Author Topic: Large performance hit when recording BF1  (Read 1789 times)

blackrabbits

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  • Posts: 2
Large performance hit when recording BF1
« on: November 21, 2016, 03:49:32 am »
I've been using Dxtory with the magicyuv codec quite successfully for some time, but am hitting some surprising performance problems when trying to record Battlefield 1.  There's generally very little reduction in my framerate, but I am losing ~40% of my FPS while recording battlefield.  The recording framerate is fine, it's the in-game framerate that's suffering.

Is anyone else experiencing the same?  Anyone have any solutions or workarounds?  Environment info is below. 

[Dxtory]
Version: 2.0.140
UID: b1b928fc-5281-4688-b754-d4b48d03e182

[Dxtory Files]
InstallPath: C:\Program Files (x86)\ExKode\Dxtory2.0
amd_ags.dll Size: 271,872 bytes Ver:  SHA1: 44ab4f74637e23ca586580c6d746974e86da98e6
amd_ags_x86.dll Size: 94,208 bytes Ver:  SHA1: 07e93edac24c58e411430d61a2f7207d8a7bf078
AppNames.txt Size: 1,047 bytes SHA1: 40cd39ab435dbcb3d44eba72b737a05b9a14410b
AudioStreamSplitter.exe Size: 38,432 bytes Ver: 2.0.0.2 SHA1: 5195bb906a508f9e7175f3c9c7d62c6c76f8217c
AudioStreamSplitter_ja.txt Size: 134 bytes SHA1: 489a5264d73a47edcce7c92edb131cf63e5e5709
AVIFix.exe Size: 72,192 bytes Ver: 2.0.0.131 SHA1: 8743067b975002d014008cfb0db363dfb606c375
AVIFix_ja.txt Size: 288 bytes SHA1: 9cab20780686687b84f604c77c73aaae3fd8126d
AVIMux.exe Size: 166,432 bytes Ver: 2.0.0.131 SHA1: 434d85edc5d4bb77c64ca703f9790062cc87a117
AVIMuxCore.dll Size: 199,200 bytes Ver: 2.0.0.130 SHA1: 53661b27f6f6f9f3e8316dca872fd4b01da93e49
AVIMux_ja.txt Size: 1,701 bytes SHA1: fa240715d701f450bb95377aa8517a252329b619
CryptData.pup Size: 84 bytes SHA1: cf9d724807f965d372da4d168bebd78c5258d6ae
Dxtory.exe Size: 609,488 bytes Ver: 2.0.0.140 SHA1: cd46c502e9cd1002adc8de087b3533ad650314f1
Dxtory64.exe Size: 130,112 bytes Ver: 2.0.0.132 SHA1: 4cce60b896a04515767435c7fd29feefed3c1aac
DxtoryCore.dll Size: 8,311,464 bytes Ver: 2.0.0.140 SHA1: 8c83b11d455a35de6473d10152038e79a67103e2
DxtoryCore64.dll Size: 8,032,464 bytes Ver: 2.0.0.140 SHA1: 3beff75d681c346fc98358261fabd37adc14a1b5
DxtoryHK.dll Size: 199,888 bytes Ver: 2.0.0.137 SHA1: 3120931ccc52fbbc15c79e3c992dbe99d69f8536
DxtoryHK64.dll Size: 230,608 bytes Ver: 2.0.0.137 SHA1: 59aaa313d46f273c2c89d6e07e67753c720bf432
DxtoryMM.dll Size: 1,125,952 bytes Ver: 2.0.0.132 SHA1: b0b6fcc47b6b3f326de582975b269d57c2dd0594
DxtoryMM64.dll Size: 1,139,776 bytes Ver: 2.0.0.132 SHA1: 4cc91746487d863e2eea7a572c498c7eddf83817
DxtoryVideo.dll Size: 435,408 bytes Ver: 2.0.0.136 SHA1: 1aadce1a111f7ef840057129a673d6075c1f0edf
DxtoryVideo64.dll Size: 480,464 bytes Ver: 2.0.0.136 SHA1: 36bc4cc08f82a5a605a77f2d58fbfcea1699e18e
DxtoryVideo64_Install.bat Size: 57 bytes SHA1: 5c00dcbc4b631932e7920e7e1bf69e1daf8e26fe
DxtoryVideo64_Uninstall.bat Size: 60 bytes SHA1: 97986d6e7a40eceb84609444ed621c6689526c4d
DxtoryVideoSetting.exe Size: 129,568 bytes Ver: 2.0.0.130 SHA1: ee440e846cfeec2acb4a88f81f589e00c34e825e
DxtoryVideoSetting_ja.txt Size: 1,675 bytes SHA1: e532f36bd5ac6255659d240180637484661f0c83
DxtoryVideo_Install.bat Size: 55 bytes SHA1: 8494f535a15ea10b2d5e0fd62290a88758bf210e
DxtoryVideo_Uninstall.bat Size: 58 bytes SHA1: 6d05923ef8db62f30ee22582f06979f4b2b48a64
DxtoryVulkanLayer.dll Size: 109,776 bytes Ver: 2.0.0.136 SHA1: b8550335c1367d808b2bc64183ecda4ca61927ee
DxtoryVulkanLayer.json Size: 385 bytes SHA1: 2416b04e3895149b4200c1777f470a768519642d
DxtoryVulkanLayer64.dll Size: 132,816 bytes Ver: 2.0.0.136 SHA1: e9c6eaa8d2ad7d684c9525787455d3aca38f6598
DxtoryVulkanLayer64.json Size: 387 bytes SHA1: 13d84a82bda5f98cb6ad6069c13c9ce2304b7d38
Dxtory_ja.txt Size: 19,608 bytes SHA1: 3d0dd54fa0a9ef379f1c663436bfeb799c643963
EULA_en.txt Size: 1,356 bytes SHA1: 340c6b3425ab78d83c6a8bd344b6cc58d152ce8f
EULA_ja.txt Size: 1,814 bytes SHA1: cded0d38ec6a1cb0e86bc264496deaa28082cb51
filelist.txt Size: 279 bytes SHA1: 59e79a9d478b71358ab0d2efb54408bf14dbd182
filelist64.txt Size: 289 bytes SHA1: f994029569e293d15c3f2c923861378124f84598
ignore_module_list.txt Size: 1,346 bytes SHA1: 479ca301e9a14d3fc927ca80f6d12481a8644922
InstallVulkanLayer.bat Size: 69 bytes SHA1: 156439c9308c8b5a32d697e1f3c11c2c5199a64b
InstallVulkanLayer64.bat Size: 71 bytes SHA1: 35574f9f2a414e8ebc592a8cec5a83d030b07000
LicReg.dat Size: 12,900 bytes SHA1: fd8714a81540fed48334716704b10b265ac9f699
LicReg.exe Size: 95,952 bytes Ver: 2.0.0.136 SHA1: 3382997b62809ac29762a6ea62197c6eb4c24094
LicRegNoUI.exe Size: 19,664 bytes Ver: 2.0.0.140 SHA1: cfd4884e884e8fd708874bfcc660f3ea2301693a
LicReg_ja.txt Size: 707 bytes SHA1: 981af64897276c22867952f4972d9c29c6ee35e7
RawCapConv.exe Size: 208,928 bytes Ver: 2.0.0.131 SHA1: 32b6ec5d2f6649df4a47aedc476965433a8bdec4
RawCapConv_ja.txt Size: 1,869 bytes SHA1: 12086976f07abfc8d435abeee6c450c3cb2b07cd
RCStream.dll Size: 164,352 bytes Ver: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
readme.txt Size: 1,322 bytes SHA1: f8b7e31de7927309f7f3e03936374837906a94d9
Src16x10_Dest4x3.png Size: 40,081 bytes SHA1: 3b4f6332b8b3129ee351a9c96a9c4ac7f6f7a4cd
Src16x9_Dest4x3.png Size: 40,179 bytes SHA1: fcec824f4e95f7becf65bbabcc1a99c1470b99a1
unins000.dat Size: 45,812 bytes SHA1: 819ab7d56fca95d4066873bf6c666c151c32c4cf
unins000.exe Size: 1,198,288 bytes Ver: 51.1052.0.0 SHA1: 72e4c4907b01f9b2cf93764a1e1b5352563156e3
unins000.msg Size: 22,701 bytes SHA1: ab7961d64f8b22503c9c7ca4b335fa539b0278a3
UninstallVulkanLayer.bat Size: 71 bytes SHA1: f54f1fabd821b9e82086eebae8eb89e4e9322f86
UninstallVulkanLayer64.bat Size: 73 bytes SHA1: 3646bdc62ab4d18d3e8bf7e261dbc03ee7d77bfc
UpdateChecker.exe Size: 93,696 bytes Ver: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44
UpdateChecker.ini Size: 238 bytes SHA1: 796da23b4a505bf2ef370dc271d1a80585dff6e2
UpdateChecker_ja.txt Size: 190 bytes SHA1: 969913786a3497f3e448572f7810ee9814314928
UWPHelper.dll Size: 132,304 bytes Ver: 1.0.0.1 SHA1: 5e6de832fad6d5d40bba66e568abc780cd93f9b4
UWPHelper64.dll Size: 159,440 bytes Ver: 1.0.0.1 SHA1: 9ddfab3d06bb0894341ba63a8dab98c83222d38f
DxtoryCodec.dll 64bit Size: 2,606,144 bytes Ver: 2.0.0.132 SHA1: 7ef69696fe270d8bf353ead32bd58681ee61e5fe
DxtoryCodec.dll 32bit Size: 2,499,648 bytes Ver: 2.0.0.132 SHA1: cd610194e3ddceefa04bc0f28a5f2139fee0d615

[System Information]
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA3 AES
OS: Microsoft Windows 10 Pro x64
OSVersion: 10.0.14393
OSLanguage: 1033
ServicePack:
Memory0: BANK 0 8,589,934,592 bytes
Memory1: BANK 1 4,294,967,296 bytes
Memory2: BANK 2 8,589,934,592 bytes
Memory3: BANK 3 4,294,967,296 bytes
TotalMemory: 25,769,803,776 bytes
Total Physical Memory: 25,721,929,728 bytes
Available Physical Memory: 18,795,544,576 bytes
Total Page File: 29,480,026,112 bytes
Available Page File: 20,830,339,072 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,711,185,920 bytes
PerformanceCounterFrequency: 3906252 (0x3B9ACC)
VideoCard: AMD Radeon (TM) R9 390 Series Memory: 4,293,918,720 Processor: AMD Radeon Graphics Processor (0x67B0) DriverVer: 21.19.164.1 DriverDate: 2016-11-14 16-00-00
Display0: 1920x1080 32bits 120Hz
SoundDevice: USB Audio Device Manufacturer: (Generic USB Audio)
SoundDevice: ASUS Xonar DG Audio Device Manufacturer: ASUSTeK
SoundDevice: AMD High Definition Audio Device Manufacturer: Advanced Micro Devices
SoundDevice: VB-Audio VoiceMeeter VAIO Manufacturer: VB-Audio Software
SoundDevice: VB-Audio VoiceMeeter AUX VAIO Manufacturer: VB-Audio Software
SoundDevice: Elgato Sound Capture Manufacturer: Elgato

[AMD Info]
SoftwareVersion: 16.11.4
DriverVersion: 16.40.3211-161115a-308829E

[Audio Device]
S/PDIF Pass-through Device (ASUS Xonar DG Audio Device) - CoreAudioOut
Speakers (ASUS Xonar DG Audio Device) - CoreAudioOut
Speakers (AudioQuest DragonFly Black v1.5) - CoreAudioOut
Speakers (VB-Audio VoiceMeeter VAIO) - CoreAudioOut
VoiceMeeter Output (VB-Audio VoiceMeeter VAIO) - CoreAudioIn, Volume 99
VoiceMeeter Output (VB-Audio VoiceMeeter AUX VAIO) - CoreAudioIn, Volume 99
Aux (ASUS Xonar DG Audio Device) - CoreAudioIn, Volume 100
Line (Elgato Sound Capture) - CoreAudioIn, Volume 100
Microphone (ASUS Xonar DG Audio Device) - CoreAudioIn, Volume 100
Wave (ASUS Xonar DG Audio Device) - CoreAudioIn, Volume 100
Line In (ASUS Xonar DG Audio Device) - CoreAudioIn, Volume 100
Stereo Mix (ASUS Xonar DG Audio Device) - CoreAudioIn, Volume 100

[Video Codec 64bit]
Intel IYUV codec FCC:i420
Intel IYUV codec FCC:iyuv
MagicYUV lossless v1.2rev2 (64 bit) FCC:magy
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc

[Video Codec 32bit]
Cinepak Codec by Radius FCC:cvid
Intel IYUV codec FCC:iyuv
Intel IYUV codec FCC:i420
MagicYUV lossless v1.2rev2 (32 bit) FCC:magy
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc

[Audio Codec]
Microsoft IMA ADPCM
MS-ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
PCM
IEEE Float

[License Information]
License: Registered
Expire: Unlimited
LicVerify: cf2d8b4ab5bb53aa02c849449047bd1f758ce19e

[Additional Information]
Dxtory_log.txt: Available Size=247
ErrorLog.txt: Empty

[Global Setting]
OptionFlag: SharedJavaProfile

[Ignore List]

======================================================================

[Profile]
Name: Default
Path:

[Overlay]
Position: LeftTop
Flag: VidoeFPS RecordFPS RecordState SSNotification  Time Warn
Layout: Vert
Color: Sleep FF00FF00, Active FFFFBC00, Movie  FF00FF00, ScreenShot FF00FF00

[Folder]
x D:\Capture  Speed: 158MB/sec  Free: 818,511,081,472 Total: 1,000,068,870,144 Format: NTFS
SSFolder:

[HotKey]
MovieCapture: F12 (0x00000058)
PushToTalk: None
ScreenShotSingle: F11 (0x00000057)
ScreenShotRepeat: None
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None

[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
Codec: MagicYUV lossless v1.2rev2 (64 bit), Quality 7500, KeyFrameRate 15, DataRate 0, 64bit
FrameRate: 60
Output: File AVI
Option:

[Audio0]
Enabled: True
PushToTalk: False
Device: Speakers (AudioQuest DragonFly Black v1.5)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[Audio1]
Enabled: True
PushToTalk: False
Device: Speakers (ASUS Xonar DG Audio Device)
Codec: PCM
Format: PCM 48000 Hz, 16 bit, Stereo

[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 97
Option:

[Advanced]
DataProcessingOption:
HookOption:
ThreadCount: 1
ThreadMask: 00000000000000FF
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

======================================================================

[Profile]
Name: 14881403_10154219894408402_2012409567_o.jpg ‎- Photos
Path: C:\Program Files\WindowsApps\Microsoft.Windows.Photos_16.1027.10010.0_x64__8wekyb3d8bbwe\Microsoft.Photos.exe

[LastUsingInformation]
DateTime: 2016/10/31 21:27:21
Version: 2.0.140
64bit Process
UWP
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_BGRA_SUPPORT
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.BackBufferCount=2
View0.Size=672x896
View0.HWND=0x0005090A
View0.WindowTitle=Photos
View0.ClassName=Windows.UI.Core.CoreWindow

======================================================================

[Profile]
Name: Battle.net
Path: H:\Blizzard\Battle.net\Battle.net.7730\Battle.net.exe

[LastUsingInformation]
DateTime: 2016/08/09 00:55:22
Version: 2.0.135
DeviceType: DX7 DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1200x750
View0.HWND=0x000B0E04
View0.WindowTitle=Battle.net
View0.ClassName=Qt5QWindowOwnDCIcon

======================================================================

[Profile]
Name: Battlefield™ 1
Path: C:\Program Files (x86)\Origin Games\Battlefield 1\bf1.exe

[LastUsingInformation]
DateTime: 2016/11/15 20:09:18
Version: 2.0.140
64bit Process
DeviceType: DX11 DX12
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_1
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.BackBufferCount=3
View0.Size=1920x1080
View0.HWND=0x001B0E9E
View0.WindowTitle=Battlefield™ 1
View0.ClassName=Battlefield™ 1

======================================================================

[Profile]
Name: Discord.exe
Path: C:\Users\patmo\AppData\Local\Discord\app-0.0.296\Discord.exe

[LastUsingInformation]
DateTime: 2016/11/05 16:46:55
Version: 2.0.140
DeviceType: DX9 DX11
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.BackBufferCount=2
View0.Size=1280x720

======================================================================

[Profile]
Name: Overwatch
Path: C:\Blizzard\Overwatch\Overwatch.exe

[LastUsingInformation]
DateTime: 2016/08/09 00:55:26
Version: 2.0.135
64bit Process
DeviceType: DX11
View0.Type=DX11
View0.CreateFlag=D3D11_CREATE_DEVICE_SINGLETHREADED
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_R8G8B8A8_UNORM
View0.Size=1920x1080
View0.HWND=0x0008082E
View0.WindowTitle=Overwatch
View0.ClassName=TankWindowClass

======================================================================

[Profile]
Name: Rainbow Six
Path: D:\Ubi\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\RainbowSixGame.exe

[LastUsingInformation]
DateTime: 2016/11/11 01:09:18
Version: 2.0.140
64bit Process
DeviceType: GL DX9 DX10 DX11 DX12
View0.Type=DX11
View0.CreateFlag=0
View0.FeatureLevel=D3D_FEATURE_LEVEL_11_0
View0.Format=DXGI_FORMAT_B8G8R8A8_UNORM
View0.BackBufferCount=1
View0.Size=1920x1080
View0.HWND=0x00160E72
View0.WindowTitle=Rainbow Six
View0.ClassName=R6Game

======================================================================

[Profile]
Name: WindowsFormsParkingWindow
Path: C:\Program Files\Elgato\GameCapture\GameCapture.exe

[LastUsingInformation]
DateTime: 2016/08/09 01:01:37
Version: 2.0.135
64bit Process
DeviceType: DX9 DX11
View0.Type=DX9Ex
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES D3DCREATE_DISABLE_PSGP_THREADING D3DCREATE_ENABLE_PRESENTSTATS
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1149x646
View0.HWND=0x000409F4
View0.WindowTitle=
View0.ClassName=WindowsForms10.Window.8.app.0.21af1a5_r8_ad1
View1.Type=DX9Ex
View1.DevType=D3DDEVTYPE_HAL
View1.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES D3DCREATE_DISABLE_PSGP_THREADING D3DCREATE_ENABLE_PRESENTSTATS
View1.Format=D3DFMT_X8R8G8B8
View1.Size=860x483
View1.HWND=0x000409EC
View1.WindowTitle=
View1.ClassName=WindowsForms10.Window.8.app.0.21af1a5_r8_ad1
View2.Type=DX9Ex
View2.DevType=D3DDEVTYPE_HAL
View2.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES D3DCREATE_DISABLE_PSGP_THREADING D3DCREATE_ENABLE_PRESENTSTATS
View2.Format=D3DFMT_X8R8G8B8
View2.Size=860x483
View2.HWND=0x000409EC
View2.WindowTitle=
View2.ClassName=WindowsForms10.Window.8.app.0.21af1a5_r8_ad1
View3.Type=DX9Ex
View3.DevType=D3DDEVTYPE_HAL
View3.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_NOWINDOWCHANGES D3DCREATE_DISABLE_PSGP_THREADING D3DCREATE_ENABLE_PRESENTSTATS
View3.Format=D3DFMT_X8R8G8B8
View3.Size=860x483
View3.HWND=0x000409EC
View3.WindowTitle=
View3.ClassName=WindowsForms10.Window.8.app.0.21af1a5_r8_ad1

======================================================================
VerifyHash: fb189511cd94d18281da6ea2bc54efc818f1f3b3

ClassifyLP

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  • Posts: 241
    • ClassifyLP on YouTube
Re: Large performance hit when recording BF1
« Reply #1 on: November 21, 2016, 06:01:04 am »
It's not unlikely that recording has a substantial performance impact, especially at 60fps.

blackrabbits

  • Noob
  • *
  • Posts: 2
Re: Large performance hit when recording BF1
« Reply #2 on: November 21, 2016, 06:28:57 am »
I guess the reason for my post is that the impact is far higher than usual in this one game.  I'm not expecting recording to be free, just hoping that in BF1 specifically there's something I can do to make the cost less.

ClassifyLP

  • Veteran
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  • Posts: 241
    • ClassifyLP on YouTube
Re: Large performance hit when recording BF1
« Reply #3 on: November 22, 2016, 06:28:33 am »
I guess the reason for my post is that the impact is far higher than usual in this one game.  I'm not expecting recording to be free, just hoping that in BF1 specifically there's something I can do to make the cost less.

You could try some settings (independently, to see if some things give some advantage):
  • In the advanced settings tab, set "Force CPU Processing"
  • Depending on the setting you have in MagicYUV, try setting the colourspace to "YUV 4:2:0" if you have set it to something higher
  • Change the compression method of MagicYUV to "Predict Gradient"
  • Use a different codec like UtVideo