Author Topic: Encoding issue - Can't maintain 60 FPS while recording  (Read 2073 times)

Gewchie

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Encoding issue - Can't maintain 60 FPS while recording
« on: August 24, 2017, 09:49:50 am »
Hello,

Currently I am having issues getting Rainbow Six Siege to record at a constant 60 FPS, even though I am getting roughly 120+ FPS video frames while both recording and not recording. I receive an encoding message while recording. My frames range from 52ish to 60 when recording. I have played with many settings both in dxtory and in game, but can't seem to resolve this issue.

Thank you for any and all suggestions to fix this issue!

[Dxtory]
Version: 2.0.142
UID: a16445de-bde2-4f2c-8eda-3aebf88c3e72

[Dxtory Files]
InstallPath: C:\Program Files (x86)\ExKode\Dxtory2.0
amd_ags_x86.dll Size: 94,208 bytes Ver:  SHA1: 07e93edac24c58e411430d61a2f7207d8a7bf078
AppNames.txt Size: 1,091 bytes SHA1: 04c76d2a467c788ad74de95a6d693222601eb82b
AudioStreamSplitter.exe Size: 38,432 bytes Ver: 2.0.0.2 SHA1: 5195bb906a508f9e7175f3c9c7d62c6c76f8217c
AudioStreamSplitter_ja.txt Size: 134 bytes SHA1: 489a5264d73a47edcce7c92edb131cf63e5e5709
AVIFix.exe Size: 72,192 bytes Ver: 2.0.0.131 SHA1: 8743067b975002d014008cfb0db363dfb606c375
AVIFix_ja.txt Size: 288 bytes SHA1: 9cab20780686687b84f604c77c73aaae3fd8126d
AVIMux.exe Size: 166,432 bytes Ver: 2.0.0.131 SHA1: 434d85edc5d4bb77c64ca703f9790062cc87a117
AVIMuxCore.dll Size: 199,200 bytes Ver: 2.0.0.130 SHA1: 53661b27f6f6f9f3e8316dca872fd4b01da93e49
AVIMux_ja.txt Size: 1,701 bytes SHA1: fa240715d701f450bb95377aa8517a252329b619
CryptData.pup Size: 84 bytes SHA1: cf9d724807f965d372da4d168bebd78c5258d6ae
Dxtory.exe Size: 609,488 bytes Ver: 2.0.0.142 SHA1: b8525968062ea3fd9ea766e97a8d58b7fdda45ff
Dxtory64.exe Size: 130,112 bytes Ver: 2.0.0.132 SHA1: 4cce60b896a04515767435c7fd29feefed3c1aac
DxtoryCore.dll Size: 8,295,592 bytes Ver: 2.0.0.142 SHA1: 73d5b7794ac8b0e7abbdeaa10b6106d58d2449d2
DxtoryCore64.dll Size: 8,041,168 bytes Ver: 2.0.0.142 SHA1: 452097b57d594095812ba28a999eed94a7bbd364
DxtoryHK.dll Size: 199,888 bytes Ver: 2.0.0.137 SHA1: 3120931ccc52fbbc15c79e3c992dbe99d69f8536
DxtoryHK64.dll Size: 230,608 bytes Ver: 2.0.0.137 SHA1: 59aaa313d46f273c2c89d6e07e67753c720bf432
DxtoryMM.dll Size: 1,125,952 bytes Ver: 2.0.0.132 SHA1: b0b6fcc47b6b3f326de582975b269d57c2dd0594
DxtoryMM64.dll Size: 1,139,776 bytes Ver: 2.0.0.132 SHA1: 4cc91746487d863e2eea7a572c498c7eddf83817
DxtoryVideo.dll Size: 435,408 bytes Ver: 2.0.0.136 SHA1: 1aadce1a111f7ef840057129a673d6075c1f0edf
DxtoryVideo64.dll Size: 480,464 bytes Ver: 2.0.0.136 SHA1: 36bc4cc08f82a5a605a77f2d58fbfcea1699e18e
DxtoryVideo64_Install.bat Size: 57 bytes SHA1: 5c00dcbc4b631932e7920e7e1bf69e1daf8e26fe
DxtoryVideo64_Uninstall.bat Size: 60 bytes SHA1: 97986d6e7a40eceb84609444ed621c6689526c4d
DxtoryVideoSetting.exe Size: 129,568 bytes Ver: 2.0.0.130 SHA1: ee440e846cfeec2acb4a88f81f589e00c34e825e
DxtoryVideoSetting_ja.txt Size: 1,675 bytes SHA1: e532f36bd5ac6255659d240180637484661f0c83
DxtoryVideo_Install.bat Size: 55 bytes SHA1: 8494f535a15ea10b2d5e0fd62290a88758bf210e
DxtoryVideo_Uninstall.bat Size: 58 bytes SHA1: 6d05923ef8db62f30ee22582f06979f4b2b48a64
DxtoryVulkanLayer.dll Size: 109,776 bytes Ver: 2.0.0.136 SHA1: b8550335c1367d808b2bc64183ecda4ca61927ee
DxtoryVulkanLayer.json Size: 385 bytes SHA1: 2416b04e3895149b4200c1777f470a768519642d
DxtoryVulkanLayer64.dll Size: 132,816 bytes Ver: 2.0.0.136 SHA1: e9c6eaa8d2ad7d684c9525787455d3aca38f6598
DxtoryVulkanLayer64.json Size: 387 bytes SHA1: 13d84a82bda5f98cb6ad6069c13c9ce2304b7d38
Dxtory_ja.txt Size: 19,608 bytes SHA1: 3d0dd54fa0a9ef379f1c663436bfeb799c643963
EULA_en.txt Size: 1,356 bytes SHA1: 340c6b3425ab78d83c6a8bd344b6cc58d152ce8f
EULA_ja.txt Size: 1,814 bytes SHA1: cded0d38ec6a1cb0e86bc264496deaa28082cb51
filelist.txt Size: 279 bytes SHA1: 94b5914435669bca384151d07d728dd504c628b4
filelist64.txt Size: 289 bytes SHA1: 516292e689ee64bc4e19151dadfe6d2cf901b52d
ignore_module_list.txt Size: 1,346 bytes SHA1: 479ca301e9a14d3fc927ca80f6d12481a8644922
InstallVulkanLayer.bat Size: 69 bytes SHA1: 156439c9308c8b5a32d697e1f3c11c2c5199a64b
InstallVulkanLayer64.bat Size: 71 bytes SHA1: 35574f9f2a414e8ebc592a8cec5a83d030b07000
LicReg.dat Size: 13,663 bytes SHA1: e0402e4fb670ca646799839b5604b8f3dd9675e5
LicReg.exe Size: 95,952 bytes Ver: 2.0.0.136 SHA1: 3382997b62809ac29762a6ea62197c6eb4c24094
LicRegNoUI.exe Size: 19,664 bytes Ver: 2.0.0.140 SHA1: cfd4884e884e8fd708874bfcc660f3ea2301693a
LicReg_ja.txt Size: 707 bytes SHA1: 981af64897276c22867952f4972d9c29c6ee35e7
RawCapConv.exe Size: 208,928 bytes Ver: 2.0.0.131 SHA1: 32b6ec5d2f6649df4a47aedc476965433a8bdec4
RawCapConv_ja.txt Size: 1,869 bytes SHA1: 12086976f07abfc8d435abeee6c450c3cb2b07cd
RCStream.dll Size: 164,352 bytes Ver: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
readme.txt Size: 1,322 bytes SHA1: f8b7e31de7927309f7f3e03936374837906a94d9
Src16x10_Dest4x3.png Size: 40,081 bytes SHA1: 3b4f6332b8b3129ee351a9c96a9c4ac7f6f7a4cd
Src16x9_Dest4x3.png Size: 40,179 bytes SHA1: fcec824f4e95f7becf65bbabcc1a99c1470b99a1
unins000.dat Size: 24,278 bytes SHA1: 868919104648bad4dcc944351f3197588570fd72
unins000.exe Size: 1,202,896 bytes Ver: 51.1052.0.0 SHA1: d10c3dbe22cec6419f2a81b557432856a7eb91b2
unins000.msg Size: 22,701 bytes SHA1: ab7961d64f8b22503c9c7ca4b335fa539b0278a3
UninstallVulkanLayer.bat Size: 71 bytes SHA1: f54f1fabd821b9e82086eebae8eb89e4e9322f86
UninstallVulkanLayer64.bat Size: 73 bytes SHA1: 3646bdc62ab4d18d3e8bf7e261dbc03ee7d77bfc
UpdateChecker.exe Size: 93,696 bytes Ver: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44
UpdateChecker.ini Size: 238 bytes SHA1: 796da23b4a505bf2ef370dc271d1a80585dff6e2
UpdateChecker_ja.txt Size: 190 bytes SHA1: 969913786a3497f3e448572f7810ee9814314928
UWPHelper.dll Size: 132,304 bytes Ver: 1.0.0.1 SHA1: 5e6de832fad6d5d40bba66e568abc780cd93f9b4
UWPHelper64.dll Size: 159,440 bytes Ver: 1.0.0.1 SHA1: 9ddfab3d06bb0894341ba63a8dab98c83222d38f
DxtoryCodec.dll 64bit Size: 2,606,144 bytes Ver: 2.0.0.132 SHA1: 7ef69696fe270d8bf353ead32bd58681ee61e5fe
DxtoryCodec.dll 32bit Size: 2,499,648 bytes Ver: 2.0.0.132 SHA1: cd610194e3ddceefa04bc0f28a5f2139fee0d615

[System Information]
CPU:        Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AES
OS: Microsoft Windows 10 Pro x64
OSVersion: 10.0.14393
OSLanguage: 1033
ServicePack:
Memory0: ChannelB 8,589,934,592 bytes
Memory1: ChannelD 8,589,934,592 bytes
TotalMemory: 17,179,869,184 bytes
Total Physical Memory: 17,115,688,960 bytes
Available Physical Memory: 8,069,001,216 bytes
Total Page File: 21,679,091,712 bytes
Available Page File: 8,519,081,984 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,557,348,352 bytes
PerformanceCounterFrequency: 3320385 (0x32AA41)
VideoCard: NVIDIA GeForce GTX 1060 6GB Memory: 4,293,918,720 Processor: GeForce GTX 1060 6GB DriverVer: 22.21.13.8528 DriverDate: 2017-08-08 20-00-00
Display0: 1920x1080 32bits 60Hz
Display1: 1920x1080 32bits 60Hz
SoundDevice: Realtek High Definition Audio Manufacturer: Realtek
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: VB-Audio VoiceMeeter VAIO Manufacturer: VB-Audio Software
SoundDevice: VB-Audio VoiceMeeter AUX VAIO Manufacturer: VB-Audio Software
SoundDevice: VB-Audio Cable A Manufacturer: VB-Audio Software
SoundDevice: VB-Audio Cable B Manufacturer: VB-Audio Software

[NVIDIA Info]
NVDriver: 385.28 r384_95
GPU0: GeForce GTX 1060 6GB Memory: 6144MB MemoryClock: 4004MHz BaseClock: 1506MHz BoostClock: 1709MHz

[Audio Device]
CABLE-A Input (VB-Audio VoiceMeeter AUX VAIO) - CoreAudioOut
Speakers (Realtek High Definition Audio) - CoreAudioOut
Speakers (3- Plantronics GameCom 780/788) - CoreAudioOut
Speakers (VB-Audio Cable A) - CoreAudioOut
VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - CoreAudioOut
Speakers (VB-Audio Cable B) - CoreAudioOut
CABLE-B Output (VB-Audio VoiceMeeter VAIO) - CoreAudioIn, Volume 100
Microphone (Realtek High Definition Audio) - CoreAudioIn, Volume 90
CABLE-A Output (VB-Audio VoiceMeeter AUX VAIO) - CoreAudioIn, Volume 100
Microphone (3- Plantronics GameCom 780/788) - CoreAudioIn, Volume 100
CABLE-A Output (VB-Audio Cable A) - CoreAudioIn, Volume 100
SPDIF Interface (3- Plantronics GameCom 780/788) - CoreAudioIn, Volume 100
CABLE-B Output (VB-Audio Cable B) - CoreAudioIn, Volume 99
Line (3- Plantronics GameCom 780/788) - CoreAudioIn, Volume 87

[Video Codec 64bit]
Intel IYUV codec FCC:i420
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc

[Video Codec 32bit]
Cinepak Codec by Radius FCC:cvid
Intel IYUV codec FCC:iyuv
Intel IYUV codec FCC:i420
Lagarith Lossless Codec FCC:lags
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc

[Audio Codec]
Microsoft IMA ADPCM
MS-ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
PCM
IEEE Float

[License Information]
License: Registered
Expire: Unlimited
LicVerify: be7fb4d148525d81f18b902548f13f77179e729f

[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Empty

[Global Setting]
OptionFlag: SharedJavaProfile DisabledMouseHook UseRawInputHook

[Ignore List]
C:\Users\Admin\AppData\Local\Discord\app-0.0.298\Discord.exe
C:\Program Files (x86)\NVIDIA Corporation\NVIDIA GeForce Experience\NVIDIA GeForce Experience.exe

======================================================================

[Profile]
Name: Default
Path:

[Overlay]
Position: LeftTop
Flag: VidoeFPS RecordFPS RecordState SSNotification  Time Warn
Layout: Vert
Color: Sleep FF00FF00, Active FFFF0000, Movie  FF00FF00, ScreenShot FF00FF00

[Folder]
x E:\Siege  Speed: 175MB/sec  Free: 944,501,731,328 Total: 1,000,202,039,296 Format: NTFS
SSFolder: D:\Screenshots

[HotKey]
MovieCapture: Page Up (0x00010049)
PushToTalk: X (0x0000002D)
ScreenShotSingle: Prnt Scrn (0x00010037)
ScreenShotRepeat: None
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None

[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Size 100% 1920x1080
Codec: Lagarith Lossless Codec, Quality 10000, KeyFrameRate 15, DataRate 0, 64bit
FrameRate: 60
Output: File AVI
Option:

[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (VB-Audio Cable A)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[Audio1]
Enabled: True
PushToTalk: False
Device: Microphone (3- Plantronics GameCom 780/788)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[Audio2]
Enabled: True
PushToTalk: False
Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 97
Option:

[Advanced]
DataProcessingOption: ForceCPUProcessing MultiDeviceProcessing
HookOption:
ThreadCount: 1
ThreadMask: 0000000000000FFF
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

======================================================================

[Profile]
Name: Rainbow Six
Path: C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe

[LastUsingInformation]
DateTime: 2017/08/23 18:15:08
Version: 2.0.142
64bit Process
DeviceType: GL DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.BackBufferCount=1
View0.Size=1920x1080
View0.HWND=0x000108BE
View0.WindowTitle=Rainbow Six
View0.ClassName=R6Game

======================================================================
VerifyHash: 7bc62f255f46154345b662321e802f9b346d68c0


Malix

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    • Youtube channel
Re: Encoding issue - Can't maintain 60 FPS while recording
« Reply #1 on: August 24, 2017, 04:13:10 pm »
I'd wager it's a Lagarith codec "bottleneck". While it is fast, it's not all *that* fast when it comes to bit more complex images. I get *way* better performance with UTVideo Codec and MagicYUV (which is my absolute favorite, btw). Maybe try those and see if your performance gets better?

https://www.magicyuv.com/ (the older 1.2 version is free, still good, though the 2.xx is slightly faster)

http://umezawa.dyndns.info/wordpress/?p=6586 for utvideo codec, the site is in japanese and bit hard to follow, but it's there. Personally, I just check http://umezawa.dyndns.info/archive/utvideo/?C=M;O=D for the updates.

« Last Edit: August 24, 2017, 04:15:20 pm by Malix »

Gewchie

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  • Posts: 7
Re: Encoding issue - Can't maintain 60 FPS while recording
« Reply #2 on: August 25, 2017, 06:02:58 am »
Thank you for the suggestion.

I will give these a try tonight and report back if it helps.

Gewchie

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  • *
  • Posts: 7
Re: Encoding issue - Can't maintain 60 FPS while recording
« Reply #3 on: August 25, 2017, 07:03:13 am »
I'd wager it's a Lagarith codec "bottleneck". While it is fast, it's not all *that* fast when it comes to bit more complex images. I get *way* better performance with UTVideo Codec and MagicYUV (which is my absolute favorite, btw). Maybe try those and see if your performance gets better?

https://www.magicyuv.com/ (the older 1.2 version is free, still good, though the 2.xx is slightly faster)

http://umezawa.dyndns.info/wordpress/?p=6586 for utvideo codec, the site is in japanese and bit hard to follow, but it's there. Personally, I just check http://umezawa.dyndns.info/archive/utvideo/?C=M;O=D for the updates.



Is there anywhere on their website that talks about the difference between the 16 different codecs for MagicYUV? Just trying to figure out which ones I should check out without having to really test them all.

Gewchie

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  • Posts: 7
Re: Encoding issue - Can't maintain 60 FPS while recording
« Reply #4 on: August 25, 2017, 08:12:15 am »
Quote
Is there anywhere on their website that talks about the difference between the 16 different codecs for MagicYUV? Just trying to figure out which ones I should check out without having to really test them all.

I think I found what I was looking for, even though I don't really understand much of it. Is there a codec you'd recommend? I don't need anything over the top. I am just going for 1080p 60 FPS game recording for YouTube.

Most of the codecs I have tried with the MagicYUV have been fantastic for keeping me at a solid 60 fps with no encoding issues. I guess now I am just looking at file size and what the numbers like 4:4:4 mean.

Any information on this would be greatly appreciated!

Malix

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Re: Encoding issue - Can't maintain 60 FPS while recording
« Reply #5 on: August 25, 2017, 04:03:26 pm »
the 4:4:4, 4:2:2 and 4:2:0 are different color representations (edit: see https://en.wikipedia.org/wiki/Chroma_subsampling for indepth explanation), basically 4:4:4 is the highest quality (alongside with RGB) but takes the most diskspace. 4:2:0 is the "lowest quality", and uses the least disk space.

I use the 4:2:0, the quality difference when compared to RGB/4:4:4 or such is *really* slim.
« Last Edit: August 25, 2017, 04:05:53 pm by Malix »

Gewchie

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Re: Encoding issue - Can't maintain 60 FPS while recording
« Reply #6 on: August 27, 2017, 03:46:21 am »
the 4:4:4, 4:2:2 and 4:2:0 are different color representations (edit: see https://en.wikipedia.org/wiki/Chroma_subsampling for indepth explanation), basically 4:4:4 is the highest quality (alongside with RGB) but takes the most diskspace. 4:2:0 is the "lowest quality", and uses the least disk space.

I use the 4:2:0, the quality difference when compared to RGB/4:4:4 or such is *really* slim.

I figured that was the quality order but thank you for the confirmation and insight!

I have purchased MagicYuv and am thoroughly enjoying it!

I appreciate you introducing this codec to me.
« Last Edit: August 27, 2017, 03:47:23 am by Gewchie »