Author Topic: Loosing audio on rendering with Handbrake  (Read 1333 times)

hellreign82

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Loosing audio on rendering with Handbrake
« on: August 02, 2014, 09:27:14 pm »
Hi All

Just a quick one, I've been using DXtory for a while now and its great, although recently my audio has been going wrong and I can't see why :(

I'm recording game play, channel 1 PC sound/speakers, channel 2 USB headset

The finished file from DXtory works fine when playing back, however when I render in handbrake I loose one channel (probably more of a handbrake issue than DXtory)

If I load in the dxtory file to handbrake and;

leave it with one audio track, set at default to channel 1, and render - I get the PC sounds only and at good levels - correct

add another audio track and set to the mics channel and render - I get the mic sounds only at good levels (pc sounds very very faint)

So, this is possibly a hanbrake issue with multiple tracks, but hopefully some one has some ideas

thanks


ExKoder

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Re: Loosing audio on rendering with Handbrake
« Reply #1 on: August 03, 2014, 11:58:20 am »
Please submit a Environment Information.

http://forum.exkode.com/index.php?topic=2.0