Author Topic: Reaper audio makes Dxtory INIT.  (Read 1210 times)

NeonNinja

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Reaper audio makes Dxtory INIT.
« on: April 14, 2016, 04:31:23 am »
Hi there, i can't record Battleborn currently, it seems to be the game itself that is the issue.

I get INIT every time i press my record key, and this is what my dxTory says:



Anyone have any idea what could be causing this? i'm using the latest version.
« Last Edit: April 15, 2016, 02:00:30 am by NeonNinja »

Tymorafarr

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Re: Battleborn Init, file issue
« Reply #1 on: April 14, 2016, 04:35:12 am »
That doesn't say much except that the game is getting detected by Dxtory.

We need more information from the environment log.

http://forum.exkode.com/index.php?topic=2.0

TheBadLuckPrince

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Re: Battleborn Init, file issue
« Reply #2 on: April 14, 2016, 07:36:41 am »
Strange. It worked fine for me. I don't think it's the game.

NeonNinja

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Re: Battleborn Init, file issue
« Reply #3 on: April 14, 2016, 09:22:44 pm »
Okay, so i found out what was causing the problem, it was the program that i run my mic through.

I use reaper to add effects and mess with my sound, and whenever i open it, my dxtory makes the "init" error. So... is there any way around this? i've tried to make dxtory ignore the audio program, but that didn't really do anything

ClassifyLP

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Re: Reaper audio makes Dxtory INIT.
« Reply #4 on: April 15, 2016, 04:30:28 am »
Really need that environmental information, but my guess would be that the audio settings on Dxtory aren't set properly.

Does the software have any output format? If so, you have to match that exactly in the Dxtory audio settings (e.g. Mono, 16-bit, 48kHz).

Edit: It could also be that Reaper blocks Dxtory from hooking the audio, which would be unfixable.
« Last Edit: April 15, 2016, 04:33:06 am by ClassifyLP »