Author Topic: All Games Crash on Capture  (Read 1859 times)

FriedOwl

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All Games Crash on Capture
« on: September 12, 2013, 05:07:40 am »
Hello. I hope you can help. Every game I have tried to capture has resulted in a crash. When I press my capture key (F9) the game crashes. No error logs are made.

[Event]
Crashes when capturing video. When I press F9 the game crashes. I copied the error dialog at the bottom.

[Games]
All tried:
  • Darksiders 2
  • Spec Ops: The Line
  • DMC: Devil May Cry

[Environment Information]:

[Dxtory]
Version: 2.0.123
UID: 5959fb8a-656a-4fc5-b0b3-f022eef0fefb

[Dxtory Files]
InstallPath: C:\Program Files (x86)\ExKode\Dxtory2.0
AudioStreamSplitter.exe: FileVersion: 1.0.0.0 SHA1: f2f729dc20a4f399704e99beeca855e85e5b9286
AVIFix.exe: FileVersion: 2.0.0.119 SHA1: 7a09d66397e59a821aa710e53f9e241f77a7792a
AVIMux.exe: FileVersion: 2.0.0.120 SHA1: 5196d86b22e66459b4dececc675099f8dd16422b
AVIMuxCore.dll: FileVersion: 2.0.0.3 SHA1: 77f91e5cbdb6516492937b09e8779fbfce339ad0
Dxtory.exe: FileVersion: 2.0.0.123 SHA1: b32df766dbfbc97c5cda30f7e4fd48925b45ceee
Dxtory64.exe: FileVersion: 1.0.0.60 SHA1: 14e3f06e6f2afb2dcb8dec2813586253fc58d86b
DxtoryAudioHelper.dll: FileVersion: 1.0.0.79 SHA1: 1e11c70e2f744fe9fcb95402c955d14f3d9503ce
DxtoryCore.dll: FileVersion: 2.0.0.123 SHA1: 1e6f0f08dc1cbc985c8000e7693eacbae65bcd74
DxtoryCore64.dll: FileVersion: 2.0.0.123 SHA1: 3cab19a57931dd5a7e27dc66a13fa463b1ee3733
DxtoryHK.dll: FileVersion: 2.0.0.121 SHA1: 0917315496e3c6fad5c171ae730cb9f7a3eddda5
DxtoryHK64.dll: FileVersion: 2.0.0.121 SHA1: ed965a2f95b156329cfe8f12c58415e05ad282c0
DxtoryMM.dll: FileVersion: 1.0.0.1 SHA1: 82eeaf2ec6ddd70f887ea5e20a80be718600b230
DxtoryMM64.dll: FileVersion: 1.0.0.1 SHA1: c142da021338ef96d13dc82c70c6ba2a443d1108
DxtoryVideo.dll: FileVersion: 2.0.0.97 SHA1: b9c1ff13a061e189affef9ae37f5ae142450b189
DxtoryVideo64.dll: FileVersion: 2.0.0.97 SHA1: 497ef3f62908d7a1f9362fc347198b900fc7c131
DxtoryVideoSetting.exe: FileVersion: 2.0.0.119 SHA1: adb248b7eca7001e64ba19054807ab6556126a87
LicReg.exe: FileVersion: 2.0.0.3 SHA1: d68fe1f3b1eb8c3a3e66af99810835f43ca40c59
RawCapConv.exe: FileVersion: 2.0.0.119 SHA1: fe5c173b64236219c1a464db3ae117a8d53deded
RCStream.dll: FileVersion: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
unins000.exe: FileVersion: 51.1052.0.0 SHA1: c46876d124ae3b93d64960eda6d6253a33639481
UpdateChecker.exe: FileVersion: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44

[System Information]
CPU:        Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX
OS: Microsoft Windows 7 Ultimate  x64
OSVersion: 6.1.7600
OSLanguage: 1033
ServicePack:
Memory0: BANK0 4,294,967,296 bytes
Memory1: BANK1 4,294,967,296 bytes
TotalMemory: 8,589,934,592 bytes
Total Physical Memory: 8,565,608,448 bytes
Available Physical Memory: 5,892,136,960 bytes
Total Page File: 17,129,263,104 bytes
Available Page File: 13,741,109,248 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,764,216,832 bytes
PerformanceCounterFrequency: 3233251 (0x3155E3)
VideoCard: NVIDIA GeForce GTX 560 Ti   Memory: 1,073,741,824 Processor: GeForce GTX 560 Ti DriverVer: 9.18.13.2049 DriverDate: 2013-06-21 01-00-00
Display0: 1920x1080 32bits 60Hz
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Manufacturer: NVIDIA
SoundDevice: Realtek High Definition Audio Manufacturer: Realtek
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA

[Audio Device]
Realtek Digital Output (Realtek High Definition Audio) - CoreAudioOut
Realtek Digital Output(Optical) (Realtek High Definition Audio) - CoreAudioOut
Speakers (Realtek High Definition Audio) - CoreAudioOut
Headset Earphone (Plantronics Headset) - CoreAudioOut
Headset Microphone (Plantronics Headset) - CoreAudioIn, Volume 84

[Video Codec]
Dxtory Video Codec FCC:xtor
Cinepak Codec by Radius FCC:cvid
Fraps Video Decompressor FCC:fps1
Helix I420 YUV Codec FCC:i420
Helix YV12 YUV Codec FCC:yv12
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
UtVideo RGB (ULRG) VCM FCC:ulrg
UtVideo RGBA (ULRA) VCM FCC:ulra
UtVideo YUV420 BT.601 (ULY0) VCM FCC:uly0
UtVideo YUV420 BT.709 (ULH0) VCM FCC:ulh0
UtVideo YUV422 BT.601 (ULY2) VCM FCC:uly2
UtVideo YUV422 BT.709 (ULH2) VCM FCC:ulh2
x264vfw - H.264/MPEG-4 AVC codec FCC:x264
Xvid MPEG-4 Codec FCC:xvid

[Audio Codec]
Microsoft IMA ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
MS-ADPCM
MPEG Layer-3 Codec
PCM
IEEE Float

[License Information]
License: Trial

[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Empty

[Global Setting]
OptionFlag=

[Ignore List]

======================================================================

[Profile]
Name: Default
Path:

[Overlay]
Option: Left Top RecordState
Color: Sleep FF00FF00, Active FFFFBC00, Movie  FF00FF00, ScreenShot FF00FF00

[Folder]
x J:  Speed: 83MB/sec  Free: 32,971,436,032 Total: 429,496,725,504 Format: NTFS
x G:\GameVids  Speed: 59MB/sec  Free: 93,236,944,896 Total: 570,704,261,120 Format: NTFS
SSFolder:

[HotKey]
MovieCapture: F9 (0x00000043)
PushToTalk: None
ScreenShotSingle: F10 (0x00000044)
ScreenShotRepeat: None
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None

[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Size 100% 1920x1080
Codec: Lagarith Lossless Codec, Quality 10000, KeyFrameRate 15, DataRate 0
FrameRate: 30
Output: File AVI
Option:

[Audio0]
Enabled: True
PushToTalk: False
Device: Headset Earphone (Plantronics Headset)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 97
Option:

[Advanced]
Option:
ThreadCount: 4
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

======================================================================

[Profile]
Name: DMC-DevilMayCry (32-bit, DX9)
Path: G:\DMC Devi May Cry\Binaries\Win32\DMC-DevilMayCry.exe

[Advanced]
Option:
ThreadCount: 2
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2013/09/11 20:40:55
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_DISABLE_DRIVER_MANAGEMENT
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x001B0560
View0.WindowTitle=DMC-DevilMayCry (32-bit, DX9)
View0.ClassName=LaunchUnrealUWindowsClient

======================================================================

[Profile]
Name: Spec Ops: The Line
Path: E:\Steam\steamapps\common\SpecOps_TheLine\Binaries\Win32\SpecOpsTheLine.exe

[Advanced]
Option:
ThreadCount: 4
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2013/09/11 20:54:28
DeviceType: DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_DISABLE_DRIVER_MANAGEMENT
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x0011025C
View0.WindowTitle=Spec Ops: The Line
View0.ClassName=LaunchUnrealUWindowsClient

======================================================================

[Profile]
Name: Thomas Was Alone
Path: H:\SteamLibrary\SteamApps\common\thomaswasalone\ThomasWasAlone.exe

[Advanced]
Option:
ThreadCount: 4
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2013/09/11 20:48:42
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x0004024A
View0.WindowTitle=Thomas Was Alone
View0.ClassName=UnityWndClass

======================================================================
VerifyHash: 885728f4c8b62b169d855ae8f2e6fe0c6b281bc7



Here is an example game crash report from Spec Ops: The Line

Problem signature:
  Problem Event Name:   APPCRASH
  Application Name:   SpecOpsTheLine.exe
  Application Version:   1.0.6890.0
  Application Timestamp:   50041f0c
  Fault Module Name:   DxtoryCore.dll
  Fault Module Version:   2.0.0.123
  Fault Module Timestamp:   51b97efb
  Exception Code:   c000001d
  Exception Offset:   003af3f0
  OS Version:   6.1.7600.2.0.0.256.1
  Locale ID:   2057
  Additional Information 1:   0a9e
  Additional Information 2:   0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:   0a9e
  Additional Information 4:   0a9e372d3b4ad19135b953a78882e789


I have tried:

  • Different codecs (Lagarith, DxTory, UtVideo)
  • Different games (Darksiders 2, Spec Ops: The Line)
  • Different scaling (Size=1920x1080 and Percent=100%)
  • Different drives (J and G drives)
  • Using PCM and MP3 codecs for audio.
  • Steam games and non-Steam games both crash

Nothing seems to work and it always crashes. I hope someone can help as I really want to buy this as it offers split audio channels which are better than FRAPS. Thank you for your time.

ありがとう
« Last Edit: September 12, 2013, 05:16:21 am by FriedOwl »

ExKoder

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Re: All Games Crash on Capture
« Reply #1 on: September 12, 2013, 11:03:38 am »
I have no idea.
Does hardware not have any problem?
Please test a memory.