Author Topic: [BUG] OpenGL and Multi Device Processing issue.  (Read 1816 times)

minoglow

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[BUG] OpenGL and Multi Device Processing issue.
« on: August 18, 2015, 10:40:06 pm »
http://buildbot.libretro.com/stable/1.2.2/win-x64/
Dxtory cannot record videos or capture screenshots this program(Retroarch) (It does hook the program so it shows video fps overlay though) when:
  • Retroarch's video driver is OpenGL; (To set this, In Retroarch go Settings-Driver and set Video Driver to "gl")
  • In Dxtory, "Multi Device Processing" in Advanced is enabled
Dxtory can record&capture when Multi Device Processing is disabled or Retroarch's video driver is DX9.

It has no problem when 2.0.130. This bug happens since 2.0.131, and I thought 2.0.132 will fix this, but it didn't so I report now.

The change logs says "FIX: Problem of the compatibility of OpenGL." in 2.0.131, so I assume that fix makes this bug.

I really need to enable Multi Device Processing when I use this program... well, actually any program.
« Last Edit: August 18, 2015, 10:43:03 pm by minoglow »

SuperGod

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Re: [BUG] OpenGL and Multi Device Processing issue.
« Reply #1 on: August 21, 2015, 12:08:54 pm »
I can confirm that in v2.0.132 under OpenGL and with games < DX9
I just can't record with Multi Device Processing enabled.