Author Topic: Working for Windows10 version1607 build14393  (Read 2920 times)

ExKoder

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Working for Windows10 version1607 build14393
« on: August 04, 2016, 04:55:34 am »
It'll be expected to be completed immediately.
A problem of the compatibility of DirectX12 was expected.
This occurs by memory image change.
Do not report about that DX12 does not work.

Malix

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Re: Working for Windows10 version1607 build14393
« Reply #1 on: August 04, 2016, 03:41:13 pm »
Awesome!

Do you plan to support Vulkan capture?

ExKoder

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Re: Working for Windows10 version1607 build14393
« Reply #2 on: August 25, 2016, 06:41:02 pm »
Overlay has been completed.

Malix

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Re: Working for Windows10 version1607 build14393
« Reply #3 on: August 25, 2016, 08:01:19 pm »
...what?! Vulkan support was released on 2.0.135?? there was no mention of it in the patch notes/changelog? :O

Or is that your development version and the version number on titlebar is missleading? When can we get that too? :)

Either way, AWESOME and Thank you!
« Last Edit: August 25, 2016, 08:14:44 pm by Malix »

ExKoder

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Re: Working for Windows10 version1607 build14393
« Reply #4 on: August 25, 2016, 08:50:16 pm »
This is under development.
However, Vulkan is already defined in the older Dxtory.exe.
Mantle has been defined, but it does not support.
Mantle SDK is not open to the public, it seems to have ended in the experimental release.

There is a code of LoopbackRecording already, but not implemented in ver2. MP4 of code also.
I'd like to design again in ver3 of 64bit base.

Malix

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Re: Working for Windows10 version1607 build14393
« Reply #5 on: August 25, 2016, 09:15:32 pm »
Cool! Can't wait :)

Is the mp4 container support for some video editor compatibility, or are you planning some built-in encoders (such as nvenc/vce)?

edit: what I mean with this, is that.. aren't the current codecs (VFW) limited to AVI container, or am I misinformed?
« Last Edit: August 26, 2016, 08:30:34 pm by Malix »