim

======================================================================

[Profile]
Name: Steam HTML FullScreen
Path: D:\Steam\Steam.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/03/30 11:00:30
DeviceType: OGL DX7
View0.Type=OGL
View0.Size=1920x1080
View0.HWND=0x0944051C
View0.WindowTitle=Steam HTML FullScreen
View0.ClassName=SDL_app

======================================================================

[Profile]
Name: Super Hexagon
Path: D:\Steam\steamapps\common\Super Hexagon\superhexagon.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/07/04 20:33:07
Version: 2.0.130
DeviceType: GL DX7
View0.Type=GL
View0.Version=4.5
View0.Size=1920x1080
View0.HWND=0x00B807BA
View0.WindowTitle=Super Hexagon
View0.ClassName=GLUT

======================================================================

[Profile]
Name: The Witcher 3
Path: D:\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe

[Advanced]
DataProcessingOption: StableProcessing ForceCPUProcessing SyncLock MultiDeviceProcessing WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: True
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/08 13:04:10
Version: 2.0.133
64bit Process
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x00301546
View0.WindowTitle=The Witcher 3
View0.ClassName=W2ViewportClass

======================================================================

[Profile]
Name: This War Of Mine
Path: D:\Steam\steamapps\common\This War of Mine\This War of Mine.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/06 16:12:02
Version: 2.0.130
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x000C09EC
View0.WindowTitle=This War Of Mine
View0.ClassName=11BitStudioGame

======================================================================

[Profile]
Name: Word
Path: C:\Program Files\Microsoft Office 15\root\office15\winword.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/06 14:13:27
Version: 2.0.130
DeviceType: DX10.1 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_BGRA_SUPPORT
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=1920x22
View0.HWND=0x000C07AE
View0.WindowTitle=
View0.ClassName=NetUIHWND

======================================================================

[Profile]
Name: XSplit Broadcaster
Path: C:\Program Files (x86)\SplitmediaLabs\XSplit Broadcaster\cef3\XSplit.xbcbp.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/05 11:22:02
DeviceType: DX9
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1x1
View0.HWND=0x000528B6
View0.WindowTitle=
View0.ClassName=Chrome_WidgetWin_0

======================================================================
VerifyHash: 6e345204b84ae9d6d7c6584388c9960394e94cf2

ExKoder

  • Administrator
  • Saint
  • *****
  • Posts: 1204
    • ExKode
Re: Dropped frames in Metal Gear Solid 5: Phantom Pain
« Reply #1 on: September 09, 2015, 04:20:42 am »
It seems that SLI is disabled.

darkpower

  • Noob
  • *
  • Posts: 13
Re: Dropped frames in Metal Gear Solid 5: Phantom Pain
« Reply #2 on: September 09, 2015, 09:02:43 am »
It seems that SLI is disabled.

It was, but it seems to not have helped once I got it figured out as to why it still had it disabled!

I've tried various things, including turning on all the processing threads, turning off the "Wait for Available Buffer" and "Surface Lock", and trying other UT-Video Codecs. Been trying nearly everything, but it's either the video AND the game drops frames (to near 30FPS in some areas), or just the video does. Either way, the video looks choppy and is not something I'd want to use.

Here's the latest environment info:

Quote
[Dxtory]
Version: 2.0.133
UID: 9ffc389f-956b-445d-8541-ebbb747443e5

[Dxtory Files]
InstallPath: C:\Program Files (x86)\ExKode\Dxtory2.0
amd_ags.dll Size: 271,872 bytes Ver:  SHA1: 44ab4f74637e23ca586580c6d746974e86da98e6
AppNames.txt Size: 1,047 bytes SHA1: 40cd39ab435dbcb3d44eba72b737a05b9a14410b
AudioStreamSplitter.exe Size: 38,432 bytes Ver: 2.0.0.2 SHA1: 5195bb906a508f9e7175f3c9c7d62c6c76f8217c
AudioStreamSplitter_ja.txt Size: 134 bytes SHA1: 489a5264d73a47edcce7c92edb131cf63e5e5709
AVIFix.exe Size: 72,192 bytes Ver: 2.0.0.131 SHA1: 8743067b975002d014008cfb0db363dfb606c375
AVIFix_ja.txt Size: 288 bytes SHA1: 9cab20780686687b84f604c77c73aaae3fd8126d
AVIMux.exe Size: 166,432 bytes Ver: 2.0.0.131 SHA1: 434d85edc5d4bb77c64ca703f9790062cc87a117
AVIMuxCore.dll Size: 199,200 bytes Ver: 2.0.0.130 SHA1: 53661b27f6f6f9f3e8316dca872fd4b01da93e49
AVIMux_ja.txt Size: 1,701 bytes SHA1: fa240715d701f450bb95377aa8517a252329b619
CryptData.pup Size: 84 bytes SHA1: cf9d724807f965d372da4d168bebd78c5258d6ae
Dxtory.exe Size: 589,888 bytes Ver: 2.0.0.133 SHA1: 112e0c6136d3455e32c9cc047b2d55840ef79d95
Dxtory64.exe Size: 130,112 bytes Ver: 2.0.0.132 SHA1: 4cce60b896a04515767435c7fd29feefed3c1aac
DxtoryCore.dll Size: 7,156,768 bytes Ver: 2.0.0.133 SHA1: 8c4bcb0235aa424005894a469cdb2f7ac20f2948
DxtoryCore64.dll Size: 6,827,584 bytes Ver: 2.0.0.133 SHA1: df973ccbcaa8139218bbd38d1390aafa18aec562
DxtoryHK.dll Size: 197,184 bytes Ver: 2.0.0.133 SHA1: 76a78fb0c1ef0e058318a2228f4be4b5c17250da
DxtoryHK64.dll Size: 216,640 bytes Ver: 2.0.0.133 SHA1: 37518914336dc43e9a9b85dab0a639ea12318990
DxtoryMM.dll Size: 1,125,952 bytes Ver: 2.0.0.132 SHA1: b0b6fcc47b6b3f326de582975b269d57c2dd0594
DxtoryMM64.dll Size: 1,139,776 bytes Ver: 2.0.0.132 SHA1: 4cc91746487d863e2eea7a572c498c7eddf83817
DxtoryVideo.dll Size: 434,720 bytes Ver: 2.0.0.130 SHA1: 8d1393e8ce7cfd4b5e2a3481308b8410c3730ab7
DxtoryVideo64.dll Size: 473,120 bytes Ver: 2.0.0.130 SHA1: f2c63192dfe94db290be10a9d8b66c7a04949ae3
DxtoryVideo64_Install.bat Size: 28 bytes SHA1: 308ae1e37b5e28ff7134beb319faad48280068b0
DxtoryVideo64_Uninstall.bat Size: 31 bytes SHA1: 3fbf8d3c3a5b375eda07e47a64534b91c8df5139
DxtoryVideoSetting.exe Size: 129,568 bytes Ver: 2.0.0.130 SHA1: ee440e846cfeec2acb4a88f81f589e00c34e825e
DxtoryVideoSetting_ja.txt Size: 1,675 bytes SHA1: e532f36bd5ac6255659d240180637484661f0c83
DxtoryVideo_Install.bat Size: 26 bytes SHA1: b00e69772cc1cae9e86fe2b70ca290c488723fd7
DxtoryVideo_Uninstall.bat Size: 29 bytes SHA1: 0b0202cbc7fba373f42e1a6916fc2ad01edaa627
Dxtory_ja.txt Size: 18,461 bytes SHA1: 093689676cf8ca51b99c97253e5187ded508838a
EULA_en.txt Size: 1,356 bytes SHA1: 340c6b3425ab78d83c6a8bd344b6cc58d152ce8f
EULA_ja.txt Size: 1,814 bytes SHA1: cded0d38ec6a1cb0e86bc264496deaa28082cb51
filelist.txt Size: 279 bytes SHA1: 922bf7faeb7b7dbdd5b64ab4b5bb9a069333b106
filelist64.txt Size: 289 bytes SHA1: 29fc32a01a6aa2edc4d4cb45dbc977e3b27172ca
ignore_module_list.txt Size: 1,130 bytes SHA1: 4907c6da467802a3b42a48f3716e9a88cd5cb920
LicReg.dat Size: 10,605 bytes SHA1: 6a350b39bf5dbd6560d2d0438bddad41b6455e3b
LicReg.exe Size: 96,816 bytes Ver: 2.0.0.4 SHA1: 0d236ac1394a97d35a67c63ec15e45a80f87db5b
LicReg_ja.txt Size: 707 bytes SHA1: 981af64897276c22867952f4972d9c29c6ee35e7
RawCapConv.exe Size: 208,928 bytes Ver: 2.0.0.131 SHA1: 32b6ec5d2f6649df4a47aedc476965433a8bdec4
RawCapConv_ja.txt Size: 1,869 bytes SHA1: 12086976f07abfc8d435abeee6c450c3cb2b07cd
RCStream.dll Size: 164,352 bytes Ver: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
readme.txt Size: 1,322 bytes SHA1: f8b7e31de7927309f7f3e03936374837906a94d9
Src16x10_Dest4x3.png Size: 40,081 bytes SHA1: 3b4f6332b8b3129ee351a9c96a9c4ac7f6f7a4cd
Src16x9_Dest4x3.png Size: 40,179 bytes SHA1: fcec824f4e95f7becf65bbabcc1a99c1470b99a1
unins000.dat Size: 88,148 bytes SHA1: b302f05525b137235aa65c52e8aed29bc1ec275e
unins000.exe Size: 1,199,680 bytes Ver: 51.1052.0.0 SHA1: b70fa30df88c1c4ab987a772615e9ca44d59376f
unins000.msg Size: 22,701 bytes SHA1: ab7961d64f8b22503c9c7ca4b335fa539b0278a3
UpdateChecker.exe Size: 93,696 bytes Ver: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44
UpdateChecker.ini Size: 238 bytes SHA1: 796da23b4a505bf2ef370dc271d1a80585dff6e2
UpdateChecker_ja.txt Size: 190 bytes SHA1: 969913786a3497f3e448572f7810ee9814314928
UWPHelper.dll Size: 132,672 bytes Ver: 1.0.0.0 SHA1: 73adada2bf2e13b10e775e4e5fb64bb0144869b9
UWPHelper64.dll Size: 157,760 bytes Ver: 1.0.0.0 SHA1: 9e058ebd49070c9e826f954afb9a0994d4729a09
DxtoryCodec.dll 64bit Size: 2,606,144 bytes Ver: 2.0.0.132 SHA1: 7ef69696fe270d8bf353ead32bd58681ee61e5fe
DxtoryCodec.dll 32bit Size: 2,499,648 bytes Ver: 2.0.0.132 SHA1: cd610194e3ddceefa04bc0f28a5f2139fee0d615

[System Information]
CPU:        Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AES
OS: Microsoft Windows 10 Pro x64
OSVersion: 10.0.10240
OSLanguage: 1033
ServicePack:
Memory0: ChannelA 8,589,934,592 bytes
Memory1: ChannelB 8,589,934,592 bytes
TotalMemory: 17,179,869,184 bytes
Total Physical Memory: 17,115,533,312 bytes
Available Physical Memory: 12,990,582,784 bytes
Total Page File: 19,665,670,144 bytes
Available Page File: 13,966,442,496 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,661,022,208 bytes
PerformanceCounterFrequency: 3322217 (0x32B169)
VideoCard: NVIDIA GeForce GTX 970 Memory: 4,293,918,720 Processor: NVxx DriverVer: 10.18.13.5582 DriverDate: 2015-08-24 20-00-00
VideoCard: NVIDIA GeForce GTX 970 Memory: 4,293,918,720 Processor: GeForce GTX 970 DriverVer: 10.18.13.5582 DriverDate: 2015-08-24 20-00-00
Display0: 1920x1080 32bits 60Hz
Display1: 1920x1080 32bits 60Hz
SoundDevice: HD Webcam C615 Manufacturer: Logitech
SoundDevice: Microsoft LifeCam VX-1000. Manufacturer: Microsoft
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)
SoundDevice: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Manufacturer: NVIDIA
SoundDevice: Logitech G430 Gaming Headset Manufacturer: Logitech, Inc.
SoundDevice: Realtek High Definition Audio Manufacturer: Realtek
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: XSplit  Stream  Audio  Renderer Manufacturer: SplitmediaLabs Limited
SoundDevice: VB-Audio VoiceMeeter VAIO Manufacturer: VB-Audio Software
SoundDevice: VB-Audio Virtual Cable Manufacturer: VB-Audio Software
SoundDevice: ManyCam Virtual Microphone Manufacturer: Visicom Media Inc.

[NVIDIA Info]
NVDriver: 355.82 r355_00
SLI Enabled
GPU0: GeForce GTX 970 Memory: 4096MB MemoryClock: 3505MHz BaseClock: 1114MHz BoostClock: 1253MHz
GPU1: GeForce GTX 970 Memory: 4096MB MemoryClock: 3505MHz BaseClock: 1114MHz BoostClock: 1253MHz

[Audio Device]
Speakers (XSplit  Stream  Audio  Renderer) - CoreAudioOut
Speakers (VB-Audio VoiceMeeter VAIO) - CoreAudioOut
Speakers (2- C-Media USB Audio Device   ) - CoreAudioOut
Speakers (VB-Audio Virtual Cable) - CoreAudioOut
Realtek Digital Output(Optical) (Realtek High Definition Audio) - CoreAudioOut
Speakers (Realtek High Definition Audio) - CoreAudioOut
Realtek Digital Output (Realtek High Definition Audio) - CoreAudioOut
Speakers (2- Logitech G430 Gaming Headset) - CoreAudioOut
Microphone (ManyCam Virtual Microphone) - CoreAudioIn, Volume 53
Microphone (2- Logitech G430 Gaming Headset) - CoreAudioIn, Volume 99
VoiceMeeter Output (VB-Audio VoiceMeeter VAIO) - CoreAudioIn, Volume 99
CABLE Output (VB-Audio Virtual Cable) - CoreAudioIn, Volume 100
Microphone (2- C-Media USB Audio Device   ) - CoreAudioIn, Volume 68

[Video Codec 64bit]
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
UtVideo Pro YUV422 10bit VCM FCC:uqy2
UtVideo RGB VCM FCC:ulrg
UtVideo RGBA VCM FCC:ulra
UtVideo YUV420 BT.601 VCM FCC:uly0
UtVideo YUV420 BT.709 VCM FCC:ulh0
UtVideo YUV422 BT.601 VCM FCC:uly2
UtVideo YUV422 BT.709 VCM FCC:ulh2

[Video Codec 32bit]
Cinepak Codec by Radius FCC:cvid
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
Logitech Video (I420) FCC:i420
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
UtVideo Pro YUV422 10bit VCM FCC:uqy2
UtVideo RGB VCM FCC:ulrg
UtVideo RGBA VCM FCC:ulra
UtVideo YUV420 BT.601 VCM FCC:uly0
UtVideo YUV420 BT.709 VCM FCC:ulh0
UtVideo YUV422 BT.601 VCM FCC:uly2
UtVideo YUV422 BT.709 VCM FCC:ulh2
VP60® Simple Profile  FCC:vp60
VP61® Advanced Profile FCC:vp61

[Audio Codec]
Microsoft IMA ADPCM
MS-ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
PCM
IEEE Float

[License Information]
License: Registered
Expire: Unlimited
LicVerify: 5543de4862dfddc02e58fb1c9ae1d1f81359c70f

[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Available Size=158204514

[Global Setting]
OptionFlag=

[Ignore List]

======================================================================

[Profile]
Name: Default
Path:

[Overlay]
Option: Left Bottom VidoeFPS WriteFileFPS RecordState
Color: Sleep FF00FF00, Active FFFFBC00, Movie  FF00FF00, ScreenShot FF00FF00

[Folder]
  D:  Speed: 65MB/sec  Free: 290,645,139,456 Total: 2,000,396,742,656 Format: NTFS
  C:\Users\darkp_000\Videos  Speed: 429MB/sec  Free: 32,635,650,048 Total: 240,054,693,888 Format: NTFS
  E:  Speed: 81MB/sec  Free: 50,439,192,576 Total: 250,057,060,352 Format: NTFS
x F:  Speed: 78MB/sec  Free: 898,787,155,968 Total: 1,000,202,039,296 Format: NTFS
SSFolder:

[HotKey]
MovieCapture: F10 (0x00000044)
PushToTalk: ` (0x00000029)
ScreenShotSingle: None
ScreenShotRepeat: None
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None

[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
Codec: UtVideo YUV420 BT.709 VCM, Quality 10000, KeyFrameRate 15, DataRate 0, 64bit
FrameRate: 60
Output: File AVI
Option: IncludeCursor

[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (2- Logitech G430 Gaming Headset)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[Audio1]
Enabled: True
PushToTalk: False
Device: Microphone (2- C-Media USB Audio Device   )
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Mono

[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 97
Option:

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

======================================================================

[Profile]
Name: ActiveMovie Window
Path: C:\Program Files (x86)\Winamp\winamp.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/19 19:46:09
DeviceType: DX7 DX9
View0.Type=DX7
View0.DDSCap=DDSCAPS_PRIMARYSURFACE DDSCAPS_VIDEOMEMORY DDSCAPS_VISIBLE DDSCAPS_LOCALVIDMEM
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x001C061A
View0.WindowTitle=
View0.ClassName=
View1.Type=DX9Ex
View1.DevType=D3DDEVTYPE_HAL
View1.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View1.Format=D3DFMT_X8R8G8B8
View1.Size=1920x1080
View1.HWND=0x00420C2A
View1.WindowTitle=W
View1.ClassName=WinampVideoChild

======================================================================

[Profile]
Name: Adobe After Effects - Untitled Project.aep
Path: C:\Program Files\Adobe\Adobe After Effects CS6\Support Files\AfterFX.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/07/04 20:33:15
Version: 2.0.130
64bit Process
DeviceType: GL DX9
View0.Type=GL
View0.Size=1287x562
View0.HWND=0x00450B6C
View0.WindowTitle=OS_ViewContainer
View0.ClassName=DroverLord - Window Class

======================================================================

[Profile]
Name: Battle.net
Path: D:\Battle.net\Battle.net.5383\Battle.net.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/08 00:24:04
Version: 2.0.130
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1200x750
View0.HWND=0x001B165E
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowGLOwnDCIcon

======================================================================

[Profile]
Name: Battlefield Hardline Beta
Path: C:\Program Files (x86)\Origin Games\BFH Beta 2\bfh.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/05 11:49:34
64bit Process
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x004826BE
View0.WindowTitle=Battlefield Hardline Beta
View0.ClassName=Battlefield Hardline Beta

======================================================================

[Profile]
Name: Cities: Skylines
Path: D:\Steam\steamapps\common\Cities_Skylines\Cities.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/05/06 10:29:43
64bit Process
DeviceType: OGL DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.Size=1920x1080
View0.HWND=0x00060944
View0.WindowTitle=Cities: Skylines
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Darkest Dungeon
Path: D:\Steam\steamapps\common\DarkestDungeon\_windows\Darkest.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/25 20:37:23
DeviceType: OGL DX7 DX9
View0.Type=OGL
View0.Size=1920x1080
View0.HWND=0x013B0CB6
View0.WindowTitle=Darkest Dungeon
View0.ClassName=SDL_app

======================================================================

[Profile]
Name: Desktop
Path: C:\Program Files\Adobe\Adobe Bridge CS6 (64 Bit)\Bridge.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/06/23 21:44:36
Version: 2.0.130
64bit Process
DeviceType: GL DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=297x258
View0.HWND=0x000E0A42
View0.WindowTitle=Desktop
View0.ClassName=Bridge_WindowClass

======================================================================

[Profile]
Name: Guild Wars 2
Path: D:\Guild Wars 2\Gw2.exe

[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (2- Logitech G430 Gaming Headset)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[Audio1]
Enabled: True
PushToTalk: False
Device: Microphone (2- C-Media USB Audio Device   )
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Mono

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/06 16:39:14
Version: 2.0.130
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x00170524
View0.WindowTitle=Guild Wars 2
View0.ClassName=ArenaNet_Dx_Window_Class

======================================================================

[Profile]
Name: Hearthstone
Path: C:\Program Files (x86)\Hearthstone\Hearthstone.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/01/09 00:58:31
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x0022023A
View0.WindowTitle=Hearthstone
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Hotline Miami
Path: D:\Steam\steamapps\common\hotline_miami\HotlineGL.exe

[Advanced]
DataProcessingOption: StableProcessing ForceCPUProcessing SyncLock WaitForBuffer DisableDelayProcessing
HookOption:
ThreadCount: 6
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/06 16:21:15
Version: 2.0.130
DeviceType: GL DX7
View0.Type=GL
View0.Version=4.5
View0.Size=1920x1080
View0.HWND=0x002A09E8
View0.WindowTitle=Hotline Miami
View0.ClassName=PhyreFrameworkClass

======================================================================

[Profile]
Name: HuniePop
Path: D:\Steam\steamapps\common\HuniePop\HuniePop.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/08 22:55:07
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1200x900
View0.HWND=0x00472580
View0.WindowTitle=HuniePop
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Life Is Strange
Path: D:\Steam\steamapps\common\Life Is Strange\Binaries\Win32\LifeIsStrange.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/07/31 21:10:37
Version: 2.0.130
DeviceType: DX9 DX11
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_DISABLE_DRIVER_MANAGEMENT
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x001E0A12
View0.WindowTitle=Life Is Strange
View0.ClassName=LaunchUnrealUWindowsClient

======================================================================

[Profile]
Name: MAME: Pretty Soldier Sailor Moon (95/03/22B) [sailormn]
Path: C:\Users\darkp_000\Downloads\mameppk_bin_gcc-0.119-20070914\mameppkgui.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/03/14 11:26:44
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_SOFTWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x00181AB6
View0.WindowTitle=MAME: Pretty Soldier Sailor Moon (95/03/22B) [sailormn]
View0.ClassName=MAME

======================================================================

[Profile]
Name: METAL GEAR SOLID V: THE PHANTOM PAIN
Path: D:\Steam\steamapps\common\MGS_TPP\mgsvtpp.exe

[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
Codec: UtVideo YUV420 BT.709 VCM, Quality 10000, KeyFrameRate 15, DataRate 0, 64bit
FrameRate: 60
Output: File AVI
Option: IncludeCursor

[Advanced]
DataProcessingOption: StableProcessing ForceCPUProcessing MultiDeviceProcessing
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: True
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/08 19:58:53
Version: 2.0.133
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
View0.GPUInfo=SLI
View0.Size=1920x1080
View0.HWND=0x00170634
View0.WindowTitle=METAL GEAR SOLID V: THE PHANTOM PAIN
View0.ClassName=fox

======================================================================

[Profile]
Name: Pokemon Trading Card Game Online
Path: C:\Users\darkp_000\AppData\Roaming\Pokémon Trading Card Game Online\PokemonTradingCardGameOnline\Pokemon Trading Card Game Online.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/03/14 21:15:39
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x002C1B66
View0.WindowTitle=Pokemon Trading Card Game Online
View0.ClassName=UnityWndClass

======================================================================

[Profile]
Name: Program Manager
Path: C:\Program Files (x86)\Adobe\Adobe Creative Cloud\ACC\Creative Cloud.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/04/22 23:35:46
DeviceType: DX9
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_SOFTWARE_VERTEXPROCESSING D3DCREATE_DISABLE_PSGP_THREADING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=448x704
View0.HWND=0x000100E8
View0.WindowTitle=Program Manager
View0.ClassName=Progman
View1.Type=DX9Ex
View1.DevType=D3DDEVTYPE_HAL
View1.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_SOFTWARE_VERTEXPROCESSING D3DCREATE_DISABLE_PSGP_THREADING
View1.Format=D3DFMT_A8R8G8B8
View1.Size=448x704
View1.HWND=0x000100E8
View1.WindowTitle=Program Manager
View1.ClassName=Progman
View2.Type=DX9Ex
View2.DevType=D3DDEVTYPE_HAL
View2.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_SOFTWARE_VERTEXPROCESSING D3DCREATE_DISABLE_PSGP_THREADING
View2.Format=D3DFMT_A8R8G8B8
View2.Size=448x704
View2.HWND=0x000100E8
View2.WindowTitle=Program Manager
View2.ClassName=Progman
View3.Type=DX9Ex
View3.DevType=D3DDEVTYPE_HAL
View3.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_SOFTWARE_VERTEXPROCESSING D3DCREATE_DISABLE_PSGP_THREADING
View3.Format=D3DFMT_A8R8G8B8
View3.Size=448x704
View3.HWND=0x000100E8
View3.WindowTitle=Program Manager
View3.ClassName=Progman

======================================================================

[Profile]
Name: PS3 Media Server 1.90.1
Path: C:\Program Files (x86)\PS3 Media Server\jre64\bin\javaw.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/04/21 22:22:43
64bit Process
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=693x435
View0.HWND=0x0007047E
View0.WindowTitle=Open
View0.ClassName=SunAwtDialog

======================================================================

[Profile]
Name: RiskysRevenge.exe
Path: D:\Steam\steamapps\common\RiskysRevenge\executable\RiskysRevenge.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/25 20:15:51
DeviceType: DX9
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x0047016E
View0.WindowTitle=
View0.ClassName=SDL_app

======================================================================

[Profile]
Name: Saints Row: Gat out of Hell
Path: D:\Steam\steamapps\common\Saints Row Gat out of Hell\SaintsRowGatOutOfHell.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/04 14:19:57
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x000A2698
View0.WindowTitle=Saints Row: Gat out of Hell
View0.ClassName=sr_hv

======================================================================

[Profile]
Name: Skyrim
Path: D:\Steam\steamapps\common\skyrim\TESV.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/07/18 22:50:29
Version: 2.0.130
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x0093147A
View0.WindowTitle=Skyrim
View0.ClassName=Skyrim

======================================================================

[Profile]
Name: Steam HTML FullScreen
Path: D:\Steam\Steam.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/03/30 11:00:30
DeviceType: OGL DX7
View0.Type=OGL
View0.Size=1920x1080
View0.HWND=0x0944051C
View0.WindowTitle=Steam HTML FullScreen
View0.ClassName=SDL_app

======================================================================

[Profile]
Name: Super Hexagon
Path: D:\Steam\steamapps\common\Super Hexagon\superhexagon.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/07/04 20:33:07
Version: 2.0.130
DeviceType: GL DX7
View0.Type=GL
View0.Version=4.5
View0.Size=1920x1080
View0.HWND=0x00B807BA
View0.WindowTitle=Super Hexagon
View0.ClassName=GLUT

======================================================================

[Profile]
Name: The Witcher 3
Path: D:\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe

[Advanced]
DataProcessingOption: StableProcessing ForceCPUProcessing SyncLock MultiDeviceProcessing WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: True
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/08 13:04:10
Version: 2.0.133
64bit Process
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x00301546
View0.WindowTitle=The Witcher 3
View0.ClassName=W2ViewportClass

======================================================================

[Profile]
Name: This War Of Mine
Path: D:\Steam\steamapps\common\This War of Mine\This War of Mine.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/06 16:12:02
Version: 2.0.130
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x000C09EC
View0.WindowTitle=This War Of Mine
View0.ClassName=11BitStudioGame

======================================================================

[Profile]
Name: Word
Path: C:\Program Files\Microsoft Office 15\root\office15\winword.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/09/06 14:13:27
Version: 2.0.130
DeviceType: DX10.1 DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_BGRA_SUPPORT
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.Size=1920x22
View0.HWND=0x000C07AE
View0.WindowTitle=
View0.ClassName=NetUIHWND

======================================================================

[Profile]
Name: XSplit Broadcaster
Path: C:\Program Files (x86)\SplitmediaLabs\XSplit Broadcaster\cef3\XSplit.xbcbp.exe

[Advanced]
DataProcessingOption: SyncLock WaitForBuffer
HookOption:
ThreadCount: 4
ThreadMask: 0000000000000000
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2015/02/05 11:22:02
DeviceType: DX9
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ExKoder

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Re: Dropped frames in Metal Gear Solid 5: Phantom Pain
« Reply #3 on: September 09, 2015, 12:39:31 pm »
Isn't it just slow in the speed of storage?

darkpower

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Re: Dropped frames in Metal Gear Solid 5: Phantom Pain
« Reply #4 on: September 09, 2015, 03:22:50 pm »
Isn't it just slow in the speed of storage?

It was what I had thought. Witcher 3 didn't have any issue, though. I am going to move things around to see if another hard drive will be any better, but the games would have to be at a 5400RPM drive. Shouldn't be too bad of a drop, if any. It will have to be some time, though, until I can test to see what happens when I change this because there's just a LOT of games that I have.