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Random Colorful "artifacts" in video

Started by Capitan Mexico, November 16, 2013, 12:20:15 PM

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Capitan Mexico

So here's the problem, I record something, let's say in Killing Floor or CSGO; and I get this huge amount of colorful...stuff...in the video that is created. I don't understand where the problem might be...

Here's a picture of a video I captured earlier today: http://i.imgur.com/fJN4fpJ.png

I use VLC as a media player, and I just updated it this morning. This artifacting has been happening with every game I try, from Battlefield 3 to the original Half-life.

Environment info:


[Dxtory]
Version: 2.0.122
UID: fafeb341-2077-4f60-9902-08c1eb3e061d

[Dxtory Files]
InstallPath: C:\Program Files (x86)\Dxtory Software\Dxtory2.0
AudioStreamSplitter.exe: FileVersion: 1.0.0.0 SHA1: f2f729dc20a4f399704e99beeca855e85e5b9286
AVIFix.exe: FileVersion: 2.0.0.119 SHA1: 7a09d66397e59a821aa710e53f9e241f77a7792a
AVIMux.exe: FileVersion: 2.0.0.120 SHA1: 5196d86b22e66459b4dececc675099f8dd16422b
AVIMuxCore.dll: FileVersion: 2.0.0.3 SHA1: 77f91e5cbdb6516492937b09e8779fbfce339ad0
Dxtory.exe: FileVersion: 2.0.0.122 SHA1: 00d54133c207095e5295368f24186d933257d2df
Dxtory64.exe: FileVersion: 1.0.0.60 SHA1: 14e3f06e6f2afb2dcb8dec2813586253fc58d86b
DxtoryAudioHelper.dll: FileVersion: 1.0.0.79 SHA1: 1e11c70e2f744fe9fcb95402c955d14f3d9503ce
DxtoryCore.dll: FileVersion: 2.0.0.122 SHA1: bac6c8055f3612f9e7eca5bc32dac79b787e1a86
DxtoryCore64.dll: FileVersion: 2.0.0.122 SHA1: 11b4a0095aeba166563095c9c4207c868c90ae5b
DxtoryHK.dll: FileVersion: 2.0.0.121 SHA1: 0917315496e3c6fad5c171ae730cb9f7a3eddda5
DxtoryHK64.dll: FileVersion: 2.0.0.121 SHA1: ed965a2f95b156329cfe8f12c58415e05ad282c0
DxtoryMM.dll: FileVersion: 1.0.0.1 SHA1: 82eeaf2ec6ddd70f887ea5e20a80be718600b230
DxtoryMM64.dll: FileVersion: 1.0.0.1 SHA1: c142da021338ef96d13dc82c70c6ba2a443d1108
DxtoryVideo.dll: FileVersion: 2.0.0.97 SHA1: b9c1ff13a061e189affef9ae37f5ae142450b189
DxtoryVideo64.dll: FileVersion: 2.0.0.97 SHA1: 497ef3f62908d7a1f9362fc347198b900fc7c131
DxtoryVideoSetting.exe: FileVersion: 2.0.0.119 SHA1: adb248b7eca7001e64ba19054807ab6556126a87
LicReg.exe: FileVersion: 2.0.0.3 SHA1: d68fe1f3b1eb8c3a3e66af99810835f43ca40c59
RawCapConv.exe: FileVersion: 2.0.0.119 SHA1: fe5c173b64236219c1a464db3ae117a8d53deded
RCStream.dll: FileVersion: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
unins000.exe: FileVersion: 51.1052.0.0 SHA1: c46876d124ae3b93d64960eda6d6253a33639481
UpdateChecker.exe: FileVersion: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44

[System Information]
CPU:        Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX
OS: Microsoft Windows 7 Home Premium  x64
OSVersion: 6.1.7601
OSLanguage: 1033
ServicePack: Service Pack 1
Memory0: Bank0/1 4,294,967,296 bytes
Memory1: Bank2/3 4,294,967,296 bytes
Memory2: Bank4/5 4,294,967,296 bytes
Memory3: Bank6/7 4,294,967,296 bytes
TotalMemory: 17,179,869,184 bytes
Total Physical Memory: 17,162,362,880 bytes
Available Physical Memory: 11,718,742,016 bytes
Total Page File: 34,322,817,024 bytes
Available Page File: 28,749,152,256 bytes
Total Virtual Memory: 2,147,352,576 bytes
Available Virtual Memory: 1,750,740,992 bytes
PerformanceCounterFrequency: 3312822 (0x328CB6)
VideoCard: NVIDIA GeForce GTX 580 Memory: 1,610,612,736 Processor: GeForce GTX 580 DriverVer: 9.18.13.3165 DriverDate: 2013-10-22 20-00-00
Display0: 1920x1080 32bits 60Hz
Display1: 1366x768 32bits 60Hz
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
SoundDevice: Realtek High Definition Audio Manufacturer: Realtek
SoundDevice: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Manufacturer: NVIDIA
SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA

[Audio Device]
Realtek Digital Output (Realtek High Definition Audio) - CoreAudioOut
Speakers (Realtek High Definition Audio) - CoreAudioOut
Realtek Digital Output(Optical) (Realtek High Definition Audio) - CoreAudioOut
Razer Carcharias (Realtek High Definition Audio) - CoreAudioIn, Volume 100

[Video Codec]
Dxtory Video Codec FCC:xtor
Cinepak Codec by Radius FCC:cvid
Fraps Video Decompressor FCC:fps1
Intel IYUV codec FCC:i420
Intel IYUV codec FCC:iyuv
Lagarith Lossless Codec FCC:lags
Microsoft RLE FCC:mrle
Microsoft Video 1 FCC:msvc
RivaTuner Video Codec FCC:rtv1
VP60® Simple Profile  FCC:vp60
VP61® Advanced Profile FCC:vp61

[Audio Codec]
Microsoft IMA ADPCM
Microsoft CCITT G.711
Microsoft GSM 6.10
MS-ADPCM
PCM
IEEE Float

[License Information]
License: Trial

[Additional Information]
Dxtory_log.txt: Empty
ErrorLog.txt: Empty

[Global Setting]
OptionFlag=

[Ignore List]

======================================================================

[Profile]
Name: Default
Path:

[Overlay]
Option: Left Top VidoeFPS WriteFileFPS RecordState
Color: Sleep FF00FF00, Active FFFFBC00, Movie  FF00FF00, ScreenShot FF00FF00

[Folder]
x C:\Fraps\Movies  Speed: 70MB/sec  Free: 1,107,770,052,608 Total: 2,000,290,836,480 Format: NTFS
SSFolder:

[HotKey]
MovieCapture: F8 (0x00000042)
PushToTalk: None
ScreenShotSingle: F11 (0x00000057)
ScreenShotRepeat: None
ScreenShotAuto: None
ToggleStatus: None
MovieCaptureFrame: None
ScreenShotCaptureFrame: None

[Movie]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
Codec: Lagarith Lossless Codec, Quality 10000, KeyFrameRate 15, DataRate 0
FrameRate: 30
Output: File AVI
Option:

[Audio0]
Enabled: True
PushToTalk: False
Device: Realtek Digital Output (Realtek High Definition Audio)
Codec: PCM
Format: PCM 192000 Hz, 32 bit, Stereo

[Audio1]
Enabled: True
PushToTalk: False
Device: Razer Carcharias (Realtek High Definition Audio)
Codec: PCM
Format: PCM 48000 Hz, 24 bit, Stereo

[ScreenShot]
Clipping:
ClipMargin: 0,0,0,0
ClipSize: 0,0
Scaling: Percent 100% 0x0
HighSpeedLimit: 0
RepeatInterval: 1000
Format: PNG
JpegQuality: 97
Option:

[Advanced]
Option:
ThreadCount: 8
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

======================================================================

[Profile]
Name: Counter-Strike: Global Offensive
Path: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo.exe

[Advanced]
Option:
ThreadCount: 8
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2013/11/15 20:35:14
DeviceType: OGL DX7 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_A8R8G8B8
View0.Size=1920x1080
View0.HWND=0x002103AA
View0.WindowTitle=Counter-Strike: Global Offensive
View0.ClassName=Valve001

======================================================================

[Profile]
Name: KillingFloor.exe
Path: C:\Program Files (x86)\Steam\steamapps\common\killingfloor\System\KillingFloor.exe

[Advanced]
Option:
ThreadCount: 8
LimitedFPS: False
FPSLimit: 60
DelayHook: False
DelayHookTime: 5

[LastUsingInformation]
DateTime: 2013/11/15 21:30:19
DeviceType: DX7 DX8 DX9
View0.Type=DX9
View0.DevType=D3DDEVTYPE_HAL
View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING
View0.Format=D3DFMT_X8R8G8B8
View0.Size=1920x1080
View0.HWND=0x002005B2
View0.WindowTitle=
View0.ClassName=KillingFloorUnrealWWindowsViewportWindow

======================================================================
VerifyHash: f594f43d7a806eb0761c70ced16e9f47607a3ef3

ExKoder


Capitan Mexico

#2
So I should try it on something like WMP? Thanks for the help by the way, I never seem to get timely responses on forums....
*update*: I tried the video on Windows Media Player, and it says that "the network is too congested to play at original quality", then gives me a black screen; what could that mean?
Another problem I have noticed was that there was no audio that was being played with the video....

Malix

#3
do you have correct audio device selected? Also note that video players do not play several audio tracks at the same time (think of them as dvd audio tracks, you do not want english, spanish and hungarian dialogues to play on top of each other). You may want to mix the tracks together in editing.