Recent Posts

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News & Announcements / Forum server relocation complete
« Last post by ExKoder on January 27, 2019, 04:50:34 pm »
Like the main web page, the forum system has been moved to a new server.
News & Announcements / Completed the server swap
« Last post by ExKoder on January 26, 2019, 03:00:12 pm »
Although it is internal, CMS and PHP versions are new.
It is considerably higher performance than before.
It supports SSL and IPv6 connection.
"" is still an old server.
Dxtory will not be soon, but major version up will be done.

When relocating the forum, we temporarily close down. The timing is undecided.
Help & Support / Re: You never listen
« Last post by snowcrAsh42 on January 15, 2019, 07:21:23 pm »
 No updates, dxtory is not working on most of the games and not one word from the devs. So i thing they gave up on dxtory. :(
Help & Support / You never listen
« Last post by kooooo on January 08, 2019, 12:07:08 am »
I have purchased an Orignal copy of Dextory back in 2015, and the latest version of dextory has been cracked and people are using it everywhere. and i've requested from you before  that you implement the option for recording desktop. you never listen. and you rarely update it now. therefore if you didn't implement the desktop recording option i'm going to spread the cracked version all over the internet and support it through forums.
They never listen  >:( >:( >:( >:( >:(
Help & Support / Problems with DXTory
« Last post by IDGam3r on January 03, 2019, 02:46:42 pm »
I was writing this on my mobile so anyone asking for an enviroment log, I don’t have one presently available(Tendency to delete logs of things I have absoloutely no idea of).

So in the last year I have had so many Tech problems, and some were associated with DXTory, Here is the list:

1: The all common INIT error which I had fixed so many times.

2: Recording a video slowly had an Audio/Video Desync after some 7 or so minutes.

3: When reviewing recorded footage, there were several video stutters that also cause an Audio/Video desync.

4: (This is more Recent), I press the record button, it shows the satistics like bitrate, time recorded, etc, however not a single second records and when I press the record button it “stops” the recording but the FPS overlay has FIN and does not dissapear, and there is no footage.

These are some settings and specs, that MIGHT help

PC Specs:
Codec/s Used: x265vfw Codec(Which for some reason I cannot seem to get it working), x264vfw Codec.
Audio: Lame MP3 Codec, Highest Quality possible.
Audio Channels: 3, Game Audio, Discord Chat Audio, Microphone Audio
Resoloution: 1440p
FPS: 60fps
Bitrate: 32000
Feedback / Re: Still being developed?
« Last post by BrollyLSSJ on December 29, 2018, 08:17:40 pm »
For me I like Mirillis Action! most as an alternative. If I am not wrong it does not allow custom codecs though. PlayClaw is maybe also an alternative or the free OBS Studio. PlayClaw did not run that good on my ancient hardware though. The best are DxTory and Mirillis Action for me.
Feedback / Re: Still being developed?
« Last post by unc0nnected on December 19, 2018, 04:28:43 am »
If not I would be interested in learning about alternatives.  Is Xsplit the next best option?
Feedback / Still being developed?
« Last post by Volsungare on December 16, 2018, 11:46:11 am »
I am curious if DXTory is still being developed... There hasn't been any updates in about a year and a half and it still can't capture some games that were released three years ago...
ヘルプ&サポート / rawcapconvを実行中にメモリ不足エラー
« Last post by bcas_makfy on December 02, 2018, 03:33:19 am »

RawCapConv.exe 2.0.131

ID: 14928

MainThread (1)

[Error Message]

   場所 System.Windows.Media.Imaging.CachedBitmap.InitFromMemoryPtr(Int32 pixelWidth, Int32 pixelHeight, Double dpiX, Double dpiY, PixelFormat pixelFormat, BitmapPalette palette, IntPtr buffer, Int32 bufferSize, Int32 stride)
   場所 RawCapConv.VAFList.GetThumbnail(IRCSampleGrabber Grabber, Int64 time, ThumbnailWorkBuffer WorkBuffer, Dispatcher dispatcher)
   場所 RawCapConv.BuildDialog.Timer_Preview_Tick(Object sender, EventArgs e)
   場所 System.Windows.Threading.DispatcherTimer.FireTick(Object unused)
   場所 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   場所 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

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